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  01 January 2004
Yes I know.. short time and lots of things to model, texture and lightning... I need faster PCU!!!
  01 January 2004
Modeling: model1

Wireframe view all objects 3d
  01 January 2004
Modeling: Modeling Shaded View

Model View
  01 January 2004
Modeling: model rendered

rendered view without textures and lights
  01 January 2004
Texturing: some textures

Some textures I'm using with 3d objects.. bumps, displaces, colors.. 60% of look of picture is texturin and lighting...
  01 January 2004
Keep going kryb I like this piece.
  01 January 2004
Post Effects and Compositing: render composition

short time but renering is ready + some postprocesing without details and FX.. more color corrections and ... more time!!!
  01 January 2004
Great textures! The ground is shaping up really well too.

Those blocks in the background remind me of the monolith from '2001' btw - nice touch!


Be indiscreet - do it continuously.
  01 January 2004
Realy nice.
Great space arrangements.
Allthouse this are more or less cubes, they seem powerfull and kind of dangerous.
And this is the power of it.
It's strange and giant.
Very good.
Best luck of all
  01 January 2004
Rendering: detail1

deatail from orginal resolution withot fx small postprocessing
  01 January 2004
Rendering: detail2

deatail from orginal resolution without fx small postprocessing green box of wind and sound....
  01 January 2004
Post Effects and Compositing: render+ lcolor corrections

I decided to lower saturation some of elemnts of the picture.. still without detail+fx :)
  01 January 2004
Yes, this one looks more real.
  01 January 2004
hey this image is relly beautifull.
maybe some sutil DOF?
  01 January 2004

Hey tungaunga!! Dof.. Yes I'm considering using DOF but.. first I'll try tu use more fog or color corrections.
Buhh... slow render.. short time!!
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