Queen Bee, pascal blanché (3D)

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  04 April 2006
Superbe, jadore le theme, very nice and well done !

I like the balance between the heavy weight the wings system seems to be, and the lightness she expresses !!

Great !

  04 April 2006
pretty image, is looked like an illustration for a picture.
  04 April 2006
ça claque, comme d'hab
  04 April 2006
thx Reiv, long time no see one of your cute girls... busy time?
-- pascal blanché --
- - " If only you could see what I've seen with your eyes... " (Roy, Nexus 6). - - -
  04 April 2006
Thumbs up

very good!
  04 April 2006
Wow...how cool is this. Love the feel of your compositional flow in this image...fine job!!! -jay
  04 April 2006

Pascal you are a expert this job congrats.
  04 April 2006
What can I say! Excellent again, I love it. Congratz 5satars
  04 April 2006
Amazing concept & anatomy & …5 stars.
Everything you can imagine is Real.
My website: cglight.com

  04 April 2006
interesting concept
  04 April 2006
Excellent work! I like the way you have managed to achieve nice painting-like feel. It's kinda hard to do with 3d... well, for me anyway. Were you using much photoshop with the skin tones of the character or did you just figure it out with vray? Awesome!
  04 April 2006
Very nice all around, but I'm not sure about how the head looks.. The jawline is a bit crooked, and it looks a bit like the armor is pressing on her eyes (gotta hurt..) Also, the muscles in the throat looks very stretched. I think that part just looks a bit unnaturally posed, I think..
That aside, very nice rendering and light, I really like her stomach, and the mech parts look very insect'y.

edit: I almost forgot this, you've blinded me with your excellence I think, but bees are usually yellow and black...
"..now, to unleash screaming temporal doom.."
  04 April 2006
Strikes me with a bit of creepiness, but the mechanical concept is interesting all right. Very colorful too.
  04 April 2006
Good pict, as always should i say.
the mix between mecha and flesh is cool, i like it.

i kinda agree with Raphael L, considering the rim light thingy. Yup, your metals are usually very soft and without specular, but i think it would be a good thing to add some this time.
I believe you avoid them to keep this painterly effect you've got in your renders, but eh! maybe you should try it could match.

Take care my friend.
i am Jack's complete lack of surprise
  04 April 2006
That's really awsome...
another amazing piece from the master...
I really like 3d image has a 2d illustration feel in it....
and the mech parts are great design....

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