New Forum – Evocative

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

REPLY TO THREAD
 
Thread Tools Search this Thread Display Modes
Old 10 October 2003   #16
This is perfect timing and will be of great use for all of us working on the Alienware contest!
__________________
Shirow Project Webpage
 
Old 10 October 2003   #17
personally i think how a single given artist expresses him/her self in thier work is a form of art in it self. thus making this forum really bleek but it will help some no doubt so by all means go forth with it.

interesting idea.
__________________
Unless your the lead dog, the view never chanages.
 
Old 10 October 2003   #18
Quote: Originally posted by Alex_Rooth
Hi Mark
...
But, I also think that in 3D it should be possible to admire a model for its own sake, i.e. its shape and form, proportion etc. without feeling that it must necessarily be textured, put into scene, tell a story or whatever.
Alex Rooth



True -- there is a place for sheer technical excellence, no question... but that's not in short supply. It's the very soul of the image we are concerned with here. It's all about how an image reaches out and says something to the viewer.

Even the most technical images can be enhanced when presented with the correct "mood" lighting, and in the right environment. I should post an example of some architectural images and note the things you can do to make even these quite evocative!
__________________



Mark Snoswell. President, The CGSociety. Director, Ballistic Media.
 
Old 10 October 2003   #19
See, this is exactly why I love CGTalk,always trying to improve upon itself in order to help users advance themselves into creative and, more important, Solid artists.

This is definitely gonna be the Forum where I am gonna post my latest project which a select few have allready seen{ey leigh ]

also, that article alone made me rethink one or two things about my final still.

excellent guys.

big thumbs up.

Yves
__________________
eqko
 
Old 10 October 2003   #20
So how's this forum going to differ from the "focused critique" section. I mean that was started with great intents and then after being around for 6 months, posts like "dude that's awesome" or "whoa r0x0rs dude" are still the norm. People don't post 3/4 views, wireframes, or even software the piece was created in. We get submissions like a website and the author chooses still not to say what they want critiqued. Did that forum serve it's purpose?

But I have just seen the answer to the problems addressed with the Focused Critique forum, and here it is, just make another forum, call it a snappy name and say you'll moderate it heavily...

Really guys, I think we just need to crack down on these people who don't follow rules, a little warning here/there just doesn't cut it anymore.

Any suggestions?
__________________


 
Old 10 October 2003   #21
Quote: Originally posted by Bliz
is there a forum order we should be posting images to get critiqued? What I mean is, is it o.k. to post an image on this forum without first posting it anywhere else on cgtalk or would you rather people submitted the picture to 'focused critiques' first to get the tecnical issues ironed out?

I assume once it's been through this forum, a piece would go to it's relative 2D or 3D 'Finished Works' forum?

And another question (sorry, just trying to get this stuff clear in my head) will front page plugs come from this forum or just the 'finished works' forums?


Hi Bliz,

Questions questions questions!

1. is there a forum order we should be posting images to get critiqued?
A. It depends on what sort of critique you want. For general critiques on WIP, post in the WIP forums. Evocative focuses squarely on creating imagery that expresses emotion. So the type of crits you'll get here are the "big picture" type crits - not really delving into the technical details of how to do it with a particular software package.

2. I assume once it's been through this forum, a piece would go to it's relative 2D or 3D 'Finished Works' forum?
A. That is up to you. Mark's intention for this forum is to raise the overall awareness in the community for creating this type of imagery, and we hope that people who take part in this forum will improve by leaps and bounds. We also hope that this will generate some awesome artwork for EXPOSE' 2 and beyond.

3. will front page plugs come from this forum or just the 'finished works' forums?
A. Front page plugs come from anywhere on the forums.

L.
__________________

 
Old 10 October 2003   #22
Quote: Originally posted by mattregnier
So how's this forum going to differ from the "focused critique" section. I mean that was started with great intents and then after being around for 6 months, posts like "dude that's awesome" or "whoa r0x0rs dude" are still the norm.

But I have just seen the answer to the problems addressed with the focused critique forum, and here it is, just make another forum and say you'll moderate it heavily...really guys, I think we just need to crack down on these people who don't follow rules, a little warning here/there just doesn't cut it.

Any suggestions?


Hi Matt,

This is really the first part of a new process that we hope will raise the level of professionalism on CGTalk. Although some of us abhor the fanboy posts, a recent poll that we did revealed that about 50% of CGTalkers actually liked them.

The temporary solution is that the Serious Critique forums will be for serious, focused discussions and appraisals on work, while the general WIP/Critique forums are more generalised forums, which we will clean up shortly.

The core difference between Evocative and the Focused Critiques is that Evocative homes in on one core aspect of the art - that is emotive expression - which we found was extremely lacking in the 1400+ EXPOSE' 1 entries. Evocative is a macro level forum where suggestions and critiques will be made on a high level rather than the nitty gritty technicalities.

Hopefully that clears up any misconceptions about what this forum is about.

Leonard.
 
Old 10 October 2003   #23
This is an excellent idea that will most likely raise the bar for critiques as well as the artwork being 'processed' herein - if everything works out.

This macro level property of art is what it's all about in the end. I also strongly believe that people will never be able to excel in their work until they have transcended beyond the technical aspects of 3D in particular.

Looking forward to see how this develops.
__________________

xenomata

Be indiscreet - do it continuously.
 
Old 10 October 2003   #24
Oo, somewhere to hide from the dread phrase WIREZ PLZ. This has arrived at a good time for me; I'm in the early stages of a new project that'll benefit no end from some critical input.

Finally a chance to critique ideas and intentions rather than bleedin' polygons.
__________________
David Smith

My Site (finally up and running)
 
Old 10 October 2003   #25
oh by the way does someone know good books or a couple of websites about this stuff? The article was great but too short I've had some of this in college but i'd like to know more about it.
 
Old 10 October 2003   #26
im working on an animation for my thesis project. I've done most the models and have done the storyboards. Would it be a good idea to post my storyboards and maybe get tips as to the emotion that should be portrayed before I start animating?
 
Old 10 October 2003   #27
Quote: Originally posted by Leonard

Hopefully that clears up any misconceptions about what this forum is about.

Leonard.


Leo-

Thank you for the detailed explanation. I do wish you all luck in this new endeavor, and I know the benefits will greatly outweigh the complications.

-Matt
__________________


 
Old 10 October 2003   #28
Awesome, I'm excited to see where this forum goes.

Critiquing storyboards is a good idea.
 
Old 10 October 2003   #29
Evocative, emotional, humerous???

Phew!

About time, and what a great idea, Mark!!!

CGer's aside, this should help pry open the redundant 'third eyes' of the (non)admiring masses.....

Atwooki
 
Old 10 October 2003   #30
Great idea!
I think this Forum is very much needed.

None of my clients are interested in the technical stuff behind a picture.
They dont care if i modelled all of swedens population from a torus, or if i imported them from poser.

What matters to them is: what does the picture communicate?
Does it communicate?

I used to be an Art Director (Advertising) and when i bought photograpy, illustrations or for that matter pure 3D, i tended to not go for technically perfect stuff.
Anyone can with time/practice/talent become technically skilled.

What sets the great artists apart from the merely good ones seems more intangible.

So i really hope this could be the place to post pitcures that are almost there.
 
  share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 10:15 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.