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	<title>CGTalk - CG General Discussion</title>
	<link>http://forums.cgsociety.org</link>
	<description>CGTalk, the CGSociety's official forum for digital artists</description>
	<ttl>120</ttl>
	<language>en-us</language>
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		<title><![CDATA[Secure video hosting for workshop?]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1112499</link>
		<description><![CDATA[Forum: CG General Discussion<br>
Posted By: AlexYaremchuk<br>
Post Time: 06-19-2013 at 10:26 PM<br>
Text:<br>
<br>
Hey guys<br />
Here's the deal. I'm preparing to start an online workshop and I need a secure video hosting to publish lectures.<br />
Ideally it should have password protection and per-user watermarks. Animation Mentor has a great system, I need something similar. Can't find anything like that though. <br />
<br />
Maybe there's some payed service everyone uses which I don't know about?)]]></description>
		<pubDate>Wed, 19 Jun 2013 17:26:25 +0000</pubDate>
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		<title><![CDATA[Free Birds - Trailer]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1112464</link>
		<description><![CDATA[Forum: CG General Discussion<br>
Posted By: mje11even<br>
Post Time: 06-19-2013 at 05:57 PM<br>
Text:<br>
<br>
The trailer for Free Birds is public:<br />
<br />
<a href="http://trailers.apple.com/trailers/independent/freebirds/" target="_blank">http://trailers.apple.com/trailers/...dent/freebirds/</a>]]></description>
		<pubDate>Wed, 19 Jun 2013 12:57:49 +0000</pubDate>
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		<title><![CDATA[What are other ways to learn about cgi other than youtube tutorials?]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1112385</link>
		<description><![CDATA[Forum: CG General Discussion<br>
Posted By: Jarklor<br>
Post Time: 06-19-2013 at 05:14 AM<br>
Text:<br>
<br>
I am trying to learn many things however youtube videos are hard to follow. Are there any good books or different ways on how to learn things such as rigging, modeling, animation, rendering, ect.? There are many places to get critiques here, but how can I lean an overview on this?]]></description>
		<pubDate>Wed, 19 Jun 2013 00:14:23 +0000</pubDate>
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		<title><![CDATA[Handling huge CAD files?]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1112383</link>
		<description><![CDATA[Forum: CG General Discussion<br>
Posted By: jerm<br>
Post Time: 06-19-2013 at 05:08 AM<br>
Text:<br>
<br>
My producer thinks I'm a moron because I can't manage these .igs files we got from a vendor.  One of them is 996MB.  I've opened stuff from this company before, they model every screw, every tab, even the logo imprinted on the metal cases, it's all very heavy stuff.  Does anyone have a trick for dealing with .igs?  The 996MB took 4 hours to open (it does hang for most of the time though) in Rhino on another machine, and it exported an .fbx overnight at the lowest possible &quot;detail level&quot; (Rhino's words).  It chokes any machine I try to use it on.  I've got 32GB of RAM.  Does AutoCAD handle this stuff better?  I mean, if it takes 4 hours just to open, what are these people using to actually WORK on these files?  I can't even move the editor, I just hit export and pray.]]></description>
		<pubDate>Wed, 19 Jun 2013 00:08:30 +0000</pubDate>
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		<title><![CDATA[I keep getting this one question in interviews. Not sure how to answer.]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1112379</link>
		<description><![CDATA[Forum: CG General Discussion<br>
Posted By: Killer_Lettuce<br>
Post Time: 06-19-2013 at 03:56 AM<br>
Text:<br>
<br>
I graduated from college 2 years ago with a BFA in animation. And for those past two years (aside from 6 months for family reasons) i've been searching for a job non-stop with a couple freelance gigs here and there. In order to give myself more opportunities while still living in a relatively affordable environment I moved to Chicago. While not the greatest for CG jobs, its better than where I was, and I can't afford California or NYC.<br />
<br />
Since moving here about 8 months ago I've managed a couple interviews, and in every single one i've been asked the same question. &quot;What have you been doing&quot;? What they're really saying is &quot;What have you been doing related to 3D computer graphics art/animation&quot;? Its a tough one for me to answer, and I'm not even sure what to say.<br />
<br />
The last time I did a 3D animation was the last week of October and I moved out of my parents house the first week of November. Then slept on the floor of a friends bedroom for 3 months where I wasn't able to do much of anything. Then moved into an apartment in February. Because of financial reasons the only computer I have is a nearly 7 year old Mac. Needless to say it doesn't run like it once did, and i've been unable to do any 3D work with it. I'm currently working a part-time job that barely makes anything so saving up is almost impossible.<br />
<br />
