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<channel>
	<title>CGTalk - Cinema 4D Resources</title>
	<link>http://forums.cgsociety.org</link>
	<description>CGTalk, the CGSociety's official forum for digital artists</description>
	<ttl>120</ttl>
	<language>en-us</language>
	<item>
		<title><![CDATA[Spline-Time Pro &gt; Spline plugin]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1107016</link>
		<description><![CDATA[Forum: Cinema 4D Resources<br>
Posted By: do-it<br>
Post Time: 05-14-2013 at 08:31 AM<br>
Text:<br>
<br>
Spline-Time Pro is now released  for Cinema R12 - R14 &gt; PC and MAC<br />
 <br /><ul><li>Tweening,</li><li>Morphing,</li><li>Mixing,</li><li>Growing,</li><li>Bending and/ or</li><li>Connecting Splines</li><li>Spline Branches</li><li>Helix from any Splines</li><li>Splines from any animated Object (TP-Particles, Emitter-Particles, Dynamics)</li><li>Objects connected with Splines</li><li>Render Instances or Clones scattering along splines</li><li>Object Tweener / Morpher</li><li>Sound-Tag</li></ul><b> US $ 148</b><br />
      <br />
      <b><a href="http://www.motion-gimmick.com" target="_blank">http://www.motion-gimmick.com</a></b><br />
  <br />
  <br />
  Special offer only for Add-the-Sea Users: <b>US $ 100</b>   Thanks for using our plugin <img src="images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /><br />
      <br />
      <b>Demo-Version</b> available <i><b>(</b>Point-Count not editable, no Glue-Object, no motion2spline Tracking)</i><b>    <a href="http://www.motion-gimmick.com/plugins/splinetime-pro/download/Spline-Time Pro R1-Demo.zip" target="_blank">Download</a></b>]]></description>
		<pubDate>Tue, 14 May 2013 03:31:29 +0000</pubDate>
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	<item>
		<title><![CDATA[Vertex Map Animator Plugin]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1105223</link>
		<description><![CDATA[Forum: Cinema 4D Resources<br>
Posted By: masterzone<br>
Post Time: 05-02-2013 at 09:08 AM<br>
Text:<br>
<br>
Vertex Map Animator is a Cinema 4D plugin that helps user to create and animate special effects using the Vertex Map Shader.<br />
<br />
The plugin is composed by 2 tags plugin:<br />
&#8232;Vertex Map Animator&#8232;Vertex Map Life<br />
<br />
All these tags workflow is similar: they need a vertex map tag to animated. This vertex map will be used by vertex map shader within material channels.<br />
<br />
Vertex Map Animator:<br />
This plugin can interpolate two or more vertex map thanks to a simple animatable property, it will write the transition on the associated vertex map<br />
<br />
Vertex Map Life:<br />
This plugin simulates the grow or death of a organic life on to a polygon.&#8232;Starting from a base vertex map, frame by frame the plugin will invade the whole polygon.<br />
<br />
Note:<br />
This is a simulation and cannot be baked so DO NOT jump forward and backward on the timeline, if you need to see the animation state at a certain frame use only Play and Stop animation button.<br />
<br />
The plugin works with all editions of Cinema 4D R13/14 (Prime, Broadcast, Visualize, Studio) and with all cinema 4D compatible engine renderers (V-Ray etc).&#8232;&#8232;More info: <a href="http://www.c4dzone.com/en/blog/videoblog-1/vertex-map-animator-plugin-272.htm" target="_blank">http://www.c4dzone.com/en/blog/vide...-plugin-272.htm</a>]]></description>
		<pubDate>Thu, 02 May 2013 04:08:46 +0000</pubDate>
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	<item>
		<title><![CDATA[Point Morph free plugin]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1104076</link>
		<description><![CDATA[Forum: Cinema 4D Resources<br>
Posted By: masterzone<br>
Post Time: 04-23-2013 at 09:30 AM<br>
Text:<br>
<br>
Point Morph is a Cinema 4D r13/r14 plugin that helps user to create and animate complex poses quickly.<br />
We developed this plugin in order to bypass some frustrating limitations of the PoseMorph Tag which is actually one of the best and easy tool to create and animate poses in Cinema 4D.<br />
<br />
Point Morph works by copying the base pose into a new a new object so you can use tools like iron and slide that usually don't work with PoseMorph because they modify the base pose even if you are working on a custom pose.<br />
<br />
You can use all kinds of tools but of corse the custom pose need to have the same number of vertices of base pose.<br />
Another interesting feature of Point Morph is the add track spline function.<br />
&#8232;By default the Pose Morph mix the poses using the linear transition, this is not a limitation but if you want to fix this behaviour you need to waste a lot of time finding the correct rotation point of the pose because there is no visual tool that helps you during this process.<br />
