Young Princess, Antropus (3D)

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  01 January 2004
your sending this to pixologic right? you should im sure they would love to have you on there gallery to show other what this package can do. Amazing stuff, veeeery veeeery nice.
  01 January 2004
Really nice!

- Only thing I can think of is that the area right beneath her eyes are a bit flat. A bit more volume from the th eye globes would be even better.

- The craquelur doesn't really work in the closeups.
  01 January 2004
wow thats amazing that someone can do that, i wish i was that good :0
  01 January 2004
how dense is the mesh? Damn, I guess its not animatable :( It appears you re-did the eyes later on? I know Zbrush doesn't do that type of flow around the eyes..any insight?

I've been dying to figure out how to control good poly-count in zbrush so it can be used for animation purposes. Oh well, only the new version of zbrush will tell.
"Arise, awake and stop not till the goal is reached."
  01 January 2004
This is one of the best pieces that's been up for the last week. It's got a nice flow between the old and new styles.

Though frankly I think the most creative thing about it is the cracked paint look. That simple addition has basically nullified any criticism someone could have about the anatomy. Pretty much all those old paintings were naturalistic, so shape and shadow color now belong to your laws of physics.

  01 January 2004
I love CG
  01 January 2004
Just a couple comments about it.
The hair seems really spotted and the white hairs that are put on top dont really seem to go well with it. It stands out too much. She looks way to young to have white hairs!

The ear needs to blend in more because I see the ear before I see anything else. It is almost a different color and seems to big to be on a person that seems so delicate.

Because of the way the light, I think she should have more light on her upper chest and neck. The shadow line seems a bit intense as well.

May I say that the eyebrows are perfect!! The shape of the eyes is awesome and the nose is very well done.
  01 January 2006
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