When this question comes up in interviews I try to explain my situation without sounding like i'm making excuses. Its like I haven't done work because I don't have money for a new computer, and I don't have money for a new computer because I don't have a job. If someone were to give me a decent paying job I could get a new computer and do all the new stuff you want me to. Its a total catch 22.<br />
<br />
This got kinda long, but does anyone have any suggestions on how to handle this interview question or what I should do? And getting a loan is out of the question]]></description>
		<pubDate>Tue, 18 Jun 2013 22:56:12 +0000</pubDate>
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		<title><![CDATA[The LEGOŽ Movie - Official Teaser Trailer []]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1112361</link>
		<description><![CDATA[Forum: CG General Discussion<br>
Posted By: ndeboar<br>
Post Time: 06-18-2013 at 11:59 PM<br>
Text:<br>
<br>
<a href="http://www.youtube.com/watch?feature=player_embedded&amp;v=lPnY2NjSjrg" target="_blank">http://www.youtube.com/watch?featur...d&amp;v=lPnY2NjSjrg</a><br />
<br />
Nice to see a lot of people think it's stop mo.]]></description>
		<pubDate>Tue, 18 Jun 2013 18:59:38 +0000</pubDate>
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		<title><![CDATA[Render Time Calculator]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1112332</link>
		<description><![CDATA[Forum: CG General Discussion<br>
Posted By: SimonReeves<br>
Post Time: 06-18-2013 at 09:01 PM<br>
Text:<br>
<br>
Hi all! <br />
I don't post much these days, but I'd like to share with you this page I've made to help estimate render times, no matter what software you use etc.!<br />
<br />
The first calculator is (of course) just an estimate - based on the best estimate of a frame you can give.<br />
<br />
The second I've found its pretty handy for rendering a sequence overnight or to get a test out to a short deadline.<br />
<br />
If you have any suggestions or ideas let me know! <br />
<br />
<a href="http://www.simonreeves.com/rendertimecalc/" target="_blank">http://www.simonreeves.com/rendertimecalc/</a>]]></description>
		<pubDate>Tue, 18 Jun 2013 16:01:08 +0000</pubDate>
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		<title><![CDATA[Why are you only good when using industry approved software]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1112323</link>
		<description><![CDATA[Forum: CG General Discussion<br>
Posted By: simple3d<br>
Post Time: 06-18-2013 at 07:53 PM<br>
Text:<br>
<br>
I noticed on here and other professional CG related forums that anyone who uses Blender is considered a bad artist.<br />
<br />
I know your industry only uses $3K software and above. I know you guys work hard to compete for the few $5 hour, 14 hour work days. I know you guys are brainwashed in considering anything your corporate masters give you is the best.<br />
<br />
What I don't understand is why everyone considers Blender, and the people who use it for art lesser artists.<br />
<br />
Now, because Blender is free, I understand there is going to be a lot of people who are not very good, but what about the best of the best of the in the Blender community?<br />
<br />
So I ask these questions to the pros:<br />
<br />
1. Are the renders in Blender always going to be inferior because the program has limitations compared to your $3K+ software?<br />
<br />
2. If not, are people who use Blender simply inferior?<br />
<br />
3. In a full-blown animation, would the average public notice the difference in quality?]]></description>
		<pubDate>Tue, 18 Jun 2013 14:53:20 +0000</pubDate>
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		<title><![CDATA[Can VFX software still continue to be expensive with falling VFX wages?]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1112305</link>
		<description><![CDATA[Forum: CG General Discussion<br>
Posted By: badsearcher<br>
Post Time: 06-18-2013 at 06:23 PM<br>
Text:<br>
<br>
Hello,<br />
       I am really curious what kind of market pressures affect the price of VFX software.<br />
<br />
Let's take Maya for example. Here* I see Maya 2014 for more than 3,500 dollars for a perpetual license. Ten years ago when I would ask about the high price of the software people would just tell me matter-of-factly that it was simply a cost of doing business. That was when the ratio of possible earnings to cost of software was much higher.<br />
<br />
Now when cg artists are having their wages reduced significantly to the point that many are barely covering their own costs of living, can these prices still be viewed as reasonable? What would have to happen for the prices to go down?<br />
<br />
<br />
* <a href="http://www.novedge.com/products/8103?AFTK=FRGL&amp;gclid=CKavpOmb7rcCFeuDQgodTDQA_Q" target="_blank">http://www.novedge.com/products/810...CFeuDQgodTDQA_Q</a>]]></description>
		<pubDate>Tue, 18 Jun 2013 13:23:37 +0000</pubDate>
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		<title><![CDATA[Disney's FROZEN | First Look Trailer]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1112289</link>
		<description><![CDATA[Forum: CG General Discussion<br>
Posted By: RobertoOrtiz<br>
Post Time: 06-18-2013 at 04:51 PM<br>
