|08-06-2004, 04:08 PM||#1|
Mülheim/ Ruhr, Germany
Character, Michael Filipowski (3D)
Name: Michael Filipowski
this model was made for a friends game called "die orks" he is planning to develop.
it took me a few month to complete because i worked in my limited free time on it.
i love the warhammer, confrontation and blizzard style and always wanted to create a similar character.
some technical info:
Polycount: 3523 Faces
Texturepage: 1024*1024 for color and alpha
>> from concept to 3D <<
>> halfsized texturpage <<
|08-06-2004, 04:27 PM||#3|
A ghost in a shellportfolio
multimedia + graphic designer
Join Date: Jan 2004
wow that looks sweet man, excellent texturing i would say and good modelling
if we can see the wireframe, please show us!
i like the texture job, keep it up!
"Imagination is more important than knowledge, for knowledge is limited and imagination is infinite."
Dive Into the Pool
|08-06-2004, 05:42 PM||#5|
Join Date: Jan 2002
This looks great, both technically, and the character has quite a bit of charm. And, by the looks of him, it was fun to make
|08-06-2004, 07:05 PM||#7|
Connected To Real World.
Working on STS Russian TV as a designer.
No comment tell any more, cause it's out of load. means best, there is no error.
Keep it up
|08-06-2004, 07:11 PM||#8|
Lord of the postsportfolio
this is one of the best lowres model i've ever seen.. Nice mode and textures. I assume the texture you were started with photograph isn't it? then paint the shading and attaching different sections of dirts? amazing job. i like this rather than blizzard all hand painted texture.
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