View Full Version : Character: Alien-Head
10-28-2003, 12:45 PM
Hello you all,
Found my plastic model-kit of this baby when I was cleaning up my cave and tried to model the head.
This is the result in chrome-look, please let me know what you think of it...
10-28-2003, 12:46 PM
Oh yeah, some wires for the wirefreaks;)
10-28-2003, 01:25 PM
Wow! tons of detail! I'd love to see that textured and in a fitting environment.
The Chrome look is alright, but I think the chrome-looking mucous/spit doesn't turn out well.
10-28-2003, 02:00 PM
wow! i like that alot! love the attention to detail. i always wanted to model something out of geiger. i agree with the comment about the texture though. keep up the good work! :buttrock:
10-28-2003, 02:33 PM
Thank you very much for the c&c.
The saliva is supposed to be waterlike, but what you see is refraction of the chrome and the background, wich is a kitchen by the way, (hope I never find a rat like this in mine, hehehe:) )
I wanted a clean background for these renders, so pulled the thingy out of the alpha in PS to give it a clean backdrop. The downside of this is that you don't see what is refracted by the saliva/spit:drool:
I agree that he/she should be placed in a scene with some nice texturing. Am going to work on that...
awesome stuff u got there m8!
The wire looks very scrumptious!
very nice attention to detail as well!
The teeth seem a bit off tho, a bit rushed, especially the lower.
Work on that and ur model will become even better!
10-28-2003, 03:02 PM
nice model, but the kitchen-HDRI-Picture doesn´t fit the alien head at all!
10-28-2003, 07:48 PM
Thanx, always nice to see peoples like your work.
Xeno, could you point me in the right direction, what to change in the teeth?
Banshee, you're right about the HDRI-map, I used that one as a backdrop to give the chrome something to reflect, but it's definitely not a place where you would find this fellow then, hehehe:) Blurred the reflection a bit in the render where it was most obvious.
10-28-2003, 08:41 PM
Very nice model though...the detail in it are really awesome.I'm very sure you pay a good attentions to your toy reference?
would like to see more of him.
10-29-2003, 09:18 AM
This guy is reaching out for you, haha, give him a hand...
It was indeed a great help having the model as a reference, although his arm or alter ego wich is reaching out, was not included.
10-29-2003, 09:48 AM
wow ,,,,,,,,nice :buttrock:
10-29-2003, 10:07 AM
STUNNING! :eek: Awesome modelling! And you did this "by the way"??? I agree that the saliva looks a little too plastic (although, it looks in fact like a model kit, which was your reference...). If you took the chrome look and turn it to yellowish brown and diminish the highlights a little, it should come very close to the original. Some blur and bad light like they used in the original`s CG and there will be no difference any more :applause:
10-29-2003, 10:31 AM
Stop - you're scaring me! :eek:
Perhaps a little more specularity or something on the skin would give it that slick moist look from the films...
Great Job! :applause:
10-29-2003, 06:06 PM
Thank you very much for replying, appreciate it.
Had some problems regarding the datalimit I have on my site, wich was exceeded by posting direct links in this forum, hahaha...
I'm using a friends webspace for the time being.:buttrock:
Thought I was finished with my little alien when I did the first post here, but thanx to you guys I kept on tweaking the model and refining it.
I personally think this one looks best??? Tell me what you think.
10-29-2003, 06:25 PM
i think that one does indeed look the best, awesome job, the texturing realy fits the model
10-29-2003, 09:06 PM
10-30-2003, 02:04 AM
Wow that DOF reeally brings out your model.
fantasic work keep it up . you shoul do the background true to "Aliens" when they are kinda merged in with the wall .
10-30-2003, 02:32 AM
:thumbsup: The texture definitly bring half of the realisum of the model !
There's only one thing that bug me... about the saliva... It doesn't look liquid, but... plastic or icy... well, like rigid... I keep looking, trying to define why it doesn't look liquid and I'm really not sure...
Maybe the refraction is too strong...
Maybe somebody else could help me pointing out too!! :hmm:
heya cg-freak :)
I really dig that texture, that brings the model up a whole level! Btw, are those blue bits untextured, or is it intentionally blue? could we see a version where the blue parts match the rest of the alien colour? :D
Anywayz, nice work man ;)
10-30-2003, 04:18 AM
That's an excellent model. If I may put in my suggestion for the saliva, the texture you have now is nice. I think what it is missing is some foam/bubbles. If you look at anything's saliva, you will notice that it has some sort of bubbles or foamy stuff.
But other than that, amazing model and texturing!:thumbsup:
10-30-2003, 10:12 AM
wow! very nice one!
lots of detail!
10-30-2003, 11:14 AM
excellent work with the texture, it bring the mesh to a higher level, nice work!
10-30-2003, 12:47 PM
I love the textures :thumbsup: much better then the chrome one.
And the modeling is superb!
10-30-2003, 04:39 PM
this is hell of an nice model !
the latest texture fits best imo !
maybe the saliva should be a little more decent...it a bit to much imo...make the "lines of saliva" a little thinner...
10-30-2003, 05:05 PM
My god thats really awesome- The texturing truly did make it feel more organic and nasty although the saliva looks kinda hardened :D last i remembered it was really really slimy in the movie
Anyhow really good job - Giger would be so proud ;)
10-30-2003, 10:19 PM
lovely head...:eek: :surprised
10-30-2003, 10:45 PM
Thank you all, makes the effort worthwhile.
01-16-2006, 01:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.