&#8232;Point morph can creates a spline for each point you need to animated over a path.<br />
<br />
You can also flip your pose and spline tracks automatically with the Point Morph tools.<br />
<br />
Point morph also creates automatically for you a controller object with user datas and xpresso script configured and ready to use......only in one click.<br />
<br />
Last but not the least PoseMorph is available only Studio edition of Cinema, Point morph is free and downloadable from our store and works with all editions: PRIME, BROADCAST, VISUALIZE, STUDIO<br />
<br />
<a href="http://www.c4dzone.com/en/blog/videoblog-1/point-morph-free-plugin-268.htm" target="_blank">http://www.c4dzone.com/en/blog/vide...-plugin-268.htm</a>]]></description>
		<pubDate>Tue, 23 Apr 2013 04:30:22 +0000</pubDate>
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		<title><![CDATA[Tile Camera Auto Restitcher script for Photoshop - now with Multi-Pass!]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1100453</link>
		<description><![CDATA[Forum: Cinema 4D Resources<br>
Posted By: Navstar<br>
Post Time: 03-28-2013 at 07:03 PM<br>
Text:<br>
<br>
A few years ago, I posted a script from Paul Riggott that automatically stitched together tiles made by the C4D Tile Camera:<br />
<br />
<a href="http://forums.cgsociety.org/showthread.php?t=808343" target="_blank">http://forums.cgsociety.org/showthread.php?t=808343</a><br />
<br />
Many users found it helpful. The way the script worked is it turned multi-layer multi-pass tiles into Photoshop Smart Objects before positioning them together. The downside was that multi-pass layers in the .PSD were locked away in each tile — requiring each pass to be rendered (and re-assembled) separately.<br />
<br />
Another user, Scott Ramsay, wished the multi-pass layers could be fused together. And Paul came through again with another stellar script that fuses the multi-layered tiles together. It also moves all the grayscale data C4D stores in the Alpha Channels (like Depth and Object Buffers) into normal Photoshop Layers.<br />
<br />
So now you can render multi-pass, multi-layer EXRs and PSDs with the Tile Camera!<br />
<br />
Just place this .jsx into your Photoshop&gt;Presets&gt;Scripts folder. It'll appear in your File&gt;Scripts menu on relaunch.<br />
<font size="2"><font color="Yellow"><br />
- Run the Tile Camera Maker v1.jsx script first. Turn ON &quot;Smart Objects&quot; option. Turn OFF &quot;Flatten Image&quot;<br />
- Let the script do its magic<br />
- SAVE<br />
- Immediately run this new script once the first script is complete.</font></font><br />
<br />
Tested with Photoshop CS6 Mac and C4D R13.]]></description>
		<pubDate>Thu, 28 Mar 2013 14:03:12 +0000</pubDate>
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	<item>
		<title><![CDATA[MAXON CINEMA 4D R14 Studio: A Tutorial Approach]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1099153</link>
		<description><![CDATA[Forum: Cinema 4D Resources<br>
Posted By: Smridhi09<br>
Post Time: 03-20-2013 at 10:26 AM<br>
Text:<br>
<br>
MAXON CINEMA 4D R14 Studio: A Tutorial Approach textbook aims at harnessing the power of MAXON CINEMA 4D R14 Studio for modelers, animators, and designers. The textbook caters to the needs of both the novice and the advance users of MAXON CINEMA 4D R14 Studio. Keeping in view the varied requirements of users, the textbook first introduces the basic features of CINEMA 4D R14 Studio and then progresses to cover the advanced techniques and animations. In this textbook, two projects based on the tools and concepts covered in the book have been added to enhance the knowledge of users. <br />
 <br />
<br />
Table of Contents<br />
 <br />
<br />
Chapter 1<br />
Exploring CINEMA 4D R14 Studio Interface.....................................1-1<br />
 <br />
Chapter 2<br />
Working with Splines...........................................  .............................2-1<br />
                                                                       <br />
Chapter 3<br />
Introduction to Polygon Modeling..........................................  ............3-1<br />
                         <br />
Chapter 4<br />
Sculpting.........................................  .................................................4  -1<br />
 <br />
Chapter 5<br />
Texturing.........................................  ................................................5-1<br />
 <br />
Chapter 6<br />
