Goblin, Dragon (3D), (3D)

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  07 July 2002
Brilliant Dave, not only are you an excellent artist you're also a great teacher, thanks for sharing your knowledge.
  07 July 2002
Thanx everyone. I thought this thread got burried a while ago....

I used Deep Paint 3d and Photoshop to texture him. I don't kmow about the spectacles.... but good call on the Yoda thing. I'll have to watch it again . Thanx.

The blend shapes were created mainly w/ clusters. Clusters are great because you can create a soft selection (such as a cheek) and manipulate it any way you wish. Also, I'll over pump my blends, and also do negative blends to vary the shapes a bit and also get extreme poses.
I'm not aware of a script to do what your asking for w/ the COG. I think that would more a matter of how you initially set up your rig. Sorry, I wish I had a better answer for you.

Master Zap,
Yeah, he's overacting a bit , but that's exactly what was intended. I'm more a modeler than I am an animator and this test was mainly to show extremes in facial expressions. Thanx.

Pere Balsach,
The hair was done using textured nurbs patches. I wrote a little mini tutorial here if you want to check it out.

And... thanx again everybody
Dave K.
  07 July 2002
nice. I Dig the animation.
  07 July 2002
Re: ~~Plain Perfect!!~~~~

coool!!! like teh expression a lot!

:xtreme: :xtreme:
"One ring to rule them all..."

--- Rage ---
  07 July 2002
crikey! your work is really impressive. its amazing how your talent is well rounded(modeling animating texturing). do you find it more important for someone to be well balanced in their learning of 3d or to concentrate on one aspect and be really good at it(not ignoring the other aspects but not concentrating on them as much as on a certain one).
  07 July 2002
My first post here...
man that looks very cool!
awsome work

  07 July 2002
That's friggin crazy man! Some of the most talented character animation I've seen in a loooong time, keep it up man!
hi mom!
  01 January 2003
I really love your work Dave, great meshes, you're a source of inspiration!
www.albertoblasi.com | architect & graphic designer
  01 January 2003

He looks a little like Mr. Smith from Matrix

Many thumbs up!!!
  01 January 2003
yeah, I've been seeing him for awhile. Very cool.

Good job.

Emile Ghorayeb | animator
  01 January 2003
The mocie file is ace
keep it up
  01 January 2003
Texture is too smooth.... need more sharp/details

That is totaly awesome work.....
  01 January 2003
I believe the smoothness is more the render than anything else.

Emile Ghorayeb | animator
  06 June 2005
Great facial, excelent work
  07 July 2005
What a scary face!
Really high facial work.
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