ALIENWARE Challenge Entry: KRZYSZTOF RYBCZYNSKI

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  01 January 2004
Yes I know.. short time and lots of things to model, texture and lightning... I need faster PCU!!!
 
  01 January 2004
Modeling: model1



Wireframe view all objects 3d
 
  01 January 2004
Modeling: Modeling Shaded View



Model View
 
  01 January 2004
Modeling: model rendered



rendered view without textures and lights
 
  01 January 2004
Texturing: some textures



Some textures I'm using with 3d objects.. bumps, displaces, colors.. 60% of look of picture is texturin and lighting...
 
  01 January 2004
Keep going kryb I like this piece.
__________________
http://www.halogenic.com
 
  01 January 2004
Post Effects and Compositing: render composition



short time but renering is ready + some postprocesing without details and FX.. more color corrections and ... more time!!!
 
  01 January 2004
Great textures! The ground is shaping up really well too.

Those blocks in the background remind me of the monolith from '2001' btw - nice touch!
__________________

xenomata

Be indiscreet - do it continuously.
 
  01 January 2004
Realy nice.
Great space arrangements.
Allthouse this are more or less cubes, they seem powerfull and kind of dangerous.
And this is the power of it.
It's strange and giant.
Very good.
Best luck of all
 
  01 January 2004
Rendering: detail1



deatail from orginal resolution withot fx small postprocessing
 
  01 January 2004
Rendering: detail2



deatail from orginal resolution without fx small postprocessing green box of wind and sound....
 
  01 January 2004
Post Effects and Compositing: render+ lcolor corrections



I decided to lower saturation some of elemnts of the picture.. still without detail+fx :)
 
  01 January 2004
Yes, this one looks more real.
Go,go,go...........
 
  01 January 2004
hey this image is relly beautifull.
maybe some sutil DOF?
congrats!
 
  01 January 2004
DOF?

Hey tungaunga!! Dof.. Yes I'm considering using DOF but.. first I'll try tu use more fog or color corrections.
Buhh... slow render.. short time!!
 
  share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 05:22 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.