View Full Version : Vray Car Metallic and Flake Shader

07 July 2011, 06:55 PM
Hi there,

does someone know how to setup a really perfect metallic car shader ?

My approach would be:

Base: Metal IOR 90, reflection glossiness (0.5)
Clear Coat: IOR 1.8, reflection glossiness (1)

On the base I want to use a Sampler Info / Ramp to get the falloff of the color.

On the clear coat.. not sure, should I do the same ?

And regarding the blend mode:
How to blend the base and the clear coat ?
With an IOR of 90 ? Or an IOR of 1.8 ?

Or should I blend with a Sampler Info node and a ramp ?

Thank you so much

07 July 2011, 06:54 AM
Vray already has a car paint shader

07 July 2011, 06:44 PM
yes, you are right.. a paint but not metallic...
anyways.. I think I figured it out !

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07 July 2011, 06:44 PM
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