Techniques


Animation
Modeling
Photogrammetry 101 New to photogrametry? megascans, gaea? Join noobs to get a better understanding
Character Rigging
Art Techniques and Theories
Anatomy and Figurative Art
Digital Matte Painting
Compositing and Editing
Lighting and Shaders
Texturing and Surfacing

About the Techniques category [Techniques] (1)
LOD Viewer for 3dsMax [Modeling] (1)
Keying in Nuke [Compositing and Editing] (2)
Free PBR HQ Textures Library ShareTextures.com [Texturing and Surfacing] (1)
Help with 2D/3D transitions [Animation] (1)
Tips on Environment modeling for CGI/Cinematics [Modeling] (1)
New 3D models search engine [Modeling] (9)
Position contraint issue (or not?) [Techniques] (1)
Twist bones for the thigh in a human rig? [Character Rigging] (2)
Unwrapped UVs on a symmetrical model arent symmetrical? [Modeling] (6)
Article about Lighting in Games [Lighting and Shaders] (1)
CGS ENV 101 Members ( 2 3 4 ) [Photogrammetry 101] (78)
How would you UV this? [Texturing and Surfacing] (4)
Animation Resource&Tutorial thread ( 2 3 4 5 6 ) [Animation] (119)
Looking for an advice about UV-unwrapping a cave wall [Texturing and Surfacing] (1)
Animtober [Animation] (1)
3DS Max | Vray patchy 'gaps' in Render to Texture [Texturing and Surfacing] (1)
Mirror question blender [Modeling] (1)
Introduction to Rigging in Maya course (in Spanish) [Character Rigging] (1)
Blender Rigging on NEXT GEN - Podcast by rigging dojo [Character Rigging] (2)
Maya: Controling object rotation with texture map [Character Rigging] (1)
Questions to experienced texture artist/painters [Texturing and Surfacing] (1)
Cache or Bake points in Nuke? [Compositing and Editing] (1)
Keeping the knee grounded [Character Rigging] (1)
Problem compositing V-Ray passes with atmosphere [Compositing and Editing] (5)
Couture for Maya [Modeling] (1)
Unrolling object deforms when following an angled path [Animation] (1)
Diamond rings [Compositing and Editing] (1)
Vray reflection problem in mirror test [Lighting and Shaders] (1)
What workflow to use to texture this dirt road? [Texturing and Surfacing] (1)