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Guys, Blender might NOT be FREE forever ( 2 3 4 5 6 7 8 9 10 ) [General Discussion] (188)
Pre-existing characters vs my own concepts [General Discussion] (5)
Where can i find the mel redshift command document? [General Discussion] (1)
Buy Nembutal Pentobarbital sodium@ ( [General Discussion] (1)
Looking for Characters to Rig [General Discussion] (1)
Ni No Kuni 2 : Hair and cloth..Simulated or Animated? [General Discussion] (2)
Displacement map results in larger object when using out alpha in Maya [General Discussion] (1)
Best Value Graphics Cards for Redshift Currently on the Market [General Discussion] (6)
Best Tablet for 3D Modeling [General Discussion] (5)
Folding or modeling Tetra Pak box [General Discussion] (1)
I want to learn animation, but I have a question about rendering [General Discussion] (4)
Some major VFX questions in C4D [General Discussion] (1)
My experience at Ecole Georges Méliès, And why i quite the animation profession [General Discussion] (4)
Fundamental Flaws in 3D modeling or is it me? ( 2 3 ) [General Discussion] (44)
HELP! render problem Cinema 4d not same detail as workspace [General Discussion] (3)
Help glass render! [General Discussion] (5)
Where is everybody ( 2 3 ) [General Discussion] (42)
Substance goes subscription only [General Discussion] (8)
No forum for Rhino? [General Discussion] (5)
Control/IK Orientation to match joints [General Discussion] (1)
Request for Legacy Maya file compatibility [General Discussion] (20)
Problems with importing hair [General Discussion] (6)
ERROR 3dsMax [General Discussion] (1)
AnatomyMentor [General Discussion] (2)
New Announcemt - 3D Humans for Archviz [General Discussion] (1)
[bug] export to fbx crash under 3dsmax 2019 - Substance workflow [General Discussion] (1)
Solid foundation of traditional art helps so much with 3D modelling. I need some opinion from pro on this [General Discussion] (2)
Help with GoZ and polygroups [General Discussion] (1)
Advice for a noob? [General Discussion] (11)
Houdini Tutorial Procedural Level Design in Unreal Engine 4 [General Discussion] (1)