Text:<br>
<br>
<a href="https://www.youtube.com/watch?v=-WdC4DaYIeQ" target="_blank">https://www.youtube.com/watch?v=-WdC4DaYIeQ</a>]]></description>
		<pubDate>Tue, 18 Jun 2013 11:51:39 +0000</pubDate>
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		<title><![CDATA[Final Fantasy XV - Gameplay footage looks fun]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1112196</link>
		<description><![CDATA[Forum: CG General Discussion<br>
Posted By: malcolmvexxed<br>
Post Time: 06-18-2013 at 04:04 AM<br>
Text:<br>
<br>
<a href="http://www.youtube.com/watch?v=0Wsh9iPrWSg" target="_blank">http://www.youtube.com/watch?v=0Wsh9iPrWSg</a><br />
<br />
Looks like they've abandoned turned-based fighting, but the animations look a lot more fun than the last few games and the character designed seems toned down a little bit while still being Square-looking. This might get me back into the series (Hated XIII).]]></description>
		<pubDate>Mon, 17 Jun 2013 23:04:31 +0000</pubDate>
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		<title><![CDATA[Career Help!!]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1112124</link>
		<description><![CDATA[Forum: CG General Discussion<br>
Posted By: devanieanne<br>
Post Time: 06-17-2013 at 05:18 PM<br>
Text:<br>
<br>
Hey guys! <br />
So I go to Fullsail University, I really like it, I want to be a character animator. I just had a session with my instructor that really opened my eyes on what its like to be an animator. I don't really think I am cut out for it/have the paitence. <br />
I really want to be a part of animation, but maybe not the actual animation itself. What kind of jobs can I do in a studio?.... I really like managment, I am organzied and would love to oversee projects/pipeline. Can I do that without really working IN the pipeline? I am a decent animator, but I realized this may not be for me.]]></description>
		<pubDate>Mon, 17 Jun 2013 12:18:36 +0000</pubDate>
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		<title><![CDATA[Gamasutra: Realistic sales numbers for an unknown PC title]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1112099</link>
		<description><![CDATA[Forum: CG General Discussion<br>
Posted By: RobertoOrtiz<br>
Post Time: 06-17-2013 at 01:52 PM<br>
Text:<br>
<br>
Quote:<br />
<font color="white">&quot;I have been developing </font><a href="http://www.kongregate.com/games/Rowkilla" target="_blank"><font color="white">Flash Games</font></a><font color="white"> for the past 3 years and in December of last year I decided it was time to make the move to standalone PC titles.<br />
</font><a href="http://www.survivor-squad.com/" target="_blank"><font color="white">Survivor Squad</font></a><font color="white"> is a Strategy Action PC game that focuses on Squad management using true line of sight and highly randomized levels. The game was developed over the course of 6 months using Unity with C#.<br />
Here's an </font><a href="http://www.youtube.com/watch?v=ayBz2a9yQng" target="_blank"><font color="white">interesting video</font></a><font color="white"> that showcases the development process.<br />
<br />
I did all the code (except for the A* Pathfinding) and art by myself and bought </font><a href="http://www.soundsnap.com/" target="_blank"><font color="white">sound effects, music</font></a><font color="white"> and </font><a href="http://voicebunny.com/" target="_blank"><font color="white">voice acting</font></a><font color="white">.<br />
<br />
The entire cost to develop the game was just below $350.<br />
&quot;</font><br />
 <br />
Fo more go here:<br />
<a href="http://www.gamasutra.com/blogs/HugoCardoso/20130614/194343/Realistic_sales_numbers_for_an_unknown_PC_title.php" target="_blank">http://www.gamasutra.com/blogs/Hugo..._PC_title.ph  p</a>]]></description>
		<pubDate>Mon, 17 Jun 2013 08:52:00 +0000</pubDate>
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		<title><![CDATA[IP Incubator Club Thread 2013: Bi-Week-006: June17-June 30- 2013]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1112095</link>
		<description><![CDATA[Forum: CG General Discussion<br>
Posted By: RobertoOrtiz<br>
Post Time: 06-17-2013 at 01:34 PM<br>
Text:<br>
<br>
<b><font size="3"><font color="darkorange"><i>IP INCUBATOR CLUB:</b></i><br />
<i><b>PROJECT SPOTLIGHT </i></font></font><i></b></i><br />
<i><b><font size="2">(Every two weeks I will spotlight one of the Incubator projects. To have a chance for a spotlight, just post a WIP on out IP incubator threads.)</font></b></i><br />
<i><b></i><font color="darkorange"><i>WIP THREAD</i></font><i><u>:</u></i></b><b><i><a href="http://forums.cgsociety.org/showthread.php?t=1085457" target="_blank"></i></b><br />
<b><i>http://forums.cgsociety.org/showthread.php?t=1085457</i></b><br />
<b><i></i> <br />
<b>PROJECT NAME:</b> Blaster X HD<br />
<br />
<img src="https://dl.dropboxusercontent.com/u/20604947/BlasterXHD/BlasterXHD_FacebookHeader.png" border="0" alt="" /><br />
<br />
<br />
<b>DIRECT LINK:</b> </a><a href="https://itunes.apple.com/app/blaster-x-hd/id615851024?mt=8" target="_blank"><font color="#ffffff">https://itunes.apple.com/app/blaste...d615851024?mt=8</font></a><a href="http://forums.cgsociety.org/showthread.php?t=1085457" target="_blank"><br />