Lighting..........................................  ..................................................  6-1<br />
 <br />
Chapter 7<br />
Rigging...........................................  ..................................................  7-1<br />
 <br />
Chapter 8<br />
Animation.........................................  ................................................8-1<br />
 <br />
Chapter 9<br />
Introduction to BodyPaint 3D................................................  .............9-1<br />
 <br />
Chapter 10<br />
Compositing 3D Objects...........................................  .........................10-1<br />
 <br />
Chapter 11<br />
Rendering.........................................  ................................................11  -1<br />
 <br />
Chapter 12<br />
MoGraph...........................................  ...............................................12-1<br />
 <br />
Chapter 13<br />
Working with XPresso...........................................  ............................13-1<br />
 <br />
Project 1<br />
Creating an Indoor Scene-I.................................................  ................P1-1<br />
 <br />
Project 2<br />
Creating an Indoor Scene-II................................................  ................P2-1<br />
 <br />
 <br />
Index                                                                                                  I-1]]></description>
		<pubDate>Wed, 20 Mar 2013 05:26:40 +0000</pubDate>
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	<item>
		<title><![CDATA[C4Dzone Free Plugin - Lost a Point]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1094522</link>
		<description><![CDATA[Forum: Cinema 4D Resources<br>
Posted By: masterzone<br>
Post Time: 02-19-2013 at 08:43 AM<br>
Text:<br>
<br>
LOST A POINT PLUGIN<br />
<br />
Lost a Point solves two Cinema 4D frustrating situations:<br />
<br />
1) You can use a selected point of a points cloud, during P2P modelling, as coordinates reference in the orthogonal views and make new points at the same coordinates, this feature infact is bugged on the frontal view of R14 and is very important for P2P modelling techniques.<br />
<br />
2) Now you can add points that lie along the axis without Zoomming In or Zooming out the viewport or otherwise you have to place the points in a Zig Zag way and adjust them later on.<br />
<br />
Thanks to Lost a Point you can easily and quickly trace your references. It works with spline and poly objects.<br />
<br />
NB:<br />
&#8232;In order to use correctly this tool the selected object must have Axis coordinates set to (0,0,0) and shouldn’t have Rotation or Scale transformation.<br />
<br />
The plugin is available for free in our plugin shopping section*: <a href="http://www.c4dzone.com/en/shop/plug-ins-17/lost-a-point-162.htm" target="_blank">http://www.c4dzone.com/en/shop/plug...a-point-162.htm</a>]]></description>
		<pubDate>Tue, 19 Feb 2013 03:43:19 +0000</pubDate>
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		<title><![CDATA[Interesting resource for 3D artists doing human character work]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1090495</link>
		<description><![CDATA[Forum: Cinema 4D Resources<br>
Posted By: nibeck<br>
Post Time: 01-25-2013 at 01:01 PM<br>
Text:<br>
<br>
&quot;Human Dimension and Interior Space&quot;<br />
<br />
&quot;This data set was distilled from ergonomic research started by NASA for designing space capsules and broadened over the years to include the ergonomics of wheelchairs and crutches, bathtubs, workplaces and public spaces among many other everyday situations.&quot;<br />
<br />
Looks to be a great resource. Not affiliated in any way. Just passing along what looks to be a cool tool.<br />
<br />
<a href="http://kk.org/cooltools/archives/9330" target="_blank">http://kk.org/cooltools/archives/9330</a><br />
<br />
_mike]]></description>
		<pubDate>Fri, 25 Jan 2013 08:01:55 +0000</pubDate>
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	<item>
		<title><![CDATA[Easy Cloud Plugin]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1089455</link>
		<description><![CDATA[Forum: Cinema 4D Resources<br>
Posted By: masterzone<br>
Post Time: 01-18-2013 at 02:02 PM<br>
Text:<br>
<br>
Easy Cloud is a Cinema 4D plugin developed in order to help user to create and animate clouds with a few simple clicks.<br />
<br />
The plugin's working principle is very simple:<br />
1) create and animate your polygonal object<br />
2) activate the cloud baker tool within easy cloud <br />
3) rebuild your cloud scene with the &quot;Build Cloud Scene&quot; tool<br />
<br />
The plugin is available on C4Dzone store at the price of 22.00 Euros + VAT<br />
