Haze, Cornelius Dämmrich (3D)

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Old 11 November 2013   #1
Haze, Cornelius Dämmrich (3D)



Title: Haze
Name: Cornelius Dämmrich
Country: Germany
Software: CINEMA 4D, VRay, ZBrush, Photoshop
Submitted: 29th November 2013

These grand halls were created with Cinema 4D, Vray, Photoshop and Zbrush in a period of over 7 months, working almost every day on it.

Thanks to my supportive friends and colleagues, especially to Raphael Rau ( www.silverwing.de ) for sharing his great physical knowledge with me. A big thanks also to my friends Christian Behrendt, Christoph Strohfeld and my MCXU pals for providing me with continuous critics and feedback, day and night.










Last edited by Eimer : 11 November 2013 at 10:17 PM.
 
Old 11 November 2013   #2
Top notch. This is an incredible work indeed !
 
Old 11 November 2013   #3
Top notch work. So much details!
I really love the great lighting and shading and as I said the attention to detail is just insane!

Keep it up!
Its just awesome!

Cheers,
Silverwing
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VISUAL EFFECTS | MOTION DESIGN | 3D ANIMATION
 
Old 11 November 2013   #4
Thumbs up

Another great work man. You are an inspiration since i watched your work on deviant art.
This got so much details I like the merge of cool and warm tone of interior, small details of stones and broken wood rusty fridge and glossy stove

I would like to know how you make stones and broken wood did you do that manually?

fill us with some wips.


- dushyant
 
Old 12 December 2013   #5
Hey man, this is so well done. I see can instantly see your style when it comes to lighting and color palette.
 
Old 12 December 2013   #6
So many crazy details dude! The composition is just spot on and those spider webs are such a nice touch!
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Old 12 December 2013   #7
This is a really interesting piece. While some might consider your subject matter mundane, the fact is that you've taken an ordinary idea - a kitchen - and created a really intricate, detailed and impressive piece. I love the lighting and overall feel of the image.

Plugged!
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Old 12 December 2013   #8
@SuperHero, Kangaltwo & Dirtvic

Thanks alot guys!


This is a really interesting piece. While some might consider your subject matter mundane, the fact is that you've taken an ordinary idea - a kitchen - and created a really intricate, detailed and impressive piece. I love the lighting and overall feel of the image.

Plugged!


Awwwyeah!
Officially leigh approved!
I'm glad you like it

Hey man, this is so well done. I see can instantly see your style when it comes to lighting and color palette.


hey toni, thanks alot man!
it's always a big motivation to read your thoughts about my work



Another great work man. You are an inspiration since i watched your work on deviant art.
This got so much details I like the merge of cool and warm tone of interior, small details of stones and broken wood rusty fridge and glossy stove

I would like to know how you make stones and broken wood did you do that manually?


Thanks alot

I usually build everything in a clean, functioning and not damaged form to have a realistic base for the things I want to destroy. After setting up the base-assets I play around with the knife tool, build a good amount of splinters and unique debris parts and place them by hand until I like how it looks, which can take some time.

After placing everything manually, I try to push the debris level a bit by "painting" smaller debris parts over the handplaced debris-assets... I do this with a plugin (paint-on-surface) but I'm pretty sure Max or Maya have a built in function for that....


Top notch work. So much details!
I really love the great lighting and shading and as I said the attention to detail is just insane!


Thank you Raphael!
Also for your support and advice during the creation-process.



**

I will upload a short scene breakdown video this evening and will post here

And here's a clay:

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"When you mix blue and yellow, you get an entirely new color! I'm gonna name it... blellow!"

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Last edited by Eimer : 12 December 2013 at 12:19 AM.
 
Old 12 December 2013   #9
This is awesome ,crazy work
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Old 12 December 2013   #10
Excellent work!
 
Old 12 December 2013   #11
Pretty cool. Crasy work on the textures.
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Old 12 December 2013   #12
Thank you guys


If interested, here's a little breakdown of the scene:


__________________
"When you mix blue and yellow, you get an entirely new color! I'm gonna name it... blellow!"

Website


Facebook

DeviantART
 
Old 12 December 2013   #13
Awesome render! Beautiful.

How do you do the spider web?
 
Old 12 December 2013   #14
Wow! That is some insanely detailed work. Love the unique perspective. It gives it that eerie edgy feel.
 
Old 12 December 2013   #15
Great work! Glad to see it's getting the attention it deserves.
 
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