Techniques


How do i composit a 3D environment into a green screen footage? [Compositing and Editing] (2)
Shotgun + compositing question [Compositing and Editing] (2)
IK spline issue in Maya [Character Rigging] (1)
Help To Create Material (Rusty Brushed Metal) [Texturing and Surfacing] (2)
Can I do single point tracking in PFTRACK? [Compositing and Editing] (1)
[3ds Max] Fastest way to create a control rig for a existing and already skinned skeleton? [Character Rigging] (1)
Rigging order [Animation] (2)
Light balls and bleed in Mental ray 3dsmax [Lighting and Shaders] (1)
Morph Targets in Unreal 4 aren't behaving [Character Rigging] (1)
IK Spine (For Autodesk Maya) [Character Rigging] (3)
SOLVED: Curve based, Joint-bound rig setup for Unreal [Character Rigging] (1)
Seeking rigging/skinning help [Character Rigging] (3)
Cartoon Network vs. Nickelodeon. [Animation] (1)
What the heck are AOVs? [Compositing and Editing] (5)
3ds max Rigging Academy [Character Rigging] (3)
Bring Zbrush sculpted fine details into Mari [Texturing and Surfacing] (1)
Corrective blendshape breaks [Character Rigging] (1)
TUTORIAL - How To Animate Like A Pro [Animation] (1)
3d scanning technology [Photogrammetry 101] (1)
Best Auto Rig that can be used for games? [Character Rigging] (1)
HDRI with reference balls [Lighting and Shaders] (1)
How exact do certain measurements need to be for modeling? [Modeling] (1)
Tips for rigging a Maya Tentacle/LongNeck creature [Character Rigging] (4)
Integrate 3d into godrays/volumetrics [Compositing and Editing] (1)
Modeling cheek\side guards of some historical helmets - topology suggestions? [Modeling] (1)
[PFTrack] - Manually specifying focal length in certain frames? [Compositing and Editing] (1)
Animation Resource&Tutorial thread ( 2 3 4 5 6 7 ) [Animation] (120)
Ground Breaking Interaction [Techniques] (1)
Posterior(Butt) Modeling? [Modeling] (1)
Prisma 3D for android [Character Rigging] (1)