View Full Version : Ascii Scene Export, I need help.

11 November 2003, 12:19 PM

I'm working with .ASE (Ascii Scene Export) files exported from 3D Studio Max, and am having difficulty with backface-culling. My problem is that the ASE exporter appears to mix up the vertex order of faces. Most exporters will keap the vertices in counter-clockwise order.

I am aware that the ASE exporter can include face normals, but I would prefer to use the "clockwise test" method of backface-culling rather than utilise these pre-calculated normals.

I've searched the web heavily for further information without success. If anyone has knowledge or resources that might help I would appreciate it.


11 November 2003, 04:05 PM
Don't know the answer myself, but you might try here...

3ds max SDK Discussion
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11 November 2003, 10:00 AM
Thanks for the input posm.

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