View Full Version : Rigged Maya file. Export to Lightwave? Anyone?

07 July 2011, 07:52 PM
Can you export a Maya rig file, complete with locators, joints, ik, utility nodes, expressions and constraints to Lightwave? If so how? And what are the pitfalls or alternatives (ie, baking animation on the geometry file)
Thanks in advance as usual.

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07 July 2011, 07:52 PM
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