<br />
<b>COMPANY: </b>2GMG LLC (2 Guys Making Games)<br />
<b>CONTACT INFO: </b></a><a href="http://www.facebook.com/2GMGames" target="_blank"><font color="#ffffff">www.facebook.com/2GMGames</font></a><a href="http://forums.cgsociety.org/showthread.php?t=1085457" target="_blank"> and </a><a href="http://forums.cgsociety.org/" target="_blank"><font color="#ffffff">www.twitter.com/2GMGames</font></a><a href="http://forums.cgsociety.org/" target="_blank"><br />
<br />
<b>CATEGORY: </b>Games<br />
<br />
<br />
<b>PROJECT DESCRIPTION: </b>Blaster X HD is an Arcade Action-Puzzler that is designed for all generations of iPad and iPad Mini. Experience Over 400 Levels of non-stop gameplay spanning across 9 Diverse Worlds. You have free-reign to start from almost anywhere on the screen - Fling, Guide, and Manipulate your Blaster as you try to collect all of the Power Orbs. These Power Orbs are the fuel to your Blaster and keeps it moving. A perfect mix of reflexes and wit are needed to propel yourself to the next level!<br />
<br />
<b>STATUS NUMBER:</b> 5<br />
<br />
<b>TEAM MEMBERS:</b> 2<br />
<br />
Rudy Gjurkovic / Co-Founder<br />
Joshua Chapman / Co-Founder<br />
<br />
<b>START DATE:</b> End of 2010<br />
<br />
<b>COMPLETION DATE:</b> 5-1-2013 (Released)<br />
</a></b><br />
 <br />
 <br />
<b><u><i></b></i></u><br />
<u><i><b>Rob Note:</i></u></b><br />
 <br />
 <br />
<font color="darkorange"><i><b>Welcome to the IP INCUBATOR CLUB</b></i></font><br />
<i>Past Threads:</i><br />
<a href="http://forums.cgsociety.org/showthread.php?f=2&amp;t=1110087" target="_blank"><font color="#ffffff"><b>IP Incubator Club Thread 2013: Bi-Week-005: June 3-June 16- 2013</b></font></a><br />
<b><a href="http://forums.cgsociety.org/showthread.php?f=2&amp;t=1108088" target="_blank">IP Incubator Club Thread 2013: Bi-Week-004: May 20-June 2- 2013</a> </b><br />
<font color="darkorange"><b><a href="http://forums.cgsociety.org/showthread.php?f=2&amp;t=1105850" target="_blank">IP Incubator Club Thread 2013: Bi-Week-003: May 6-19- 2013</a> </b><br />
<b><i><a href="http://forums.cgsociety.org/showthread.php?f=2&amp;t=1103957" target="_blank">IP Incubator Club Thread 2013: Bi-Week-002: April 22-May 5- 2013</a></i></b><br />
<b><a href="http://forums.cgsociety.org/showthread.php?f=2&amp;t=1103179" target="_blank">IP Incubator Club Thread 2013: Week-001: April 15-21- 2013</a></b><br />
</font><br />
 <br />
<b>Projects So Far:</b><br />
<b>---Click To Expand---</b><br />
<div style="margin:20px; margin-top:5px;text-align:center; cursor:pointer; border: 1px inset white;" onClick="this.nextSibling.style.display = 'block';this.style.display='none';">[ SPOILER - Click to reveal ]</div><div style="margin:20px; margin-top:5px;display:none;"><div class="smallfont" style="margin-bottom:2px">Spoiler:</div><div style="border: 1px inset;" class="alt2"><br />
<b><i>The Projects so far this week:</i></b><br />
 <br />
 <br />
<b><font color="darkorange">Project Name:</font><font color="dimgray">____________</font></b><b><font color="#ff8c00">CATEGORY:<font color="dimgray">___</font>Start Date:<font color="#696969">___</font> First Post<font color="#696969">______</font>Link</font></b><font color="#ff8c00"><br />
</font><br />
<font color="#ff8c00"><font color="#fffffe">&lt;B&gt;<font color="#ffffff"><font color="#fffffe"><b>STASIS<font color="dimgray">_________________</font>Games <font color="#696969">______</font>Dec 2010<font color="#696969">_____</font>04-16-2013 </b></font><b><font color="#696969">___</font><a href="http://forums.cgsociety.org/showpost.php?p=7566570&amp;postcount=3" target="_blank"><font color="#fffffe">Link</font></a></b><br />
<b><font color="#fffffe">NeverEndingPrincessStory<font color="dimgray">___</font>Animation<font color="#696969">____</font>TBD<font color="#696969">__________</font>04-16-2013<font color="#696969">___</font> <a href="http://forums.cgsociety.org/showpost.php?p=7566739&amp;postcount=6" target="_blank">Link</a></font></b><br />
<b><font color="#fffffe">Le Gouffre<font color="dimgray">_______________</font>Animation <font color="#696969">___</font>July 2011<font color="#696969">______</font>04-16-2013<font color="#696969">___</font> <a href="http://forums.cgsociety.org/showpost.php?p=7566936&amp;postcount=9" target="_blank">Link</a> </font></b><br />
<b><font color="#fffffe">Top secret project<font color="dimgray"> _________</font>Animation <font color="#696969">___</font>TBD<font color="#696969">_________</font>04-16-2013<font color="#696969">____</font> <a href="http://forums.cgsociety.org/showpost.php?p=7567092&amp;postcount=13" target="_blank">Link</a> </font></b><font color="#fffffe"><br />
<b><b>Spec Commercial<font color="#696969">__________</font><font color="white">Animation</font></b><font color="white"><b><font color="#696969">___</font></b> April 2013<b><font color="#696969">______</font><font color="#fffffe">04-17-2013<font color="#696969">___</font> <a href="http://forums.cgsociety.org/showpost.php?p=7567798&amp;postcount=39" target="_blank">Link</a></font></b></font><br />
