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	<title>CGTalk - Animation Sessions Forum</title>
	<link>http://forums.cgsociety.org</link>
	<description>CGTalk, the CGSociety's official forum for digital artists</description>
	<ttl>120</ttl>
	<language>en-us</language>
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		<title><![CDATA[Unofficial Animation Challenge]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1107809</link>
		<description><![CDATA[Forum: Animation Sessions Forum<br>
Posted By: jgslooknout247<br>
Post Time: 05-19-2013 at 07:11 AM<br>
Text:<br>
<br>
<img src="http://www.3dgill.com/CoinTumble.gif" border="0" alt="" /> <br />
<br />
I like to give this challenge to aspiring technical animators to get them to work on their problem solving skills.  The only clue I give is they're not limited to animating one object.<br />
<br />
1) Novice challenge - Animate a cube rolling.<br />
2) Advanced challenge - Animate a tumbling coin.]]></description>
		<pubDate>Sun, 19 May 2013 02:11:19 +0000</pubDate>
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		<title><![CDATA[Gangster walk]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1106283</link>
		<description><![CDATA[Forum: Animation Sessions Forum<br>
Posted By: Akpan<br>
Post Time: 05-09-2013 at 08:49 AM<br>
Text:<br>
<br>
I did a gangster walk not too good the arms are moving too much i need more critique on my walk<br />
thanks<br />
<br />
here is the link <a href="https://vimeo.com/65802484" target="_blank">https://vimeo.com/65802484</a>]]></description>
		<pubDate>Thu, 09 May 2013 03:49:21 +0000</pubDate>
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		<title><![CDATA[body mechanics project - Work in Progress]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1092170</link>
		<description><![CDATA[Forum: Animation Sessions Forum<br>
Posted By: ragdoll<br>
Post Time: 02-04-2013 at 05:48 PM<br>
Text:<br>
<br>
checking in to see if this place is still alive...i'm working on a small body mechanics project. I  would love to get some feedback if you have time. thanks in advance!<br />
<br />
<a href="https://vimeo.com/58904782" target="_blank">https://vimeo.com/58904782</a><br />
<br />
if anyone cares to join me, i can email you an .obj file of the obstacle course i'm using.<br />
<br />
 -rj]]></description>
		<pubDate>Mon, 04 Feb 2013 12:48:56 +0000</pubDate>
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		<title><![CDATA[Weekly Challenge week6 - personality walk]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1076978</link>
		<description><![CDATA[Forum: Animation Sessions Forum<br>
Posted By: Educonter<br>
Post Time: 10-25-2012 at 11:39 AM<br>
Text:<br>
<br>
Hey guys i've seen that this section is kind of similar to a wasteland so i've thought about creating a new thread.<br />
<br />
how about this for a challenge let's start simple a simple character personality walk. let's begin simple and later on improve it!<br />
<br />
 <img src="images/smilies/beerchug.gif" border="0" alt="" title="" class="inlineimg" /> <br />
<br />
see you guys]]></description>
		<pubDate>Thu, 25 Oct 2012 06:39:27 +0000</pubDate>
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		<title><![CDATA[How to:]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1069378</link>
		<description><![CDATA[Forum: Animation Sessions Forum<br>
Posted By: Hookem<br>
Post Time: 09-08-2012 at 08:01 AM<br>
Text:<br>
<br>
I'm using Motion Builder Berkel Kinect with C4D to animat a dance mocap. I'm having a problem with the feet piercing through the floor. I know I can just animate frame by frame but is there a way I could do this with XPresso or script?]]></description>
		<pubDate>Sat, 08 Sep 2012 03:01:29 +0000</pubDate>
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		<title><![CDATA[AniComp challenge 01 &quot; FOREST GOLEM&quot;]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1059272</link>
		<description><![CDATA[Forum: Animation Sessions Forum<br>
Posted By: AbsorbentGhost<br>
Post Time: 07-08-2012 at 10:03 AM<br>
Text:<br>
<br>
<img src="http://img855.imageshack.us/img855/6439/hubj.jpg" border="0" alt="" /> <br />
 <br />
Forest Gomel Animation Composition challenge 01<br />
