Venom hunter, robin benes (3D)

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Old 11 November 2012   #31
Please show us your shader configuration in max and how you achive such beautifull displacement in rendering!! Congrats top row keep it going mate!
Hard to kill just passing by
Old 11 November 2012   #32
Amazing !!!

Amazing work man, really, inspiring.

and thanks for postind the wip here and in your website, I can say that I'm going to see things in a different way now. So many details ... and the mood of the scene...

great work, I'm still 'zooing' in every corner ! rs

Old 11 November 2012   #33
The best !
Old 11 November 2012   #34
Just awesome. Congrats!
Old 12 December 2012   #35
you should win a prize for a masterpiece like this...great job
Old 12 December 2012   #36
Love the detail, looks really great - congrats!
Old 12 December 2012   #37
Amazing work, love the texture
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“You cannot change what you are, only what you do.”
Old 12 December 2012   #38
THANK YOU ALL for your nice commentsreally appreciate that!
currently working on a making of this piece showing everything from modeling,materials,lighting....

thank you all for your support


Old 12 December 2012   #39
Can't wait!! great idea TES
Hard to kill just passing by
Old 12 December 2012   #40
very nicely done, I really like this stylized appearance of the murloc creatures, the only thing that I could critique about it is way it's holding its bow and arrow, it seems like it needs a less static pose, they seem just sort of wedged in the claws/hands.

but amazing job on the detail, did you say you did all the modeling in zbrush? or which programs did you say you used for the model creation?
Old 12 December 2012   #41
I love em! You really like those spiders! Great attention to detail!
Reverse Engineering FARO Arm, ROMER Arm, & 3D Laser Scanning
Old 12 December 2012   #42
Awesome work!!

Let us know when the making of is up
Old 12 December 2012   #43
impressive! massive!
Square01/ Johnny (Joao) Grilo
Old 01 January 2013   #44
I love all the detail you have put in to this piece, very well done.
How many render passes did you use?
Old 01 January 2013   #45
One of the best renderings posted here in many years.
Free rays for the masses
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