Code Guardian Drydock, A.baldasseroni (3D)

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
Old 05 May 2004   #61
Fantastic work baldasseroni!
Allan McKay
CG Society Instructor
Old 05 May 2004   #62

Now I'll have to visit my surgeon again
thanks to you!

After my jaw healed nicely, and I saw your work here... fell right off.

As a matter of fact, it fell so hard onto the floor that
the man living downstairs came up with it complaining that
I spoiled his dinner, and he almost refused giving
it back to me.

I guess what I am trying to say - OH MY HOLY RIDING HOOD - YOU ARE AMAZING!

The detailing is nigthmarish! I love it! You INSPIRE me!

Old 05 May 2004   #63
Wow, Awesome
Chris White
Old 05 May 2004   #64
this is by far, one of my favorite pieces I have ever seen here on Excellent job.

Pete Latrofa - 3D Artist
AIM - Pascal3D

Old 05 May 2004   #65
Excellent, but ... Why is it hollow???


As others have said: well detailed pic. Cool.

But ...

I have never seen a ship, that is hollow. Even when it is layed up and torn apart. A war ship is full with decks, machinery, storage bunkers, corridors, ladders, stairs, bulkheads and so on. Only tankers or bulk carriers would be partially hollow like this. Ok, a carrier has large hangars - but nothing like this. Even when a ship is build, they do it usually from bottom up. Otherwise it would not be possible to install most of the heavy machinery.

I still don´t get it. What is this ship doing there? If they build it, there wouldn´t be a flight deck yet. If they tear it apart, how could they get all the other stuff out of it?

Wonders ... shakes head ... .

If it would be completely fantasy, maybe it would work. But a picture with the intention to be realistic ... it is a big fault. destroys the picture for me.

Best regards,

Old 05 May 2004   #66
Awsome, love the detail, sweet textures.. The guys up front look at bit out of scale though..
That Sieb Guy..
Old 05 May 2004   #67
Greekdish - Metal rusts fast when exposed to the elements. Most of the metal will even more than likely been sitting at the metal yard outside to begin with. Ya, I know, when I look at something like that and it's rusty I think it's gotta be ruined, but it's not. Stuff like that isn't going to be stored inside in a warehouse, it would require one that's WAY to big and really not benefit from it because all it requires is a little sandblasting and wholla ready for primer and paint.

But you are correct about me neglecting the fact that it is 1943 in that picture and not 2004
Old 05 May 2004   #68
Holy cow !!!!


Old 05 May 2004   #69
As usual, excellent job Ale.
Just got your sms

I've seen this while you were creating and it was already great, now, finished, it's really a beauty.

I'm happy that you always make a still pic of your works, to emphasize the huge amount of details, because when inserted in the action scene, a large part of them will be missed.

I've seen someone asking why this ship is hollow.
Well, it's one of the main scenery used for an attack run by a P51 Mustang squadron.
In order to avoid being detected by the large Nazi robot, they make a perilious run at low altitude, among ships and very near to buildings. The "boss" airplane will pass trough the ship itself.
Actually in the pictures, there are details that make the carrier a bit small, but at the end the action will be so fast paced that you won't have time to make scale comparisons.

By the way, the carrier is being dismantled, is not under construction.

Again great job Ale, prepare for the next task
Old 05 May 2004   #70
This is a really impressive image, I am fascinated by it.

Great work, I love all the little details that you have put into it.

Keep it up!!
"Art is a lie that helps us understand the truth" - Picasso
Old 05 May 2004   #71

what a wonderful work
When you leave,leave nothing.
Time,only time,can take everything.
Old 05 May 2004   #72
Re: Environment : Code Guardian Drydock

Quote: Originally posted by Eklettica
Just finished for Marco Spitoni`s Code Code Guardian

Max 5, Photoshop (3d Total textures)

C & C are more than welcomed !



Eklettica: yo bro whats your PC spec?? cause this model must of been hard on it?
In love with XSI wants a peace... and who the f**k is Houdini
Old 05 May 2004   #73
great work. can't wait to see the final animation.

Old 05 May 2004   #74
Great work mate.The waters off,probably already mentioned,but nitpicks aside,great piece.Nice mate.
Old 05 May 2004   #75
amazing work man!!!
you rock!
You raise the blade, you make the change
You re-arrange me 'til I'm sane.
You lock the door
And throw away the key
There's someone in my head but it's not me.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 11:23 AM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.