<br />
<img src="http://img210.imageshack.us/img210/2924/forestgloeminspirations.jpg" border="0" alt="" /> <br />
<br />
Read the rules and regulations before starting<br />
<br />
Welcome to the very first AniComp Session.This month challenge takes us out to a forest guarded by enhanced beings of great manna to a village on the brink of disturbing the balance of nature.Using any art style of animation,weather it be 2d,3d ,heck we even welcome stop motion animation techniques.think first you only get one shot at this animation once your script is posted.<br />
<br />
Your task:<br />
 Create a short film no more that 3-4 mins long  illustrating a story based on The Forest golem and the village tribe in an appealing scenario of your choice.All candidates are to follow the rules and regulations in order to qualify for the main voting process.<br />
__________________________________________________  _____________________________<br />
<font color="Red">Rules and Regulations:</font><br />
<br />
-Before submitting all participants are to provide a script and a storyboard,the judges will be paying attention to the script and a story of final rendered film.Failing to provide a movie script with lead to automatic disqualification.&quot;Remember Before any work is posted Provide Your MOVIE SCRIPT&quot;<br />
<br />
-Candidates my form teams to speed up production.Management of that team should work on meeting dead lines.<br />
<br />
-Post all content in this forum thread.<br />
<br />
-All videos may be embedded into this thread if possible or hosted on a youtube channel or similar.<br />
<br />
-Ensure to post links of any reference you may use if possible ,so that other may see.<br />
<br />
-Maintain a regular post and Provide WIPs and screen renders .Remember the goal of these challenge are to sustain the interest and long life of this challenges.<br />
<font color="Red"><br />
&quot;We will need CG society moderators to help in this Judging Process PM me please&quot;</font><br />
<br />
                                               Get started You have work to do]]></description>
		<pubDate>Sun, 08 Jul 2012 05:03:59 +0000</pubDate>
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		<title><![CDATA[lets get this challenge back up]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1058922</link>
		<description><![CDATA[Forum: Animation Sessions Forum<br>
Posted By: AbsorbentGhost<br>
Post Time: 07-05-2012 at 10:21 AM<br>
Text:<br>
<br>
may i have the permission to host and moderate this area until the original guy get back with the program? if no response id post my idea in 2days time.then we start.]]></description>
		<pubDate>Thu, 05 Jul 2012 05:21:45 +0000</pubDate>
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		<title><![CDATA[Accuracy Wars Teaser]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1057348</link>
		<description><![CDATA[Forum: Animation Sessions Forum<br>
Posted By: kirolucber<br>
Post Time: 06-25-2012 at 11:48 AM<br>
Text:<br>
<br>
<img src="http://www4.worldrag.com/imagem/di-AJS6.jpg" border="0" alt="" /><br />
 <br />
 compartilhar com vocês um teaser de uma  animação que estou produzindo<br />
 <a href="https://vimeo.com/44650644" target="_blank">https://vimeo.com/44650644</a><br />
 imagens em<br />
 <a href="http://kirolucber.cgsociety.org/gallery/" target="_blank">kirolucber.cgsociety.org/gallery/</a><br />
 <br />
 <img src="http://www4.worldrag.com/imagem/di-SD3V.jpg" border="0" alt="" /><br />
 <br />
 <img src="http://www4.worldrag.com/imagem/di-J6M5.jpg" border="0" alt="" /><br />
 <br />
 <img src="http://www4.worldrag.com/imagem/di-J4EP.jpg" border="0" alt="" /><br />
 <br />
 <img src="http://www4.worldrag.com/imagem/di-CC7U.jpg" border="0" alt="" />]]></description>
		<pubDate>Mon, 25 Jun 2012 06:48:47 +0000</pubDate>
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		<title><![CDATA[March-2012-The Dance]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1038294</link>
		<description><![CDATA[Forum: Animation Sessions Forum<br>
Posted By: Andrewty07<br>
Post Time: 03-01-2012 at 01:48 AM<br>
Text:<br>
<br>
<b>March-2012- </b> <br />
