Bmw 323i, Chrissisco (3D)

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Old 07 July 2002   #16
I think your "kidney grilles" are too small - from what I see in the render, but in the wireframe it looks normal...???

Another thing are the tail lights, they look too bubbly and maybe slightly too big.

good work though
 
Old 07 July 2002   #17
Cool work ..

WoWoW ..
It seems to be real !
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Old 07 July 2002   #18
Hello All,

Thanks for all the input! Seeing from the responses I have received, I think I need to model the interior of the car!

I’m also going to put different rims on it as well. I was trying to build an exact replica of my car, but I put new rims on the vehicle and need to change the 3D model to reflect the real one. Hopefully I will have some time in the near future to put all your suggestions to good use and model the inside.

The soft ware I used was “3D Studio Max 4” and the hard ware “Pentium III 550 with 256 Megs of Ram”. The challenge I set forth was to create a realistic car in Max with out the use of any plugins and without using Photoshop for touch ups.

Thanks once again,

Chris Sisco
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Old 02 February 2003   #19
Digging up some of the classics, please send me a higher res image for the gallery

You have received the CGtalk choice award .Please feel free to display this image anywhere you like! Keep it up amazing work bud!

upon receiving this award, it guarantees you a spot in the cgtalk gallery hall of fame - which you are now placed



P.S. Please email me @ tito@cgnetworks.com for the .psd file

salud
 
Old 02 February 2003   #20
is this a photo or what! its looking pretty damn sweet!
 
Old 02 February 2003   #21
Thank you

Thank you very much lildragon. I will be sending you some high res images soon.

xeno: thanks for the compliment.

Thanks once again!!!!!!!

Chris Sisco
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Old 02 February 2003   #22
Great work! Next step a 760i?
 
Old 03 March 2003   #23
Talking

Nose: Thanks allot for the compliment, but I have to say you have one of the best images I have ever seen right below the words "lingerie salesman"!!!


Thanks Again!!!
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Old 03 March 2003   #24
This is the same car you have on highend3d, no?

I know making an accurate car cn be a difficult, time consuming task.

I would like to mention some of the flaws in the modeling.
The car looks like it was made using the polygon smoothing technique, and as a result appears slightly "soft" and malformed.

The headlights are the wrong shape, as well as the kidney grills.

The body looks like it has dents in it.

This may sound harsh, but there are many positives about your model as well, I thouroughly enjoyed the tires, and the wheel arches.

Keep up the good work, and newxt time say it is a 330 so people
think you have more money.
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Old 03 March 2003   #25
Puulease. First off this is an old thread I forgot I even posted it's been soo long. Second, the car is well modeled! I love when someone new gives a harsh crit, let us see an example of what you can do, maybe then your crit would hold a little more water if you showed us an amazing car model of your own. Anyone can crit, but until you have the skill and knowledge of what it takes to create a model of this level, you come off sounding bitter, maybe jealous.:thumbsdow :annoyed:
 
Old 03 March 2003   #26
Quote: Originally posted by chrissisco
Nose: Thanks allot for the compliment, but I have to say you have one of the best images I have ever seen right below the words "lingerie salesman"!!!


Hahaha, yeah I heard that before, thanks! It was a advertisement in a local newspaper from a company looking for Java programmers. That's why the text "GetStringFromOjb()" is over it. I also liked it very much and that's why I made it as an avatar
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Old 03 March 2003   #27
Nose: don't ever change that picture!!!!!

Tbonz816: Thanks for the complements, and you took the words right out of my mouth. However if I had given a reply such as the one you gave I would have come off as one cocky son of a "###$#$" Thanks again!!!!!!!

Unwanted_Pain: Yes, it is the same car as the one on Highend 3d. You can also rip that one apart to if you would like!!!!!!! He He!!!!!
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Old 03 March 2003   #28
actually, I have to agree with Unwanted_Pain.

The curved area below the headlights are just slightly off.
There's a bumpy area right around the taillights there, in fact the whole rear area around the license plate is a little off.
The door handles looks a little weak also.. too round, and no key holes!

But the one thing that really bugs me, is that you didn't make an interior! Opaque tinted windows can only go so far...

But hey, I know cars aren't easy to do right, I've been working on a BMW for the past few months. Oh well, nice job overall, good luck on your next projects.
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Old 03 March 2003   #29
Chrissisco, no problem man I know what it takes to make something like that that's why I replied. I'm not saying it's a perfect model, but come on guys seems like you're giving a harsh crit just to establish that you have the knowledge to create such a thing, and that you can do it better. Let's see what you've got. Thank you Siskel and Ebert!

Don't hate the player, hate the game!
 
Old 03 March 2003   #30
Well, I give critisism because it's helpful. I appreciate it when people tear my art pieces apart and let me know all the things I could improve on. It's much more helpful than "I like it"

And of course it doesn't mean the piece is bad at all. Didn't think it was such a touchy subject though.
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