<font color="white"><font color="#fffffe"><b>I am the Antagonist<font color="#696969">________</font>Cross Media <font color="#696969">_</font>TBD<font color="#696969">__________</font>04-17-2013<font color="#696969">___</font> _</b><a href="http://forums.cgsociety.org/showpost.php?p=7567819&amp;postcount=42" target="_blank"><b>Link</b></a></font></font><br />
<font color="#ff8c00"><b><font color="white">SCHIRKOA</font><font color="#696969">_______________</font><font color="white">Animation</font></b><font color="white"><font color="#696969"><b>___</b></font> <b>Mid 2010<font color="#696969">______</font><font color="#fffffe">04-17-2013<font color="#696969">___</font> <a href="http://forums.cgsociety.org/showpost.php?p=7568265&amp;postcount=57" target="_blank">Link</a></font></b></font></font><br />
<b>HYPERREALITY ENGINE<font color="#696969">_____</font><font color="white">3D Engine <font color="#696969">___</font> April 2013<font color="#696969">_____</font><font color="#fffffe">04-18-2013<font color="#696969">___</font> <a href="http://forums.cgsociety.org/showpost.php?p=7568800&amp;postcount=72" target="_blank">Link</a></font> </font></b><br />
<font color="#ffffff"><b><font color="#fffffe">Blaster X HD<font color="dimgray">_____________</font>Games <font color="#696969">______</font>End of 2010<font color="#696969">____</font>04-25-2013 </font><font color="#696969">___</font></b><a href="http://forums.cgsociety.org/showpost.php?p=7572170&amp;postcount=25" target="_blank"><font color="#fffffe"><b>Link</b></font></a><br />
<font size="2"><font color="#fffffe"><b>Soliloquy of a Madman<font color="dimgray"> _____ </font>Games </b><font color="dimgray"><b>_____<font color="#fffffe">January 2013</font><font color="dimgray">___</font><font color="#fffffe">04-23-2013 </font><font color="dimgray">___</font></b><a href="http://forums.cgsociety.org/showpost.php?p=7570491&amp;postcount=4" target="_blank"><font color="#ffffff"><b>Link</b></font></a><br />
</font></font><font size="2"><font color="#fffffe"><font color="#ffffff"><b>Le Gouffre</b> </font><b><font color="#696969">_______________</font></b><font color="#ffffff">Animation</font><b><font color="dimgray">_____</font></b><font color="#ffffff"> July 2013</font><b><font color="dimgray">_____</font></b><font color="#ffffff"> 04-23-2013</font><b><font color="#696969">___</font><font size="2"><font color="#fffffe"><font size="2"><font color="#ffffff"><a href="http://forums.cgsociety.org/showpost.php?p=7571658&amp;postcount=18" target="_blank">Link</a><br />
<br />
<font color="#fffffe"><b>I LOVE KAIJU<font color="#696969">_____________</font><font color="white">Animation</font><font color="white"><font color="#696969">___</font> April 2013<font color="#696969">______</font><font color="#fffffe">05-04-2013<font color="#696969">___</font> <a href="http://forums.cgsociety.org/showpost.php?p=7567798&amp;postcount=39" target="_blank">Link</a></font></font></b></font><br />
<b>NeverEndingPrincessStory</b> <font color="#696969"><b>__ </b></font><b><font color="#fffffe">Animation</font> <font color="#696969">__</font>June 2010<font color="#696969">_______</font>04-29-2013<font color="#696969">___</font> </b><a href="http://forums.cgsociety.org/showpost.php?p=7574124&amp;postcount=35" target="_blank"><b>Link</b></a><br />
</font></font></font></font></b><font size="2"><font color="#fffffe"><b></div></div></b></font><br />
<b><u><i>THE IP INCUBATOR CLUB.</i></u></b><br />
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<b>inˇcuˇbate</b><br />
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 <br />
/&#712;&#618;nky&#601;&#716;be&#618;t, &#712;&#618;&#331;-/ Show Spelled [in-kyuh-beyt, ing-] Show IPA verb, inˇcuˇbatˇed, inˇcuˇbatˇing.verb (used with object)<br />
1. to sit upon (eggs) for the purpose of hatching.<br />
2. to hatch (eggs), as by sitting upon them or by artificial heat.<br />
3. to maintain at a favorable temperature and in other conditions promoting development, as cultures of bacteria or prematurely born infants.<br />
<b>4. to develop or produce as if by hatching;</b> give form to: His brain was incubating schemes for raising money.<br />
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<b>Welcome to the IP Incubator Club</b><br />
The idea behind this Club is simple<br />
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<b>POST WEEKLY UPDATES of Original IP that you are developing. Hopefully IP that can eventually help the creator generate some income. </b><br />
<b>Also you should provide CONSTRUCTIVE FEEDBACK to the work posted by other posters of the club.</b><br />
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The idea of this &quot;Incubator Club&quot; is to get away from the gloom and doom and provide a lifeline of support for our fellow artists. <br />
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The artists will have at their discretion how much they wish to share on the projects they are working on, what program they will be using and the medium . <b>But the IP HAS BE AN ORIGINAL CREATION.</b><br />
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<b>YOU HAVE ONE WEEK TO POST AND UPDATE..</b><br />
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<font color="darkorange"><b>There are 3 ways to participate:</b></font><br /><ul><li><u><b>IP CREATOR</b></u><br />
