Young Princess, Antropus (3D)

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Old 01 January 2004   #16
What a fascinating idea! I really like the combination of 2D and 3D (I'll leave it in this forum though, instead of moving it to 2D).

Personally I am not wild about the filter you added to give it that painted canvas look, but the actual work you've done on this is really interesting and impressive.

Plugged on the front page
Old 01 January 2004   #17
Whoa thats detail. Excellent Paint job.
Old 01 January 2004   #18
way cool model.. but i dont really like the way the light hits the inside of her right nosedrill

beside that you get a boucer
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Old 01 January 2004   #19
Very good!!!
But since im an newbee I guess its my right to be an ass, so since I was looking for something not that great in this picture
I think that it looks like she`s having some gray hair in her bangs and other spots in her hear, she just seem a little joung to have gray hair.

Allrighty then!
When you are strange, people come out of the rain.
Old 01 January 2004   #20
wunderfull - did u model in zbrush from scratch and the 2d paintings are zbrush too? hmm so many ppl do zbrush stuff 2004 will become the zbrush year
Old 01 January 2004   #21
do you mind explaining how you did this? like how exactly you started with doing this?

was it with zspheres or was it just a 3dsphere. if it was 3dsphere, what settings did you start with?

any chance of seeing the wireframe to see how the mesh is? [how many poly's]. Is the model animatable?

just those few questions. Other then that, I love the "painting". It seems like something outta the ren. era.

also interested in how you made this "custom" bevel tool.

Sorry for the newbie-ish sounding question relating to zbrush.

Modelling in Zbrush is one of my weakness. So I hope you can help me out here. heh.
"Arise, awake and stop not till the goal is reached."
Old 01 January 2004   #22
beautiful work and custom brush^.^ maybe i could borrow that custom brush
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Old 01 January 2004   #23

though I agree with Leigh about the canvas look
Monsters! Monsters from the id!


MDI Digital
Old 01 January 2004   #24
I'm going to agree with Leigh on the texture you gave it...I'd rather see something like a brush stroke texture on it ....other than crits....simply great
Old 01 January 2004   #25

Wonderful job and an excellent idea! Very inspiring.

My only critique would be the eyelashes seem a bit too perfect, too consistent.
Old 01 January 2004   #26
Wow Leigh! Thanks a lot for the plug. I'm in love with 2D/3D possibilities too

Ac0rN, sergage and Cararan
many thanks buddies!

Atwooki, McSpirit and memento
thanks for your comments guys! I'll try to improve this details.

no, my friend. Zbrush for modeling (first pic) and lots of photoshop touchs. I agree with you, because ZBrush ROCKS!!!!!
Thank you.

wow! hehehe. Yeah man, I'll post some images of the "making of" in few minutes (maybe an hour).

I'll upload my entire library of brushes (including the ones made for my short movie wip). But before, I'll post my another paint, just like that. So you guys can download and have fun

thanks. Because my intention is to send this (and the another I'm doing) for Exposť II, maybe I will remove the crackles... what you think guys? With or without crackles?

Many thanks to all!
My Work
Antropus @ Facebook
Old 01 January 2004   #27
wow !!!!!!!!!!
cara mais uma vez sem comentarios ť bom acordar e ver isso no meu desktop
god work : D
peace.....can you imagine ???
Old 01 January 2004   #28
Remi, Cometsoft and l3d_davi,
Many thanks for your comments and kind words!

Here some details inside ZBrush (1.55b version).
The image shows the ZSphere structure and the low poly generated. The red model shows the loops structure generated by ZSpheres intersections (in orange, green and yellow)
My Work
Antropus @ Facebook
Old 01 January 2004   #29
Inside ZBrush:
My Work
Antropus @ Facebook
Old 01 January 2004   #30
Inside Zbrush with texture used as base:
My Work
Antropus @ Facebook
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