View Full Version : Zbush to 3DsMax:Normal map problem.

08 August 2011, 03:30 PM
Hey guys! I am using Zbrush 3.1 and 3ds max 2010.
I imported a model of some clothing from max and then edited it in Zbrush.Then using Zmapper I made a normal map and exported it back to 3ds max.

Now when I import the model and then apply the normal map I get this when render... : (

There is no lightning in the scene and its bugged with every render I tried.(scanline,mental,vray)
PLEASE, I beg you, someone help me!

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08 August 2011, 03:30 PM
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