Post bi-weekly updates of ip you are developing. <br />
Some Examples:<ul><li>A 3d artist developing a line of Vinyl toys on ZBrush</li><li>A game developing working on a mobile game that uses Geo spatial data.</li><li>An Artist working to update his porfolio</li><li>A group of animators animator working on a weekly web series</li></ul></li><li><b><u><font color="#fffffe"><b><font size="2"><font size="2"><font color="darkorange">But If you post your idea, please provide feedback on other's ideas.</font></font></font></b></font></u></b> <br />
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</li></ul><b><u>IP REVIEWER</u></b> <br />
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Provide reviews and comments of the IP being developed.<ul><li>I am looking for people like Roger Eberts of the world and not the Simon Cowels.<b>DIVAS will NOT BE TOLERATED.</b></li><li> <br />
<b><u>IP MENTORSHIP</u></b><br />
An experienced artist/ develop can offer mentorship for the IP creators.<br />
Some examples:<ul><li>An AAA game developer looking to help upcoming talent</li><li>Experienced feature animators could review game animations.</li><li>Writers can comment on story points</li></ul></li></ul><b>ANYONE CAN JOIN.</b> <br />
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<b><u>DEVELOPER CO-SPONSORS</u></b><br />
<b><font color="#ff8c00">My wife is a social worker and she suggested the idea that we use a SPONSOR model similar to AA. </font></b><font size="2"><font size="2"><font color="#fffffe">The idea is to match developers with individual sponsors. People whose responsability is to monito the progress of a specific project. The sponsors would be fellow developers. It would be their responsibility to provide support and provide guidance to the developer from an outsider's point of view. I'm not advocating &quot;mentorship&quot; where there usually is an imbalance of expertise/knowledge between two parties. Rather, I envision sponsorship to be a vehicle for peer support, for consultation between and among artists who each have valuable tools, experience, and knowledge to share. Sponsorship is method for both parties to learn and grow professionally and perhaps personally as well.</font></font></font><br />
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<font color="#ff8c00"><font face="Arial"><font face="Verdana"><font color="#ffffff"><br />
</font></font><b>The Concept</b></font></font><font face="Arial Black"><font color="darkorange"><b>___________________________</b><br />
</font></font><font color="white"><font face="Verdana">Ok so lets recap</font><font face="Arial">:</font></font><br />
<font face="Arial"><font color="#000000"><font color="white">The idea behind this IP incubator club is to provide a cool hangout place for IP creators</font>. </font></font><font face="Arial"><font color="#fffffe">recap....</font></font><br />
Weekly threads will be posted, to provide encouragement for developer to keep working on their idea.<br />
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On way to see this is to think of us as a spotter on your local gym.<br />
You use your WIP thread to post your regular updates, But ONCE A WEEK you post on the IP INC thread a summary, based on the forsmat posted blow.<br />
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<b>GENERAL RULES: </b><br /><ul><li>FOR GEN DISCUSSION of the IP CLUB CLICK HERE: <a href="http://forums.cgsociety.org/showthread.php?f=2&amp;t=987106" target="_blank"><b><font color="#ff8c00">Your Own IP?</font></b></a></li><li><b>WEEKLY WIP are encouraged</b></li><li>On your weekly post please Fill the following information (you can cut and paste it<img src="images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /></li></ul><blockquote><b><font color="#ff8c00">CONCEPT NAME:</font></b><font color="#ff8c00"> <br />
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<b>STILL IMAGE: (VOLUNTARY)</b></font><font color="#ff8c00"><br />
<b>CATEGORY:</b></font><br />
<i><b>Art</b></i><br />
<i><b>Animation</b></i><br />
<i><b>Comics</b></i><br />
<i><b>Design</b></i><br />
<i><b>Fashion (3D Printing)</b></i><br />
<i><b>Film </b></i><br />
<i><b>Games</b></i><br />
<i><b><i><b>Merchandizing</b></i><br />
<i><b><i><b>Publishing</b></i><br />
<i><b>Technology</b></i><br />
<i><b>Toys</b></i><br />
<b><i>Web Comics</i></b><br />
<i><b>Video</b></i><br />
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<b><font color="#ff8c00">PROJECT DESCRIPTION:</font></b><br />
<b><font color="#ff8c00">STATUS NUMBER: 1 </font></b><font color="#ff8c00"><br />
<b>TEAM MEMBERS:(Voluntary)</b><br />
<b>START DATE</b></font><b><font color="#ff8c00">ESTIMATED COMPLETION DATE : (Voluntary) -</font></b><br />
<b><font color="#ff8c00">WIP THREAD:</font></b><br />
<b><font color="#ff8c00">WHAT WENT RIGHT THIS WEEK:</font></b><br />
<b><font color="#ff8c00">WHAT WENT WRONG:</font></b><br />
<b><font color="#ff8c00">SHOW AND TELL: </font></b><br />
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</b></i></b></i><br />
