Techniques   Lighting and Shaders


HDR to EXR converting [Lighting and Shaders] (1)
Help with shadow catching [Lighting and Shaders] (1)
HDRI Library (updated twice a week) [Lighting and Shaders] (3)
Gallery: Lighting Challenge #30: Old school Smoke, no Smoke [Lighting Challenges] (1)
Gallery: Lighting Challenge #33: Compositing [Lighting Challenges] (1)
Gallery: Lighting Challenge #33: Architectural Landmark [Lighting Challenges] (1)
Gallery: Lighting Challenge #39 Bottle Redux [Lighting Challenges] (2)
Gallery: Lighting Challenge #34 : Interior ! [Lighting Challenges] (1)
Vray+ maya shader problem [Lighting and Shaders] (1)
Images needed for a new V-Ray book [Lighting and Shaders] (1)
VFB window minimizes each time I render. [Lighting and Shaders] (1)
Ambient Occlusion Pass Affected by Lighting [Lighting and Shaders] (4)
Vray grainy shadow edges [Lighting and Shaders] (3)
Issues with area lights when rendering interior scenes [Lighting and Shaders] (2)
Subsurface skin with shellac glaze [Lighting and Shaders] (1)
Learning the art of lighting and rendering? Or, how to become a CG Lighting Artist? [Lighting and Shaders] (5)
Infinite (directional, Sun, distant...) light and Fall off [Lighting and Shaders] (3)
V-ray sun makes hard shadow in shadowed area [Lighting and Shaders] (4)
Please Give Feedback on my lighting [Lighting and Shaders] (2)
Not able to get the hypershade to work [Lighting and Shaders] (2)
Bad diffuse pass [Lighting and Shaders] (1)
Layer Shaders with Mia_x materials - How do I achieve this? - Newb [Lighting and Shaders] (4)
C4D: Proper lighting techniques for car lighting. [Lighting and Shaders] (2)
My New Lighting Reel from Blur [Lighting and Shaders] (3)
100% rough specular vs 100% diffuse [Lighting and Shaders] (4)
Vray light problem using multiple LEDs [Lighting and Shaders] (1)
Good library of common IES profiles? [Lighting and Shaders] (1)
anime style hair highlight shader in maya [Lighting and Shaders] (1)
Best way to achieve realistic Stained Glass in an Exterior Scene [Lighting and Shaders] (1)
Rendering Spherical Image [Lighting and Shaders] (3)