Honda Nsx Raybrig, Brainspoon (3D)

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  02 February 2004
CAR: Honda NSX Raybrig

this is my first attempt to model a car. i used the tamiya model kit as reference.

all modeling an texturing was done in maya and with standard maya renderer.

  02 February 2004
hey cool model, very nice.
only thing that bothers me is the front wheel seems a little flat and too close to the fender top, I could be wrong.
keep it up!
  02 February 2004
Nice work, I like the whole thing. But I agree with Idi. Your photoshop fix is better than the first render, but doesnt adress the hight issue. I like the particially flat look of the tyres, gives the scene realism, but they are riding too high. Maybe reduce the overall size of the rim and tyre combo. The alternative; raising the car up, probably wouldnt be as good an idea, being as its a race car and all and is supposed to be lowered.
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  02 February 2004
always thought it's not possible to get such a good render quality with the maya renderer - great job!!!
  02 February 2004
it was my aim to do everything with "old school stuff"
i lit the scene with a light dome of directional lights that i created from a hdri map in hdrshop. most reflections are from standard environment maps except the self reflections.

a wireframe will follow soon
  02 February 2004
Nice job, do a little something more with the environment and it would look better IMO. Tight modeling, very good materials--this is a popular car, there is another 1 posted a few threads up from where I found this 1 Great work, fine tune it
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  02 February 2004


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  03 March 2004
nice texturing. Also like how the front tire is a bit low on pressure.
  03 March 2004
great model/composition... i'm an NSX fan and my ex-roommate has one... sexy cars.

did you know the body kit on that car (Marga Hills) is a $14,000 body kit alone? craziness.

great job
  03 March 2004
Perfect modeling, great texturing, AWESOME lighting/compositing, it looks like a photo. Glad to see you didn't use GI to achieve such an amazing aspect!

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  03 March 2004
very good work, gr8t modelling and rendering...altough i think the composite still could receive some improvements, the car is very saturated for that background
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