</blockquote><ul><li>WIP thread should be posted on the appropriate CGSociety/Game Art Sub forum and should follow the following naming convention: IP Incubator!:xxxxx:</li><li><font face="Verdana">Only participants who follow the rules and submit a weekly Entry entry will be eligible for a monthly spotlight ( A frontpage plug).</font></li><li><font face="Verdana">Any piece caught breaking the rules will be taken off the thread.</font></li><li>When you are done creating your IP please do give at least a thank you to the IP. We need the press.</li></ul><font color="#ff8c00"><b><u>RESOURCES:</u></b></font><br />
<font color="darkorange"><b>ART LAW RESOURCES:</b></font><br />
<b>--CLICK TO EXPAND--</b><br />
<div style="margin:20px; margin-top:5px;text-align:center; cursor:pointer; border: 1px inset white;" onClick="this.nextSibling.style.display = 'block';this.style.display='none';">[ SPOILER - Click to reveal ]</div><div style="margin:20px; margin-top:5px;display:none;"><div class="smallfont" style="margin-bottom:2px">Spoiler:</div><div style="border: 1px inset;" class="alt2"><br />
<b><a href="http://en.wikipedia.org/wiki/Trademark" target="_blank"><font color="darkorange">What is a Trademark?</font></a></b><br />
<b><a href="http://www.uspto.gov/faq/trademarks.jsp" target="_blank"><font color="#fffffe">http://www.uspto.gov/faq/trademarks.jsp</font></a></b><br />
<a href="http://en.wikipedia.org/wiki/Copyright" target="_blank"><b><font color="darkorange">What is a Copyright?</font></b></a><br />
<a href="http://www.copyright.gov/help/faq/" target="_blank"><b><font color="#fffffe">http://www.copyright.gov/help/faq/</font></b></a><br />
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<b><font color="darkorange">US</font></b><br />
<a href="http://www.copyright.gov/" target="_blank"><b><font color="#fffffe">http://www.copyright.gov/</font></b></a><br />
<a href="http://www.uspto.gov/trademarks/index.jsp" target="_blank"><b><font color="#fffffe">http://www.uspto.gov/trademarks/index.jsp</font></b></a><br />
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<b><font color="darkorange">INT</font></b><br />
<a href="http://www.wipo.int/portal/index.html.en" target="_blank"><b><font color="#fffffe">http://www.wipo.int/portal/index.html.en</font></b></a><br />
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<b><font color="darkorange">Notable Laws:</font></b><br />
<a href="http://en.wikipedia.org/wiki/Berne_Convention" target="_blank"><font color="white"><b>Berne Convention for the Protection of Literary and Artistic Works</b></font></a><br />
<b><a href="http://en.wikipedia.org/wiki/Copyright_Act_of_1976" target="_blank"><font size="3"><font color="white">Copyright Act of 1976</font></font></a></b><br />
<b><a href="http://en.wikisource.org/wiki/Copyright_Act,_1978" target="_blank"><font size="3"><font color="white">Copyright Act, 1978</font></font></a></b><br />
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<b><font color="darkorange">MARKETPLACES:</font></b><br />
<b>--CLICK TO EXPAND--</b><br />
<div style="margin:20px; margin-top:5px;text-align:center; cursor:pointer; border: 1px inset white;" onClick="this.nextSibling.style.display = 'block';this.style.display='none';">[ SPOILER - Click to reveal ]</div><div style="margin:20px; margin-top:5px;display:none;"><div class="smallfont" style="margin-bottom:2px">Spoiler:</div><div style="border: 1px inset;" class="alt2"><br />
<b><font color="white">Film/ Video/ Animation Content</font></b><ul><ul><li><a href="http://vimeo.com/" target="_blank"><font color="white">http://vimeo.com/</font></a></li><li><a href="http://www.youtube.com/Stock" target="_blank"><font color="white">http://www.youtube.com/</font></a></li><li><a href="http://www.youtube.com/Stock" target="_blank"><font color="white">Stock</font></a><font color="white"> <b>Footage:</b></font></li><li><a href="http://www.pond5.com/index.php?ref=orbitrob" target="_blank"><font color="white">http://www.pond5.com/index.php?ref=orbitrob</font></a></li><li><a href="http://submit.shutterstock.com/" target="_blank"><font color="white">http://submit.shutterstock.com/</font></a></li><li><a href="http://www.stockfootageseller.com/" target="_blank"><font color="white">http://www.stockfootageseller.com</font></a></li><li><a href="http://www.stockfootageseller.com/w...ostock-logo.jpg" target="_blank"><font color="white">http://www.stockfootageseller.com/w...ostock-logo.jpg</font></a></li></ul></ul><b><font color="white">Games/Apps</font></b> <br />
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<br /><ul><ul><li><a href="http://store.steampowered.com/" target="_blank"><font color="white">http://store.steampowered.com/</font></a></li><li><a href="http://www.microsoftstore.com/store...DisplayHomePage" target="_blank"><font color="white">http://www.microsoftstore.com/store...DisplayHomePage</font></a></li><li><a href="http://developer.android.com/index.htmlWeb" target="_blank"><font color="white">http://developer.android.com/index.html</font></a></li><li><a href="http://developer.android.com/index.htmlWeb" target="_blank"><font color="white">Web</font></a><font color="white"> Comics</font></li><li><a href="http://www.comixology.com/" target="_blank"><font color="white">www.comixology.com</font></a></li></ul></ul><b><font color="white">3D Models (for Animation)</font></b> <br />
