|01 January 2004||#33|
Join Date: Dec 2003
Great, as said before by all the people... just stunning!
But I think I know who was your Reference Material:
Mr. BILL MURRAY!!!
you should send him a print of this, I'm sure he'll look exactly like your guy in some years!
|01 January 2004||#34|
Chief Graphics Designer
El Paso, USA
First, from one ZB user to another... ..I'm all choked up.
That is just too amazing! What a wonder mix of 3D, and 2D.
Second, if you don't put this in expose2, so help me ofer, I am going to hunt you down and give you the most vicious beating of your life..lol
OKay, no I won't..but..are you?
BTW, what texture size did you use?
...I can't stop staring at it...
...um...Bill Murry?! ...
*sniff sniff...me smells strange Zsmell*
You do not deserve to know who I am.
Peace out, Bitches!
|01 January 2004||#38|
MDI Digital Ltd
Norwich, United Kingdom
Join Date: Dec 2001
More superb work?
You are an extremely talented man - I am furiously envious, and furiously in awe.
|01 January 2004||#39|
Blue Sky Studios
Join Date: Jul 2002
congradulations on a beautiful piece Antropus! Your skills are flying through the roof man, this piece is my favorite of your work. The details in the facial structure and its muscles are so tasty to look at.
|01 January 2004||#43|
"It's a Puzzle!"portfolio
Senior Digital Modeler
San Francisco, USA
Join Date: Dec 2002
Leigh my godness,
many thanks again, for the plug and for your kind words!!!
yeah! Will submit for Exposé 2. I hope both are selected.
Some wires and model inside maya. Poly count here: 104.448 faces (to guarantee the polygons visualization):
many thanks bro! I can't wait to see your new works here!
hehehehe...maybe a coincidence because I don't have used any references for modeling.
thanks man! Your work with ZBrush is great! Resolution map: 2048x2048 inside ZBrush.
zegritch, ninox, AJ_23, tubby, swag and PeXel,
many thanks for your kind words guys!!!!
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