Haze, Cornelius Dämmrich (3D)

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  11 November 2013
Haze, Cornelius Dämmrich (3D)



Title: Haze
Name: Cornelius Dämmrich
Country: Germany
Software: CINEMA 4D, VRay, ZBrush, Photoshop
Submitted: 29th November 2013

These grand halls were created with Cinema 4D, Vray, Photoshop and Zbrush in a period of over 7 months, working almost every day on it.

Thanks to my supportive friends and colleagues, especially to Raphael Rau ( www.silverwing.de ) for sharing his great physical knowledge with me. A big thanks also to my friends Christian Behrendt, Christoph Strohfeld and my MCXU pals for providing me with continuous critics and feedback, day and night.










Last edited by Eimer : 11 November 2013 at 10:17 PM.
 
  11 November 2013
Top notch. This is an incredible work indeed !
 
  11 November 2013
Top notch work. So much details!
I really love the great lighting and shading and as I said the attention to detail is just insane!

Keep it up!
Its just awesome!

Cheers,
Silverwing
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VISUAL EFFECTS | MOTION DESIGN | 3D ANIMATION
 
  11 November 2013
Thumbs up

Another great work man. You are an inspiration since i watched your work on deviant art.
This got so much details I like the merge of cool and warm tone of interior, small details of stones and broken wood rusty fridge and glossy stove

I would like to know how you make stones and broken wood did you do that manually?

fill us with some wips.


- dushyant
 
  12 December 2013
Hey man, this is so well done. I see can instantly see your style when it comes to lighting and color palette.
 
  12 December 2013
So many crazy details dude! The composition is just spot on and those spider webs are such a nice touch!
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  12 December 2013
This is a really interesting piece. While some might consider your subject matter mundane, the fact is that you've taken an ordinary idea - a kitchen - and created a really intricate, detailed and impressive piece. I love the lighting and overall feel of the image.

Plugged!
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leighvanderbyl.com
 
  12 December 2013
@SuperHero, Kangaltwo & Dirtvic

Thanks alot guys!


Quote: This is a really interesting piece. While some might consider your subject matter mundane, the fact is that you've taken an ordinary idea - a kitchen - and created a really intricate, detailed and impressive piece. I love the lighting and overall feel of the image.

Plugged!


Awwwyeah!
Officially leigh approved!
I'm glad you like it

Quote: Hey man, this is so well done. I see can instantly see your style when it comes to lighting and color palette.


hey toni, thanks alot man!
it's always a big motivation to read your thoughts about my work



Quote: Another great work man. You are an inspiration since i watched your work on deviant art.
This got so much details I like the merge of cool and warm tone of interior, small details of stones and broken wood rusty fridge and glossy stove

I would like to know how you make stones and broken wood did you do that manually?


Thanks alot

I usually build everything in a clean, functioning and not damaged form to have a realistic base for the things I want to destroy. After setting up the base-assets I play around with the knife tool, build a good amount of splinters and unique debris parts and place them by hand until I like how it looks, which can take some time.

After placing everything manually, I try to push the debris level a bit by "painting" smaller debris parts over the handplaced debris-assets... I do this with a plugin (paint-on-surface) but I'm pretty sure Max or Maya have a built in function for that....


Quote: Top notch work. So much details!
I really love the great lighting and shading and as I said the attention to detail is just insane!


Thank you Raphael!
Also for your support and advice during the creation-process.



**

I will upload a short scene breakdown video this evening and will post here

And here's a clay:

__________________
"When you mix blue and yellow, you get an entirely new color! I'm gonna name it... blellow!"

Website

Last edited by Eimer : 12 December 2013 at 12:19 AM.
 
  12 December 2013
This is awesome ,crazy work
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mash
my last work
 
  12 December 2013
Excellent work!
 
  12 December 2013
Pretty cool. Crasy work on the textures.
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Character Artist
www.miguelcbt.com
 
  12 December 2013
Thank you guys


If interested, here's a little breakdown of the scene:


__________________
"When you mix blue and yellow, you get an entirely new color! I'm gonna name it... blellow!"

Website
 
  12 December 2013
Awesome render! Beautiful.

How do you do the spider web?
 
  12 December 2013
Wow! That is some insanely detailed work. Love the unique perspective. It gives it that eerie edgy feel.
 
  12 December 2013
Great work! Glad to see it's getting the attention it deserves.
 
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