|12 December 2011||#33|
Lord of the postsportfolio
Join Date: Oct 2003
The details look great, but there is a real problem with the triceps in the shape and attachment placing, and the bicep is a little off too. It makes the back of the arm almost look fat instead of heavily muscled. Also the hand lacks definition of the metacarpals like you'd expect with someone that buff.
It's pretty good though otherwise.
|12 December 2011||#38|
Valu Animation Studios
Rio de Janeiro, Brazil
The image is amazing !
|12 December 2011||#39|
Part3 Digital Design LTD
Originally Posted by Hit-Fx:I like it very muck!
Title: My Coach
Name: peyman mokaram
Software: Maya, mental ray, Photoshop, ZBrush
Software: Maya, mental ray, Photoshop, ZBrush, And Nuke
Hello,This is my second personal work after 6 or 7 years.
I used Maya to base model,and the details been made in ZBrush. Character texture in ZBrush and other texture was painted in Photoshop. Lighting and rendering done in Maya with MentalRay. hair with shave and haircut plugin and composite layer in Nuke and Final output by Photoshop, Because it was Just a image style.
I Hope You like it
And this is Color Version and sample of render layers
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