Accepted passes in Maya 2011 and mia_material_x_passes
The following are the supported passes for Maya 2011 and mia_material_x_passes
With pass contribution map support: Diffuse, Diffuse Without Shadows, Direct Irradiance, Direct Irradiance Without Shadows, Raw Shadow, Shadow, Specular, Specular Without Shadows, Translucence, Translucence Without Shadows.
Without pass contribution map support: Incandescence, Indirect, Reflection, Refraction
Partial pass contribution map support (Diffuse pass matches pass conribution maps): Beauty
So am i missing something?
When i use the contr. maps and just get the diffusenoshadow again with my shadows
Using maya arealights ( enabled use light shape option)
07-16-2011, 10:27 AM
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