Autodesk   Maya


Body topology ( 119 120 121 122 123 124 125 126 127 128 129 130 ) (2582)
Maya Tutorials ( 38 39 40 41 42 43 44 45 46 47 48 49 ) (978)
Share your secret weapon...! ( 18 19 20 21 22 23 24 25 26 27 28 29 ) (561)
Share your shelves!! ( 2 3 4 5 6 7 ) (127)
The Maya FAQ Thread. ( 2 3 4 5 6 ) (107)
Bifrost Download (17)
Does no one use HumanIK? (17)
Texture Mapping in Several Different Applications (2)
Download Maya Python Command Reference? (1)
Arnold USD openSource (1)
DeeX Steroid: renderSetup with nodes based graph (4)
Snappy Maya Animation style (2)
Xgen on Displaced object (6)
Bonus Tool dynamic bones setting need help (1)
-Kitchen- (1)
Is this a bend deform at the end of a curve warp? (1)
How do I non-destructively mask out a MASH Pattern based on a cage mesh (10)
[Plug-in] Procedural Terrain Generation with hydraulic erosion (3Gen) (1)
Need help assigning textures to Maya model (2)
"Is it really necessary to work with real world scale?" a.k.a "Why this mentor did this?" (10)
Replace animated weapon of a FPS character with another weapon (1)
Quad draw auto weld not working (4)
Maya Structures - Procedural Buildings Generator (3)
Can I use Maya to do rotoscoping? (3)
Default maya skeleton reverts back to its default position (1)
Script select multiple point on multiple curve (1)
Deformable cartoon car tire rig for games (1)
USD and materialX ( 2 3 ) (48)
October 40% Sale- Maya/Nuke/Houdini/Substance Training (1)
Vertically oriented motion path and flow path (2)