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  02 February 2013
Spock WIP needs crits and advice for likeness

Hi guys. Im new to the forum so I'll start by saying hello to all and I do apologise if any of the information here is not presented in the right format I am seeking advice and crits from anyone who has knowledge in creating likeness. I am working on my university Digital sculpting module and I am trying to recreate Spock from original Star Trek series.(the slightly older spock from later in the series but not the old spock from the movies) I have some experience in digital sculpting but this is my first time creating likeness of a famous face. I have not started detailing yet and things like the hair and eyebrows are on a separate layer(They are only there as a guide to help me and will not be part of my final sculpt) If anyone can offer me any good advice and crits it would be much appreciated. I am using mudbox for this head but I plan on doing most of the work in zbrush


Last edited by nickat3d : 02 February 2013 at 06:03 PM. Reason: Changing images
  02 February 2013
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