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 <br /><ul><ul><li><a href="http://www.turbosquid.com/" target="_blank"><font color="white">http://www.turbosquid.com/</font></a></li><li><a href="http://www.daz3d.com/3D" target="_blank"><font color="white">http://www.daz3d.com/</font></a></li><li><a href="http://www.daz3d.com/3D" target="_blank"><font color="white">3D</font></a><font color="white"> <b>Models (for 3d Printing)</b></font></li><li><a href="https://www.ponoko.com/" target="_blank"><font color="white">https://www.ponoko.com/</font></a></li><li><a href="http://www.shapeways.com/" target="_blank"><font color="white">http://www.shapeways.com/</font></a></li><li><a href="http://www.sculpteo.com/en/" target="_blank"><font color="white">http://www.sculpteo.com/en/</font></a></li><li><a href="http://i.materialise.com/Animated" target="_blank"><font color="white">http://i.materialise.com/</font></a></li></ul></ul><font color="white">Clip Art</font> <br />
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<b><font color="white">Custom Merchadize:</font></b><br />
<a href="http://www.zazzle.com/" target="_blank"><font color="white">http://www.zazzle.com/</font></a><br />
<a href="http://www.cafepress.com/cp/info/PS" target="_blank"><font color="white">http://www.cafepress.com/cp/info/</font><br />
</a><b><font color="darkorange">Make Magazine: Ultimate Guide for 3D Printing is a FANTASTIC resource. GET IT if you are interested in getting into this market:</font></b><br />
<a href="http://www.amazon.com/Make-Ultimate...s=make+magazine" target="_blank"><font color="white">http://www.amazon.com/Make-Ultimate...s=make+magazine</font></a><br />
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</div></div><br />
<b><font color="darkorange">CONFERENCES:</font></b><br />
<b>--CLICK TO EXPAND--</b><br />
<div style="margin:20px; margin-top:5px;text-align:center; cursor:pointer; border: 1px inset white;" onClick="this.nextSibling.style.display = 'block';this.style.display='none';">[ SPOILER - Click to reveal ]</div><div style="margin:20px; margin-top:5px;display:none;"><div class="smallfont" style="margin-bottom:2px">Spoiler:</div><div style="border: 1px inset;" class="alt2"><br />
Digital Media:<br /><ul><li><b><font color="darkorange">SXSW</font></b></li><li><b><b><b><a href="http://forums.cgsociety.org/www.sheptondigitalarts.co.uk" target="_blank"><font color="darkorange">Shepton Digi Fest</font></a></b></b></b></li><li><b><a href="http://www.nabshow.com/" target="_blank"><font color="darkorange">NAB</font></a></b></li></ul><b>Gaming:</b><ul><li><b><font color="darkorange">PAX</font></b></li><li><b><font color="darkorange">PAX East</font></b></li><li><b><b><a href="http://www.indiegames.com/" target="_blank"><font size="5"><font color="darkorange">Independent <b>Games</b> Festival</font></font></a>'</b></b></li><li><b><a href="http://www.e3expo.com/" target="_blank"><font color="darkorange"><b>E3</b></font></a></b></li></ul><b>Europe: </b><ul><li><b><b><a href="http://edinburghinteractive.co.uk/" target="_blank"><font color="darkorange">Edinburgh Interactive Festival</font></a></b></b></li><li><b><b><b><a href="http://www.eurogamer.net/expo/" target="_blank"><font color="darkorange">Eurogamer Expo</font></a></b></b></b></li></ul><b>Comics:</b><ul><li><b><font color="darkorange">Comicon</font></b></li><li><b><font color="darkorange">SPX</font></b></li></ul><b>Animation Festivals: </b><ul><li><font color="darkorange"><b>SIGGRAPH </b></font></li><li><font color="darkorange"><b>Bradford Animation Festival</b></font></li></ul></div></div><br />
</font></font></font></font> <br />
</font>&lt;/B&gt;</font></font> <br />
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</b></font></font>]]></description>
		<pubDate>Mon, 17 Jun 2013 08:34:32 +0000</pubDate>
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		<title><![CDATA[Entire modelling workflow in Zbrush (4R5)?]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1112091</link>
		<description><![CDATA[Forum: CG General Discussion<br>
Posted By: rodfpv<br>
Post Time: 06-17-2013 at 12:35 PM<br>
Text:<br>
<br>
Hey folks,<br />
<br />
I've been training to become a 3D character artist (I'd like to work in both production and game art).<br />
I'm still a beginner though since I have a lot of things to think about during the day.<br />
<br />
I have a simple question and I know that there won't probably be a definitive answer but I'd be glad to hear opinions. <br />
<br />
I love Zbrush and I like to start modelling directly into it. Now with the advent of 4R5 it has become even more powerful and independent.<br />
<br />
1) Would you guys think that it'd be possible to work entirely in Zbrush with professional results? <br />
2) I mean retopology, texturing and rendering without switching back and forth with other programs?<br />
3) What about companies? Would they look at you as lacking fundamental skills (e.g. in Maya/3ds max etc) or they'd just be interested in the final result?<br />
<br />
Thanks!]]></description>
		<pubDate>Mon, 17 Jun 2013 07:35:35 +0000</pubDate>
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