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	<title>CGTalk - Luxology Modo</title>
	<link>http://forums.cgsociety.org</link>
	<description>CGTalk, the CGSociety's official forum for digital artists</description>
	<ttl>120</ttl>
	<language>en-us</language>
	<item>
		<title><![CDATA[Modo Models]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1106946</link>
		<description><![CDATA[Forum: Luxology Modo<br>
Posted By: Heist<br>
Post Time: 05-13-2013 at 09:08 PM<br>
Text:<br>
<br>
Does any one have these models in a format of .obj files? I would like to import these model into Maya and 3d's max. Link of the characters can be found here. I would like to download them.<br />
<br />
<a href="http://www.luxology.com/store/kits/acs/" target="_blank">http://www.luxology.com/store/kits/acs/</a><br />
<br />
 <a href="http://content.luxology.com/store/kits/acs/ACS_Bolo.lxo" target="_blank">Bolo Sample</a> (.lxo),  <a href="http://content.luxology.com/store/kits/acs/ACS_Hiero.lxo" target="_blank">Hiero Sample</a> (.lxo)]]></description>
		<pubDate>Mon, 13 May 2013 16:08:30 +0000</pubDate>
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		<title><![CDATA[Moving Replicator]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1105054</link>
		<description><![CDATA[Forum: Luxology Modo<br>
Posted By: Nervio Optico<br>
Post Time: 05-01-2013 at 02:17 AM<br>
Text:<br>
<br>
<b>Hello, I want to replicate walking characters, trying to make a crowd. Its possible? and How?</b>]]></description>
		<pubDate>Tue, 30 Apr 2013 21:17:12 +0000</pubDate>
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	<item>
		<title><![CDATA[Umbrella Rig]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1104780</link>
		<description><![CDATA[Forum: Luxology Modo<br>
Posted By: catemoro85<br>
Post Time: 04-29-2013 at 09:31 AM<br>
Text:<br>
<br>
Hi,<br />
I am trying to rig an umbrella in Modo, I've already created the rig and model of one spoke using an IK handle. I now want to duplicate the spoke 8 times in a radial array with its rig.<br />
I have already made an assembly group for the spoke rig in the schematic viewport, but when I make an instance of the assembly I can only mirror it.<br />
<br />
How do I make 8 instances of the assembly group evenly spaced around 360 degrees?<br />
<br />
Thank you, any advice is much appreciated!]]></description>
		<pubDate>Mon, 29 Apr 2013 04:31:43 +0000</pubDate>
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		<title><![CDATA[Vertex Weight Map in Pixar subd crapping out]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1103442</link>
		<description><![CDATA[Forum: Luxology Modo<br>
Posted By: CGmonkey<br>
Post Time: 04-18-2013 at 04:01 AM<br>
Text:<br>
<br>
So, I've been playing around with the pixar Subd vertex weight map and after awhile it craps out. What ends up happen is that when I move the object on component level, <a href="https://dl.dropboxusercontent.com/u/4898391/modo_crapping_out.JPG" target="_blank">this happens</a> and I can't control the weight anymore.<br />
<br />
Any ideas?]]></description>
		<pubDate>Wed, 17 Apr 2013 23:01:13 +0000</pubDate>
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	<item>
		<title><![CDATA[Wooden Toy Crank Rig with Source Files]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1102206</link>
		<description><![CDATA[Forum: Luxology Modo<br>
Posted By: proton<br>
Post Time: 04-09-2013 at 04:57 PM<br>
Text:<br>
<br>
This was a fun challenge and helped get me up to speed a little more with rigging in Modo, something I'm just starting to get into. <br />
<br />
I wanted to create a rig for this useless contraption: <a href="http://vimeo.com/38801291" target="_blank">http://vimeo.com/38801291</a><br />
<br />
You can read more about it and access the source files here:<br />
<br />
<a href="http://www.pushingpoints.com/?p=1936" target="_blank">http://www.pushingpoints.com/?p=1936</a>]]></description>
		<pubDate>Tue, 09 Apr 2013 11:57:46 +0000</pubDate>
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		<title><![CDATA[Modo inside Nuke (video from NAB)]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1102202</link>
		<description><![CDATA[Forum: Luxology Modo<br>
Posted By: SheepFactory<br>
Post Time: 04-09-2013 at 04:00 PM<br>
Text:<br>
<br>
Looks like the Foundry is giving a sneak peek of things to come <img src="images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
<a href="https://twitter.com/neo_amiga/status/321390490996051968" target="_blank">https://twitter.com/neo_amiga/status/321390490996051968</a><br />
<br />
<a href="https://dl.dropbox.com/u/1038024/MODOHIERONUKESMASH.MOV" target="_blank">https://dl.dropbox.com/u/1038024/MODOHIERONUKESMASH.MOV</a>]]></description>
		<pubDate>Tue, 09 Apr 2013 11:00:12 +0000</pubDate>
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		<title><![CDATA[Texture Offset Video Tutorial]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1101772</link>
		<description><![CDATA[Forum: Luxology Modo<br>
Posted By: proton<br>
Post Time: 04-06-2013 at 04:33 PM<br>
Text:<br>
<br>