<br />
<a href="http://www.c4dzone.com/en/blog/news-3/easy-cloud-plugin-246.htm" target="_blank">http://www.c4dzone.com/en/blog/news...-plugin-246.htm</a>]]></description>
		<pubDate>Fri, 18 Jan 2013 09:02:28 +0000</pubDate>
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	<item>
		<title><![CDATA[Cinema 4D disables Aero Peek plus more while opening :\]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1085680</link>
		<description><![CDATA[Forum: Cinema 4D Resources<br>
Posted By: sagunmanandhar<br>
Post Time: 12-21-2012 at 04:16 PM<br>
Text:<br>
<br>
Hi, <br />
I have windows 7 64bit and geforce 630 gt .<br />
<br />
My Cinema 4D disables Aero Peek while launching C4D .<br />
It might have also disabled hardware acceleration; not  quite sure about this; and enables Aero Peek after exiting C4d. <br />
<br />
However I am able to turn on Aero Peek while I'm in c4d, but it's such a frustrating to have a black flash every time I start and exit C4DR13 or C4DR14. AND I am afraid it has also disabled hardware acceleration. <br />
<br />
Can anyone help ? or faced similar issues while starting up Cinema 4D ?]]></description>
		<pubDate>Fri, 21 Dec 2012 11:16:26 +0000</pubDate>
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		<title><![CDATA[Stairs4D [PLUGIN]]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1083545</link>
		<description><![CDATA[Forum: Cinema 4D Resources<br>
Posted By: Caleidos4D<br>
Post Time: 12-07-2012 at 10:42 PM<br>
Text:<br>
<br>
Stairs4D - automatic stairs generator in C4D - <br />
<br />
Stairs4D is an application that generates based on parameters entered, different modes of stairs.  <img src="images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /> <br />
<br />
Combining the various parameters and the various ways you can get various types of stairs. <img src="images/smilies/beerchug.gif" border="0" alt="" title="" class="inlineimg" /> <br />
<br />
INFO: <a href="http://www.caleidos4d.it/plugin_stairs4d.htm" target="_blank">http://www.caleidos4d.it/plugin_stairs4d.htm</a> <br />
<br />
INFO: <a href="http://www.youtube.com/watch?v=iu-qLRx9T70&amp;feature=youtu.be" target="_blank">http://www.youtube.com/watch?v=iu-q...eature=youtu.be</a>]]></description>
		<pubDate>Fri, 07 Dec 2012 17:42:51 +0000</pubDate>
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		<title><![CDATA[win4Doors [PLUGIN]]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1082281</link>
		<description><![CDATA[Forum: Cinema 4D Resources<br>
Posted By: Caleidos4D<br>
Post Time: 11-29-2012 at 11:10 AM<br>
Text:<br>
<br>
win4Doors - automatic generator of windows and doors in C4D - <br />
<br />
win4Doors is an application designed to simplify the timing and benefit you during the phases of architectural modeling (and not only) by running in a few simple clicks, all drilling and modeling.<br />
<br />
win4Doors, can be used both in modeling only the outer skin of an architectural manufactwhich in the presence of thick walls.<br />
<br />
Each Fenestration operation is linked to the creation of a new object Frame and a new object Glass.<br />
<br />
win4Doors is available in Italian and in English<br />
<br />
LINK: <br />
<a href="http://www.caleidos4d.it/plugin_win4doors.htm" target="_blank">http://www.caleidos4d.it/plugin_win4doors.htm</a><br />
<br />
youtube Video LINK: win4Doors [Part 1]<br />
<a href="http://www.youtube.com/watch?v=cY78PbdHnRc&amp;feature=plcp" target="_blank">http://www.youtube.com/watch?v=cY78PbdHnRc&amp;feature=plcp</a><br />
<br />
youtube Video LINK: win4Doors [Part 2]<br />
<a href="http://youtu.be/KRM5TChQ4uM" target="_blank">http://youtu.be/KRM5TChQ4uM</a>]]></description>
		<pubDate>Thu, 29 Nov 2012 06:10:07 +0000</pubDate>
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	<item>
		<title><![CDATA[Draw4D [Plugin COFFE]]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1081386</link>
		<description><![CDATA[Forum: Cinema 4D Resources<br>
Posted By: Caleidos4D<br>
Post Time: 11-23-2012 at 11:32 AM<br>
Text:<br>
<br>
<img src="images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />   Draw4D is an extension for Cinema 4D compiled in C.O.F.F.E.E. born from the need to draw so linear splines technician, making sure that each piece has a well-defined length, like as common CAD programs.The application works for all linear spline drawn on ONLY Z X  plane and allows you to get precise drawings, simply by entering the desired measurement in the data entry field   <br />
<br />
<a href="http://www.caleidos4d.it/plugin_draw4d.htm" target="_blank">http://www.caleidos4d.it/plugin_draw4d.htm</a>  <img src="images/smilies/beerchug.gif" border="0" alt="" title="" class="inlineimg" /> <br />
