ALIENWARE Challenge Entry: Yas Koyama

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Old 01 January 2004   #1
ALIENWARE Challenge Entry: Yas Koyama

Yas Koyama has entered the ALIENWARE Challenge.
 
Old 01 January 2004   #2
Concept Sketch: concept



this is a quick sketch....should be pretty easy to model...hopefully can get some cool lighting to really add some dimension to the render. still needs someting extra.
 
Old 01 January 2004   #3
Concept Sketch: the best pod in the universe



I know pods are overused in "alien" themes...but I needed something to add light to the scene...couldn't come up with anything else.
 
Old 01 January 2004   #4
Modeling: pod and cave



polygonal models...took approx 4hrs.
ready for UV mapping
 
Old 01 January 2004   #5
Concept Sketch: alien enviro



this is the scene with the pods in place. still need a little more... maybe some cool looking particle clouds swirling through...we'll see.
 
Old 01 January 2004   #6
Hey There, very nice looking! what are you thinking about with textures? what type of light will come form the "pods"?
__________________
There ya go, There ya have it
 
Old 01 January 2004   #7
Texturing: texture and lighting



lighting test....added volume primitive.
texture still needs tweaking.
 
Old 01 January 2004   #8
Concept Sketch: add-ons



I'm thinking of adding a city in the background...to get a sense of scale.
maybe on the ceiling hanging or strung out between the columns.
any suggestions?
 
Old 01 January 2004   #9
Very interesting, kind of different, and beautiful
 
Old 01 January 2004   #10
Concept Sketch: almost



added city...needs a little more atmospheric effect.
 
Old 01 January 2004   #11
I like the last version very much. Very nice work.
Best luck.
 
Old 01 January 2004   #12
Wow Very nice, I really like how you are lighting the room, Good job!!
__________________
There ya go, There ya have it
 
Old 01 January 2004   #13
Thanks you guys.....I really appreciate it.
I'm still tweaking the image...changing focal length and camera angle for a more dramatic shot....Scaling up the city.
Running out of time.
I hope I can finish.
 
Old 01 January 2004   #14
Rendering: final render



This is my finalized camera angle.
now i'm ready to composite and tighten up the render.
 
Old 01 January 2004   #15
Post Effects and Compositing: compositing



This is a shot of the diffused, spec, shadow and fog passes rolled into one.
Each will be tweaked individually for the final render.

Last edited by Sooey : 01 January 2004 at 11:40 PM.
 
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