                                             This month I figured a decent challenge would be to animate a dance, get some practice working with audio files and making animations compliment them. I still recommend something short (10-15 seconds) unless you find yourself overloaded with free time then go ahead and wow us with your rendition of the Napoleon Dynamite performance.  <br />
<br />
<b>Inspiration on the topic: <br />
</b>http://www.ted.com/talks/the_lxd_in_the_internet_age_dance_evolves.html<br />
 <br />
   <b>Here are the tiers: </b><br />
   <br />
   ---------------------------------------------------------------------------------------------------<br />
   <font size="3"><b>Tier 1 <img src="images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />: </b></font><br />
   <br />
   Concept: <i>Animate a character staying in place overall, executing simple moves that coordinate with the rhythm of an audio file.<br />
<br />
</i>   Focus: <i>This will help someone new to working with audio files and syncing to match up a beat. </i><br />
   ---------------------------------------------------------------------------------------------------<br />
   <b>Tier 2 <img src="images/smilies/grin.gif" border="0" alt="" title="" class="inlineimg" />:</b><br />
   <br />
   Concept: <i>Animate a moving character (more creative dancing) <br />
   </i><br />
   Focus: <i>Try to give purpose to the movements as the character moves from place to place, this assignment will be much easier if you film yourself or someone else dancing.  <br />
   </i>---------------------------------------------------------------------------------------------------<br />
   <b>Tier 3 <img src="images/smilies/cool.gif" border="0" alt="" title="" class="inlineimg" />:<br />
   <br />
   </b>Concept: <i>Advanced dance with acrobatics (add in a flip or some break dancing movements) </i><br />
  <br />
  Focus:<i> Creating an entertaining routine with some more complicated and challenging movements such as a flip or twirling the body while being supported by a hand. </i><br />
   ---------------------------------------------------------------------------------------------------<br />
   <br />
   Please share posts related to this month in this thread, and for  suggestions on improving the challenge in the future, thoughts on it  like if you think the tier idea is good or bad post those in the general  thread here: <a href="http://forums.cgsociety.org/showthread.php?p=7227540" target="_blank">http://forums.cgsociety.org/showthread.php?p=7227540</a><br />
   <br />
   Lastly try to use your creativity to the fullest, if you are thinking  of doing an animation/scene that you have seen in a zillion demo reels try to  think of something new instead.  This is to improve your creativity and give you  a unique clip to expand on or keep as is for your reel if you want along with making your animation skill set stronger.   <br />
   <br />
   <b>Good luck, have fun, and learn a thing or two! <img src="images/smilies/beerchug.gif" border="0" alt="" title="" class="inlineimg" /></b>]]></description>
		<pubDate>Wed, 29 Feb 2012 20:48:51 +0000</pubDate>
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		<title><![CDATA[February-2012- Principle of Weight]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1032922</link>
		<description><![CDATA[Forum: Animation Sessions Forum<br>
Posted By: Andrewty07<br>
Post Time: 02-01-2012 at 03:47 AM<br>
Text:<br>
<br>
Alright since there is interest in animating with a monthly focus here it goes.<br />
  <br />
  This month I decided on a basic key element of weight,  we can easily have characters or objects of completely identical size and shape that convey different weights.  This is done by how long it takes them to move, poses suggesting struggle, how much anticipation there is in interaction and other various techniques.  So the goal for this month is to come out of it more confident in properly expressing weight along with more creative ways to showcase it in your personal reels.  Because everyone has different levels of experience and varying amounts of free time to commit to side tasks like this challenge  I broke it into 3 tiers, someone might want to do  a tier a week, others might want to just commit to one for the whole month. <br />