Textutre Offset is  a new layer effect type that allows any texture map values to displace those of another layer. I use this option all the time to help reduce a procedural texture from looking too “procedural” or clean. In this short video tutorial, I show how  Texture Offset can bring a little more realism when using the Brick texture. Click the link below to access video:<br />
<br />
<a href="http://www.pushingpoints.com/?p=1920" target="_blank">http://www.pushingpoints.com/?p=1920</a>]]></description>
		<pubDate>Sat, 06 Apr 2013 11:33:26 +0000</pubDate>
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		<title><![CDATA[Particles: 701 Intro Setup]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1101640</link>
		<description><![CDATA[Forum: Luxology Modo<br>
Posted By: proton<br>
Post Time: 04-05-2013 at 07:28 PM<br>
Text:<br>
<br>
<a href="http://www.pushingpoints.com/?p=1914" target="_blank">http://www.pushingpoints.com/?p=1914</a>]]></description>
		<pubDate>Fri, 05 Apr 2013 14:28:02 +0000</pubDate>
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		<title><![CDATA[How to remove custom layouts from the layout switcher?]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1101137</link>
		<description><![CDATA[Forum: Luxology Modo<br>
Posted By: SheepFactory<br>
Post Time: 04-02-2013 at 03:16 PM<br>
Text:<br>
<br>
Hi guys, <br />
<br />
So I added a custom layout to the layout switcher (or rather it happened automatically when I created the layout) and deleted my layout since then but it is still visible under the layout switcher (the ctrl + tab one).  I can't find a way to remove it from that list, does anyone know how to do this?<br />
<br />
Cheers!]]></description>
		<pubDate>Tue, 02 Apr 2013 10:16:35 +0000</pubDate>
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	<item>
		<title><![CDATA[Modo 701 Particles: Generate on Collision]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1101126</link>
		<description><![CDATA[Forum: Luxology Modo<br>
Posted By: proton<br>
Post Time: 04-02-2013 at 02:00 PM<br>
Text:<br>
<br>
<a href="http://www.pushingpoints.com/?p=1898" target="_blank">http://www.pushingpoints.com/?p=1898</a>]]></description>
		<pubDate>Tue, 02 Apr 2013 09:00:01 +0000</pubDate>
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	<item>
		<title><![CDATA[Modo 701 Rain Splashes]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1100739</link>
		<description><![CDATA[Forum: Luxology Modo<br>
Posted By: proton<br>
Post Time: 03-31-2013 at 03:19 AM<br>
Text:<br>
<br>
<a href="http://www.pushingpoints.com/?p=1891" target="_blank">http://www.pushingpoints.com/?p=1891</a>]]></description>
		<pubDate>Sat, 30 Mar 2013 22:19:33 +0000</pubDate>
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	<item>
		<title><![CDATA[Video Tutorial- Soft Selection Sets]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1099645</link>
		<description><![CDATA[Forum: Luxology Modo<br>
Posted By: proton<br>
Post Time: 03-23-2013 at 06:44 PM<br>
Text:<br>
<br>
<a href="http://www.pushingpoints.com/?p=1875" target="_blank">http://www.pushingpoints.com/?p=1875</a>]]></description>
		<pubDate>Sat, 23 Mar 2013 13:44:09 +0000</pubDate>
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	<item>
		<title><![CDATA[Creating an Eyeball texture video tutorial]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1098764</link>
		<description><![CDATA[Forum: Luxology Modo<br>
Posted By: proton<br>
Post Time: 03-18-2013 at 12:18 PM<br>
Text:<br>
<br>
<a href="http://www.pushingpoints.com/?p=1847" target="_blank">http://www.pushingpoints.com/?p=1847</a>]]></description>
		<pubDate>Mon, 18 Mar 2013 07:18:10 +0000</pubDate>
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		<title><![CDATA[Extrude Path]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1097861</link>
		<description><![CDATA[Forum: Luxology Modo<br>
Posted By: ka1o<br>
Post Time: 03-12-2013 at 03:13 PM<br>
Text:<br>
<br>
Hey guys, I don't know if it's possible, but, how can I fill on Modo a path that I made on Illustrator?<br />
<br />
I saved as EPS, but when I use the extrude tool, it doesn't works well... can someone help me?]]></description>
		<pubDate>Tue, 12 Mar 2013 10:13:13 +0000</pubDate>
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	<item>
		<title><![CDATA[Help me find a solution!]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1097015</link>
		<description><![CDATA[Forum: Luxology Modo<br>
Posted By: ka1o<br>
Post Time: 03-06-2013 at 05:39 PM<br>
Text:<br>
<br>
Hey everybody, I need your guys help!<br />
<br />
How can I make those &quot;waves&quot; on my can?<br />
<br />
<img src="http://www.baraoemfoco.com.br/crystal/images2/ensure-g.jpg" border="0" alt="" /> <br />
<br />
I tried with BEVEL but it looks so hard in the middle, and that's not what I want.<br />
It have to be something soft, but with &quot;3 sides&quot;, something like this &quot;~&quot; (but vertically hehe) and not like this ] or this )... I know it seems hard to understand but that's the only way I found to explain haha]]></description>
		<pubDate>Wed, 06 Mar 2013 12:39:43 +0000</pubDate>
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