Luna, Hku64 (3D)

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Old 07 July 2004   #61
Wow, that is a lot of detail - the amount of effort with ala those details is really comendable. I think my one problem with this image is that it is busy to the point of being messy. I think scaling back on the details, and perhaps unifying it a bit more with color would help to make this character more solid. Still, it's a beautiful from a modelling standpoint alone.
 
Old 07 July 2004   #62
Talking

Thats absolute, 100% unadulterated ass-kicking brilliance.

The armor, it's so beautiful.

The staff is absolutely gorgeous, looks powerful!

This character is brilliant.

Beautiful, beautiful work.

Yoou are a genious.


But, if you don't mind me asking.


How long have you been working with CG, and what program did you use?


P.S
This character reminds me of 'Rose' from "The legend of dragoon"....which i LOVED!
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Old 07 July 2004   #63
unbelievable, how long did it take?
 
Old 07 July 2004   #64
Exactly my thoughts...it must have taken ages.
Very good tho. Could it be adapted for an animation?
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Old 07 July 2004   #65
Smile Viewport option

Thank you~^^


Program : max5 , Photoshop CS ,v-ray , illusion
It takes a month.
And it use for 3D illustration.^^*


V-ray render option :
 
Old 07 July 2004   #66
Simply wonderful....

Nothing else to say that haven´t been said before.



Thanks for the high resolution pic.
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Old 07 July 2004   #67
A M A Z I N G !!!!! Your work is very nice
 
Old 07 July 2004   #68
perfect!!!
 
Old 07 July 2004   #69
just good!
 
Old 07 July 2004   #70
i haven't been able to see it. getting a DNS error on xcomix.com :(
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Old 07 July 2004   #71
I may be sounding just like the whole gang out here....amazing!!! Wish I could see the wires ..that would be some inspiration..
 
Old 07 July 2004   #72
Thumbs up

Very beautiful work. How many polys? Care to post a wireframe?
 
Old 07 July 2004   #73
hku64... your other work is just awesome aswell, how long have you been doing CG?
 
Old 07 July 2004   #74
brilliant , full of details and fantastic modeled.I love the gray renders .the great work in the volume can be seen in this ones
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Old 07 July 2004   #75
Very nice model overall but I agree with comments such as the background really taking some importance away from the model, not being able to spot out the really good details easily enough. At a first glance, the localized low-polyness is pretty hard to spot but when you start taking a closer look at areas such as the hair and the scepter, its almost amateur's modelling work compared to the res of the model, which is pretty flawless.

Seeing the detail you managed to give to the body and clothes, I would STRONGLY suggest you remodel those parts that have unusual surface warping and folding that needs a few more polis squeezed in there.

Other than that, very good piece! Right up my street!
 
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