ALIENWARE Challenge Entry: Yas Koyama

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Old 01 January 2004   #1
ALIENWARE Challenge Entry: Yas Koyama

Yas Koyama has entered the ALIENWARE Challenge.
Old 01 January 2004   #2
Concept Sketch: concept

this is a quick sketch....should be pretty easy to model...hopefully can get some cool lighting to really add some dimension to the render. still needs someting extra.
Old 01 January 2004   #3
Concept Sketch: the best pod in the universe

I know pods are overused in "alien" themes...but I needed something to add light to the scene...couldn't come up with anything else.
Old 01 January 2004   #4
Modeling: pod and cave

polygonal models...took approx 4hrs.
ready for UV mapping
Old 01 January 2004   #5
Concept Sketch: alien enviro

this is the scene with the pods in place. still need a little more... maybe some cool looking particle clouds swirling through...we'll see.
Old 01 January 2004   #6
Hey There, very nice looking! what are you thinking about with textures? what type of light will come form the "pods"?
There ya go, There ya have it
Old 01 January 2004   #7
Texturing: texture and lighting

lighting test....added volume primitive.
texture still needs tweaking.
Old 01 January 2004   #8
Concept Sketch: add-ons

I'm thinking of adding a city in the get a sense of scale.
maybe on the ceiling hanging or strung out between the columns.
any suggestions?
Old 01 January 2004   #9
Very interesting, kind of different, and beautiful
Old 01 January 2004   #10
Concept Sketch: almost

added city...needs a little more atmospheric effect.
Old 01 January 2004   #11
I like the last version very much. Very nice work.
Best luck.
Old 01 January 2004   #12
Wow Very nice, I really like how you are lighting the room, Good job!!
There ya go, There ya have it
Old 01 January 2004   #13
Thanks you guys.....I really appreciate it.
I'm still tweaking the image...changing focal length and camera angle for a more dramatic shot....Scaling up the city.
Running out of time.
I hope I can finish.
Old 01 January 2004   #14
Rendering: final render

This is my finalized camera angle.
now i'm ready to composite and tighten up the render.
Old 01 January 2004   #15
Post Effects and Compositing: compositing

This is a shot of the diffused, spec, shadow and fog passes rolled into one.
Each will be tweaked individually for the final render.

Last edited by Sooey : 01 January 2004 at 11:40 PM.
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