  <br />
  <b>Here are the tiers: </b><br />
  <br />
  ---------------------------------------------------------------------------------------------------<br />
  <font size="3"><b>Tier 1 <img src="images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />: </b></font><br />
  <br />
  Concept: <i>Animate a character staying in place picking up an object (around 10 seconds long)</i><br />
  <br />
  Focus: <i>Conveying the weight of the object being acted upon, try to do this with creativity instead of the redundant character picking up heavy box/barrel/ball/etc  maybe something as subtle as a hand picking up a can on a shelf.  </i><br />
  ---------------------------------------------------------------------------------------------------<br />
  <b>Tier 2 <img src="images/smilies/grin.gif" border="0" alt="" title="" class="inlineimg" />:</b><br />
  <br />
  Concept: <i>Animate a moving character (walking up to an object, pushing object, etc) interacting with the object.<br />
  </i><br />
  Focus: <i>Now you are conveying the weight of the object and the character fully, you might have a massive character pick up something like a small pebble, keep in mind lots of animation is subtle so it's easy to do an extreme like a massive rock being lifted.  Think about things like when you lift a pencil how do you visually know it is light? maybe because you can balance it on a pinkie? <br />
  </i>---------------------------------------------------------------------------------------------------<br />
  <b>Tier 3 <img src="images/smilies/cool.gif" border="0" alt="" title="" class="inlineimg" />:<br />
  <br />
  </b>Concept: <i>Animate 2 characters interacting physically to convey both of their weights in an interesting way. </i><br />
 <br />
 Focus: <i> The key here is interacting physically</i> <i>maybe a mother picking  up a child to see out a window, or two characters wrestling and tossing  each other around.  This will really work on the use of constraints as  well to properly convey interaction.  This is for those who want a completed sequence of quality animation conveying weight, creativity, and interest between characters.  The fact that the object (box,ball,prisim,etc.) is now animated and living too creates new issues and challenges for animation.   </i><br />
  ---------------------------------------------------------------------------------------------------<br />
  <br />
  Please share posts related to this month in this thread, and for suggestions on improving the challenge in the future, thoughts on it like if you think the tier idea is good or bad post those in the general thread here: <a href="http://forums.cgsociety.org/showthread.php?p=7227540" target="_blank">http://forums.cgsociety.org/showthread.php?p=7227540</a><br />
  <br />
  Lastly try to use your creativity to the fullest, if you are thinking of doing an animation/scene that you have scene in 125091238 demo reels think of something new.  This is to improve your creativity and give you a unique clip to expand on or keep as is for your reel if you want.  Everyone has seen the typical character try to lift heavy brick/rock/ball/cube/your object here.  What about a hand twirling a pencil around the fingers? A guy lifting a vertical sliding door to a garage? think outside the norm.  Weight is in every aspect of our life, take a day to watch people and contemplate what they do and how it visually conveys how much something weighs.  <br />
  <br />
  <b>Good luck, have fun, and learn a thing or two! <img src="images/smilies/beerchug.gif" border="0" alt="" title="" class="inlineimg" /></b>]]></description>
		<pubDate>Tue, 31 Jan 2012 22:47:21 +0000</pubDate>
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		<title><![CDATA[Routine Animation Practice Assignment]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1030005</link>
		<description><![CDATA[Forum: Animation Sessions Forum<br>
Posted By: Andrewty07<br>
Post Time: 01-17-2012 at 03:10 PM<br>
Text:<br>
<br>
