For A Better Future, Suyang Wang (3d)

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  01 January 2018
For A Better Future, Suyang Wang (3d)

Title: For A Better Future

Name: Suyang Wang

This is an environment I made for my personal project called " For A Better future", a story about how the robots survived in a world without human anymore.

It's also the final assignment for the environment for games class at Gnomon school, instructed by Nate Stephens, it was a great class, we've learnt how to make modular piece, high-low poly model and tileable texture for games.

Check out Nate's great work on :

The project took 3 month, rendered in Unreal engine, I used Maya and Zbrush for modeling and substance Painter/designer for texturing, normal maps baked in Marmoset.
For the robot, I used the Hard Surface Kitbash Pack released by blur studio artist Andrew Averkin as high poly model, check out his great work

Clinton Crumpler's great work is also my reference for the train :

Big thanks to my teachers Anton Napierala and Andrea Adams for teaching me how to use Unreal and for helping me with the concept !

  02 February 2018
I really like the warm and colds. Really focuses the eye on the focal area!
  02 February 2018
Beautiful! Hi, I am going to help my son build a PC so he can render visuals like this. What did your computer's specs look like? Thnx!
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