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Lighting Challenges

Lighting tutorial part 4: indoor and artificial lighting ( 2 3 4 5 ) [Lighting and Shaders] (90)
The Science Of CG ( 2 3 4 5 6 7 8 9 10 ) [Lighting and Shaders] (188)
Show off your favorite piece of lighting ( 2 3 4 5 6 7 8 9 10 11 ) [Lighting and Shaders] (207)
Controlling Render Order in 3ds Max with a DirectX 11 shader [Lighting and Shaders] (2)
FEEDBACK: Post here your take on the old challenges ! ( 52 53 54 55 56 57 58 59 60 61 62 63 ) [Lighting Challenges] (1256)
Free UE4 Material Editor Tutorial Videos [Lighting and Shaders] (1)
V-ray (3ds max) Lighting a scene using Vray-RT? [Lighting and Shaders] (4)
-Kitchen- Need some Critics [Lighting and Shaders] (2)
Looking for Redshift node for editing Levels or contrast etc of shader texture [Lighting and Shaders] (1)
Irregular reflections C4D + Redshift [Lighting and Shaders] (1)
3ds max & vray HDRI blotchy problem [Lighting and Shaders] (7)
Free HLSL Shader Tutorial Videos [Lighting and Shaders] (3)
How to render xgen fur with vray? [Lighting and Shaders] (1)
Dome effect [Lighting and Shaders] (1)
Vray Glow Effect [Lighting and Shaders] (2)
The Archive. All Lighting challenge scene #1-48 [Lighting Challenges] (2)
Light balls and bleed in Mental ray 3dsmax [Lighting and Shaders] (1)
HDRI with reference balls [Lighting and Shaders] (1)
Keyshot Help [Lighting and Shaders] (1)
What are your favorite creative lighting options? [Lighting and Shaders] (1)
Full Lighting/Compositing Walkthrough in Renderman and Nuke [Lighting and Shaders] (1)
LC #48 Gelato ! GPU vs CPU [Lighting Challenges] (15)
Maya software version used in production? [Lighting and Shaders] (2)
[Vray 3.6] Reflection artifacts [Lighting and Shaders] (5)
Improving lighting skills [Lighting and Shaders] (1)
Renderman Meshlight Glow/Bloom effect [Lighting and Shaders] (2)
controlling displacement with facing ratio [Lighting and Shaders] (3)
Using 360 Footage as 3D reflections environment [Lighting and Shaders] (1)
Article about Lighting in Games [Lighting and Shaders] (1)
Vray reflection problem in mirror test [Lighting and Shaders] (1)