<br />
<a href="http://www.youtube.com/watch?feature=player_embedded&amp;v=PbXQl2mejSc" target="_blank">http://www.youtube.com/watch?featur...d&amp;v=PbXQl2mejSc</a>  <img src="images/smilies/beerchug.gif" border="0" alt="" title="" class="inlineimg" />]]></description>
		<pubDate>Fri, 23 Nov 2012 06:32:00 +0000</pubDate>
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	<item>
		<title><![CDATA[Easy Net plugin]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1080775</link>
		<description><![CDATA[Forum: Cinema 4D Resources<br>
Posted By: masterzone<br>
Post Time: 11-19-2012 at 02:55 PM<br>
Text:<br>
<br>
EasyNet is a Cinema 4D plugin developed in order to help user to create net or grid with the automatic sweeping of splines generated by the software.<br />
<br />
Thanks to EasyNet the final result will be absolutely realistic and you don't have to use material and texture with alpha channel anymore to build 3D net object.<br />
<br />
The plugin works with all editions of Cinema 4D R13/14 (Prime, Broadcast, Visualize, Studio) and with all cinema 4D compatible engine renderers (V-Ray etc).<br />
<br />
The procedure to create net is very easy and based on 3 steps:<br />
<br />
1) Mark the corners of your net by clicking on the ground object with Point on surface tool. For each click the plugin will create a null support object.<br />
<br />
2) Select all null objects just created and call the Build Spline Support tool in order to create the spline cage support. You can choose the dimensions of the cage and the details of the net design pattern.<br />
<br />
3) Select all the splines created in the step before and call one of the three Make Cage tools in order to build your final net.<br />
<br />
You can choose between one of the following net types Horizontal net pattern Vertical net pattern Hexagonal Honeycomb net pattern.<br />
<br />
Each net can be drawn with all spline types: Linear, Cubic, B-Spline, Akima, Bezier. Thanks to its versatilty EasyNet can be used together with Mograph or Cinema 4D standard cloner or just with your homemade design pattern.<br />
<br />
More info on: <a href="http://www.c4dzone.com/en/blog/news-3/easy-net-plugin-231.htm" target="_blank">http://www.c4dzone.com/en/blog/news...-plugin-231.htm</a>]]></description>
		<pubDate>Mon, 19 Nov 2012 09:55:50 +0000</pubDate>
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	<item>
		<title><![CDATA[New tutorial resource - DigitalSandwich.net]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1080422</link>
		<description><![CDATA[Forum: Cinema 4D Resources<br>
Posted By: Barboot<br>
Post Time: 11-16-2012 at 04:45 PM<br>
Text:<br>
<br>
A new resource for Cinema 4D including free models, plugins, and straight to the point tutorials, no more sitting through 20 minutes of stuff you already know.  Still pretty new but a pretty good library of stuff already online.<br />
Check out <a href="http://www.digitalsandwich.net" target="_blank">DigitalSandwich.net</a>]]></description>
		<pubDate>Fri, 16 Nov 2012 11:45:34 +0000</pubDate>
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		<title><![CDATA[Easy Ivy plugin]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1066610</link>
		<description><![CDATA[Forum: Cinema 4D Resources<br>
Posted By: masterzone<br>
Post Time: 08-22-2012 at 07:28 AM<br>
Text:<br>
<br>
EASY IVY PLUGIN<br />
This plugin follows the C4Dzone philosophy for developing Cinema 4D add-on: Fast and Easy! In the web there are a lot of plugins that create creepers but you surprise yourselves to see how Easy Ivy is easy and fast to use.<br />
<br />
Easy Ivy can be used with all rendering engine as Vray.<br />
<br />
The procedure for making creepers is very simple, it starts with laying roots on a poly object with the first internal tool Root Painter and after covering them with the Leaves Tool.<br />
<br />
Easy Ivy will also generate automatically UVW aligned map of the final model.<br />
<br />
The plugin bundles includes a set of leaves and material ready to use but you can expand it with your models.<br />
<br />
Cinema4D and system requirement:<br />
-Cinema4D release 13<br />
-OSX Snow Leopard and Lion<br />
-Windows 7 32/64 bit<br />
<br />
EasyIvy is available on C4Dzone shopping at 19,00 + VAT<br />
<br />
The article:<br />
<br />
<a href="http://www.c4dzone.com/en/blog/news-3/easy-ivy-plugin-219.htm" target="_blank">http://www.c4dzone.com/en/blog/news...-plugin-219.htm</a>]]></description>
		<pubDate>Wed, 22 Aug 2012 02:28:32 +0000</pubDate>
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