+++ Corridor +++, The Black Tulip (3D)

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Old 02 February 2003   #46
Both this image and the elevator picture are great.. What I feel both of them could do with is just a touch of volumetrics in there.. just to add some atmosphere ...

Apart from that, they're wicked.
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Old 03 March 2003   #47
maybe a tutorial in the future

You rock dude.....!!!!!!!!!!

Need to make a tutioral for it...... for the lesser of us.... an in-depth look in your incredible work...... textures and lighting looks perfect..... keep on trukin'!!!!!!!!

Whatz up with a tutorial?
 
Old 04 April 2003   #48
Well done, looks really real.
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Old 04 April 2003   #49
Wow...so realistic..
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Old 07 July 2003   #50
New 3D Technology

Hi everyone,

I invite you to see the the V3 parallax scanning technology ...
This technology give a depth in your screen without glasses or other accessory.

http://www.v3imaging.com/examples/Corridor.wmv



Let me know what you think about this...

Thanx.

T.B.T.
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Old 07 July 2003   #51
Very very true.....the light ; texture& unites ,,,WoW like it!!
 
Old 07 July 2003   #52
Looks like a combine soldier from half life 2 should be popping out at the end of the hallway any second.

Good job, can't wait 'til my games look like this.

-Greg
 
Old 04 April 2004   #53
ouch

I was looking for some 3D env ref...

and this rocks man !!!

aieaieaie !!!

is that Global Illumination?!? haven't read anything about the rendering technique in the thread...


cheers
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Old 04 April 2004   #54
Wow. The textures and lighting look awesome.
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Old 04 April 2004   #55
eh, woooh :o
really well done
if only I could make such good lightnings

.greetz
AbS0Lut3
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Old 04 April 2004   #56
Hi, Thanks again for your c&c ...

For this scene I did not used radiosity but lighting by surface. ( Include/exlude )

T.B.T.
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Old 04 April 2004   #57
excellent work, looks like a photo.
 
Old 09 September 2004   #58
impressive mood.
 
Old 07 July 2005   #59
Say the truth:it is a photo!!

Unbelivable work!
 
Old 07 July 2005   #60
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