Fantasy Plane - Cbrk 74, Anacardo (3D)

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  02 February 2004
Smile Fantasy plane - CbrK 74

The model was created for a short movie I always wanted to make but never did (it was ANTI-WAR despite what the images might suggest). After two years in the closet, I decided to take it back, finish the texture and render at least this image.
The plane features indipendent rotating engines and ailerons for maximum agility and moves more or less like a falcon (the animal, not the plane). Crew of two (pilot, bomber).

This was my first model completely made in 3dsmax, it's a low poly model created for animation.

This is the back view. The red dots you see are the lights of the visual communication system (like morse) used in formation flight. Note that the plane has three points of suspension: the carriage in the center and two wheels on the tip of the vertical planes. The two wheels are fixed while the main carriage is steerable.

Here are the main views of the plane. I've tilted one of the engines and the ailerons of the main wings to show what I meant for "rotating engine". Note that the version you see has only fuel tanks and not bombs.

  02 February 2004
pretty sweet, kind of looks like a meld between a WWII P51 and a WWII sub. Cool.

  02 February 2004
wow, that's a really cool design! you did an excellent job weathering the ship too.
__________________, the beginning of the family.
  02 February 2004
That's a great model with some excellent texture maps. For a low poly model, I think that you've done very well. It looks very effective from every direction except the front and back views. If I did anything to the model, I'd add a little to those profiles. Other than that, I like it a lot.

You've got quite an imagination.
- Ed Harriss
- Author, "How to get a Job in Computer Animation"
- Softimage Videos, Tutorials, Tools, Shaders...
  02 February 2004

That's an awesome idea that you have there. I do hope that you plan to make some sort of animation. I'd love to see it in action so to speak. Anyway, keep up the good work.


Meng Yang Lu
3D Generalist
  02 February 2004
Overall... it rocks.

Personally, it doesn't look like a very stable wheel structure. If there were a couple of secondary wheels to drop from the wings I think it would balance it out (as well as add to the front/back profiles that Ed mentioned).
  02 February 2004
Really beautiful work. That's a great model, but what really gets me is the texturing. The wind-streaked dustiness really works for me. I guess it could be a tiny bit more dirty (the propellers seem a bit clean to me).

Also, you mentioned that it flies like a falcon ... do you have any test animations you've done that demonstrate how this looks? I'm trying to picture it and it seems an odd concept - I'm trying to wrap my mind around an image of a plane flapping its wings and then gliding. A neat idea, but i'm not sure how it would move without looking like it should fall apart (though I suppose that could be the point). Maybe I'm missing the point entirely. Just curious =)

Anywho, that's a marvelous piece of work. Welcome to CGTalk =)

student of animation and the fine arts
  02 February 2004

Great Model!

Meno male che c' anche qualche italiano!
  02 February 2004
The model looks fantastic, superbly executed all round.

My only dislike is the wing span - it seems very small for such a huge fuselage... but that could just be down to personal preference.
  02 February 2004
Pretty cool. Interesting design somewhere between captain Harlock's Arcadia (Matsumoto Leiji) and Porco Rosso's plane (Miyazaki Hayao). A mix of old and futuristic.

There a little problem with the antialiasing (see the wires at the top of the plane).

I like your textures and lightning!
  02 February 2004
the texturing on this plane is freaking amazing. I am really enjoying the way you've got it looking with these textures. The detail put in with those textures is a great example, to me, of the power of good texturing


the wing span looks small comapared to the size of those engines and the actual body of the plane itself, (fuselage??) Could a plane with a body to wingspan ratio like that really fly? I thought the wingspan had to meet some ratio, i'm not sure, u perhaps may know moer about it than me!!

overall, this is great work, i love it!!

oh yeah, wouldnt mind a wire!!

second glance,
the propellers, first/top picture, the inner texturing (closer to the center of propeller) seems a lil weird to me, it seems like its got some kind of pre-shaded technique going on, or perhaps what may appear to make it work as a displacement/bump map or something but it's just not looking right to me, but hey, that's just me opinion!! what do i know....
  02 February 2004
Really very nice design
  02 February 2004
You say its low poly but what is the polycount?
P4 2.8 GHz - 2 GB DDR RAM - Ati Radeon 9800 pro - 3DsMax 6
  02 February 2004
I happened to see this beauty a day or 2 ago but didn't stop to comment...congrats on getting front page!

Love the design, the cool mix of retro technology and futuristic design. Did you sketch and plan it out first, or just start right in modeling? Would love to see any sketches, if you're willing.

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