Would anyone be interested if I routinely posted a random assignment to animate? This thread for animation sessions has been quite abandoned since I joined CGS and I would really like to start coming up with random projects to keep honing my animation skills and try new things.  I figured I might as well see if any other animators were interested?  It could be something as simple as a 10 second clip, no fancy renders and a basic concept like &quot;2 characters, 1 tickling the other, 10 second shot&quot; and an assigned timeline to submit.  Very similar to 10 second club just focusing on a particular shot description instead of an audio clip.]]></description>
		<pubDate>Tue, 17 Jan 2012 10:10:16 +0000</pubDate>
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		<title><![CDATA[2010 Asian Games Mascot Animation]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1022911</link>
		<description><![CDATA[Forum: Animation Sessions Forum<br>
Posted By: Frontopni<br>
Post Time: 12-06-2011 at 08:41 AM<br>
Text:<br>
<br>
The 3d animation is about 2010 Asian Games Mascot Animation made by Frontop. Share with you.<br />
<a href="http://www.youtube.com/watch?v=genmaJwqIBE&amp;feature=channel_video_title" target="_blank">http://www.youtube.com/watch?v=genm...nel_video_title</a>]]></description>
		<pubDate>Tue, 06 Dec 2011 03:41:37 +0000</pubDate>
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		<title><![CDATA[1-15 November (1st Challange of character animation)]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1016674</link>
		<description><![CDATA[Forum: Animation Sessions Forum<br>
Posted By: Egeman<br>
Post Time: 11-01-2011 at 12:14 AM<br>
Text:<br>
<br>
Ok Guys,<br />
    Last couple challanges were kind of bouncing balls and as i have seen everyone was bored almost) so lets give it a shot difficult challange. The voice is coming from Monster Inc. Movie and lets see what can we do with it....<br />
<br />
Rules:<br />
 <br />
Rules<br />
<br />
1. No Render<br />
<br />
2. No camera moving<br />
<br />
3. No lighting <br />
<br />
4. No anything to taking attention from animation<br />
<br />
5. if you can, please add to timecode<br />
<br />
6. Animation depends on imagination, can be everywhere anything...<br />
<br />
<br />
Comp. Time: 01 November 2011 - 15 November 2011<br />
<br />
Animation Time : sound file (0:20)<br />
<br />
P.S: For reference video clip(not for animation ,for videoclip how they send) look at 11secondsclub animation.<br />
<br />
Sound Link: <a href="http://www.filesonic.com/file/2847764065/1_15_November_Challange.m4a" target="_blank">http://www.filesonic.com/file/28477...r_Challange.m4a</a><br />
<br />
<br />
Good Luck<br />
Egeman]]></description>
		<pubDate>Mon, 31 Oct 2011 19:14:44 +0000</pubDate>
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		<title><![CDATA[A fresh new start]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1012072</link>
		<description><![CDATA[Forum: Animation Sessions Forum<br>
Posted By: BigVfromNC<br>
Post Time: 10-07-2011 at 03:49 PM<br>
Text:<br>
<br>
Hi everybody I'm trying to get started in the animation game and am interested in getting this forum alive again. Animation in my opinion is the best part of this whole digital process, and there's no reason why this forum should not be alive and throbbing. Anyway, i want us to start from scratch and start putting more challenges up. For starters just to get things started we could do a ball bounce. If you guys are interested let me know! Anyway, i'm going to start posting my animation stuff anyway even if it is novice.]]></description>
		<pubDate>Fri, 07 Oct 2011 10:49:25 +0000</pubDate>
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		<title><![CDATA[what happened to the other topics?]]></title>
		<link>http://forums.cgsociety.org/showthread.php?t=1001011</link>
		<description><![CDATA[Forum: Animation Sessions Forum<br>
Posted By: Egeman<br>
Post Time: 08-16-2011 at 09:41 AM<br>
Text:<br>
<br>
I amconfused, we have began to do some challenge, it was continuing even was slow ,better then nothing, and now i cannot see them ,where are they! When we are gonig to make other challenges they are going to be dissapear again!? I think moderator(s) should explain it... otherwise the challenges are nonsense...]]></description>
		<pubDate>Tue, 16 Aug 2011 04:41:20 +0000</pubDate>
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