Temple - Lighting And Rendering Study, Ward (3D)

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 03 March 2004   #16
Excellent work fella....really nice.
I think the lamp looks a little odd,but love the texturing...

Bredro1
 
Old 03 March 2004   #17
wow...looks amazing
 
Old 03 March 2004   #18
Very very nice, modelling, lighting, composition, texturing!!
Kind of agree about the depth of field, it might look better if it was a little less obvious, but it doesn't detract from the piece for me.
__________________
Oli

WIP Lotus Elise S1
 
Old 03 March 2004   #19
wow awesome^_^.
__________________
My words are constructive criticisms, not to criticize.

spaxe85@hotmail.com
http://xavierho.com/
 
Old 03 March 2004   #20
Wow, if someone said "Here look at this photo I took while on vacation" and showed me this picture, I wouldn't even think that it was CG!
__________________
-QP
 
Old 03 March 2004   #21
I think it looks supberb! But one thing I want to comment. The glass window (first floor) looks little bit odd, it looks kind of watery (I don't know how to describe this).
__________________
"Your lack of justice is only one of your many flaws..." - Kim Kaphwan
 
Old 03 March 2004   #22
DOF

Sometimes, depth of field is intersting, sometimes not. I think that for a large view like this, DOF makes the model looks like a miniature and the picture is like a macro-photo.

Without this short DOF, it would be a more human-sized model.

I say that, but your work is really awesome, you've got a marvellous chef d'oeuvre congratulations !

Mahamaya.
 
Old 03 March 2004   #23
excellent!!!
__________________
David González Bermúdez
Senior 3D Generalist Freelance
www.vimeo.com/genioloko
 
Old 03 March 2004   #24
I particularly like the door with the light falling across it. I agree that the DOF is a little distractiing. Lovely work though.
__________________
www.uk3d.com/
 
Old 03 March 2004   #25
Fasza...megint unatkozol? ))) A melysegellesseg nem jo viszont, fizikailag nem helyes. Ha helyes, akkor ez egy makett templom, ami eleg pici

Looking Great...as usual....

Greetings, neu
 
Old 03 March 2004   #26
espectacular!!!!

congratulations!!!

ivan.oxhido
__________________
www.oxhido.com

Le temps mange la vie
 
Old 03 March 2004   #27
Originally posted by MKane
Excellent lighting. I agree with the DOF. Makes it look like a miniature model instead of a large building.

Excellent work.


Ditto
G
 
Old 03 March 2004   #28
Excellent work.
 
Old 03 March 2004   #29
really nice work, can we possibly get a quick lighting tutorial on how to get that effect?
__________________
Dark Beast Build WIP

Dark Beast

-----------------------------

"Genius is Madness"

http://www.fnoteart.com
 
Old 03 March 2004   #30
Very interesting compostion. Congratulations on the final effect. It is very nice. I have a few questions however...

1) How long did this take to render? I see you have indirect lighting, occlusion that is tracing the displacements, and a really high AA setting with quite possibly, a shading rate in the 0.2 range. Catmull-Rom?.

2) How many actual lights are contributing to the composition of the image?

and finally, the important question: 3) Is this a feasible approach to rendering an animation?

Cheers
Ritchie L. Roberts
__________________
Don't look, don't look, the shadows breathe...
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 01:15 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.