XM Magdalena 3D print, GGeorgy (3D)
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View Full Version : Hagia Sophia, Juanjgon (3D)

10-28-2003, 09:34 AM
http://www.cgnetworks.com/galleryimages/7357/hagia_b_medium.jpg (http://www.cgnetworks.com/galleryimages/7357/hagia_b.jpg)

Hello to everybody ...

Here is my first "serious" fiction work. It is inspired over old drawing of Hagia Sophia in Constantinople.

Modeling and rendering ussing Lightwave 7.5. Textures and final compositing done with Photoshop 6.0

I hope you like it ....


Best regards,

10-28-2003, 09:40 AM
:buttrock: Amazing work!
Love the lights ambiance!
Very very good stuff!:applause:

10-28-2003, 10:26 AM
:eek: :eek: :eek:

wow what a wonderful scene. What i love in lightwave is the speedy rendering engine.!!
***** stars!

10-28-2003, 10:38 AM
wow very nice modeling and texturing.
how much time you paid for it?

10-28-2003, 11:04 AM
Realy beautiful.Yuo have done amazing job. 5 stars.:applause:

10-28-2003, 11:09 AM
amazing modeling, great work :applause: :applause:
i am from Constantinople (Istanbul). I went to Hagia Sophia yesterday, your model is absolutely real. how did you get the technical details about hagia sophia?

Congrats again.

10-28-2003, 11:39 AM
Well Done:thumbsup:

10-28-2003, 11:48 AM
dude this is frontpage quality!
your texturing capabilities surely rock, that in combination with the excellent lighting makes me wanna wander in your image :love:

I don't give 5 stars too often, this one surely deserves them


10-28-2003, 11:54 AM
WoW, i love it! looks amazing!!! 5 stars! :buttrock:

10-28-2003, 12:16 PM
Mamamia, GREAT WORK!!!

10-28-2003, 12:24 PM
Whoa. Very Nice. Incredible detail and lighs. :beer:

I love that building. As i think this building was originali an ortodox church. You can recognize that by the roof. They are spehrical the Mussulman temples are with conical roofs. ;)
This shrine is build originaly by Constantine the Great and then it was burned down in Nika Revolt. And then Justinian I rebuildid in his final form.

10-28-2003, 12:39 PM
That is one beautiful rendering, just outta interest how long did this take to render ??? and at what settings were the montecarlo at ???

10-28-2003, 12:47 PM

10-28-2003, 12:49 PM
nice work.

You must have used a ton of reference piccys for this, no?

10-28-2003, 01:01 PM
Thank you for your comments :beer:

I work on project for about one month, but only working two or three hours in nights .... -edit- and some weekends too ... i forgot it :surprised

Four 2.4 Ghz P.IV tooks about 12 hours to render it at print resolution (3600 lines) so total render time could be 48 hours.

It is inspired only in one old had-made drawing of building ... no other significat reference sources used ... so many details are ficticious. No technical data used to model ....


Facial Deluxe
10-28-2003, 01:07 PM
Awesome stuff ! Love the ambient ! Really really great work !

10-28-2003, 01:07 PM
Fantastic! Some details please, how long did modelling & surfacing take, where on earth did you get the reference material from?!

10-28-2003, 01:33 PM
Excellent work! I am very impressed.
It must took some time to paint all the textures for it too. did you also use procedurales?

10-28-2003, 01:34 PM
nice work,keep it up

10-28-2003, 01:39 PM
man...simply AMAZING!!!!

10-28-2003, 02:46 PM
Very nice work....this may be a stupid question....i'm curious as to how you did the volumetric rendering only....any info on that would be a great help thanks.....the image is top notch.:) Front page material for sure.:)

10-28-2003, 02:48 PM

FANTASTIC WORK. :thumbsup:


10-28-2003, 02:52 PM
fantastic work:buttrock:

10-28-2003, 03:13 PM
Beautifull work. Great texturing.

10-28-2003, 03:39 PM
Can we see a larger render?
Hee hee, just kidding.
Fabulous job! I love it. What else could I say?

10-28-2003, 05:25 PM
Here are some details of full hi res image ....



10-28-2003, 06:00 PM
I think your render is really amazing. :buttrock:

The one thing that bothers me is the green slime or moss that's all over the building and on everything it seems. Doesn't moss only grow on the south side of buildings and trees? Also, I think the roof tiles would get too hot for it to grow. Now that's really nit-picking to find something :) .

10-28-2003, 06:01 PM
Great stuff!!! Very nice!! GRANDIOSO! FEAR!:buttrock:
How much time you have employed for doing everything!

10-28-2003, 06:07 PM
Simply jawdropping.... The textures are really amazing. :thumbsup:

10-28-2003, 06:09 PM

I very like!:applause:

10-28-2003, 07:02 PM
Hola Juan!
Me thinks this would make a great all round tutorial! If you ever had the time and inclination.

<nudge nudge>

Modelling, texturing, lighting, composition, its all in there.
Excellent work!


10-28-2003, 08:58 PM

I have found other interesting test image, showing illumination setup before texturing models ...



10-28-2003, 09:21 PM
I would love to know how brazil, v-ray or the likes would handle this ??? As in timewise and quality of course...

I love these latter piccies too, simply astounding details...

10-28-2003, 10:30 PM
I sopouse that new render engines could manage this scene faster because they use very optimized algorithms to get GI solution ... but if you set up these engines with pure montecarlo solution i think that they are not really much faster than LW ...

But i think that 80% of work is artist and 20% is render engine ... actually all aplications could render these type of images ... and of corse LW, who has a great renderer too.


10-28-2003, 10:32 PM
This is stunning work juanjgon. With amazing detail and a great feel. Thanks for sharing some of the workflow details.
Animation ??? a few frames ??? just kidding :)

10-28-2003, 10:45 PM
Just amazing, and very inspiring :)

Your attention to detail astounds me, well done juanjgon :applause:

10-28-2003, 10:45 PM
i consider this work evidence of a lightwave master! your image is very nice and reminds me of naboo. I see you put a lot of effort and patience having to wait 12 hours render! Way to go! I can't wait to finish my traditional projects not on my site yet and move to the 3d scene! Congrats!

10-28-2003, 10:49 PM
ohhhh submit that to the lightwave gallery (if you haven't already) its awesome

Impactor Return
10-28-2003, 11:13 PM
That is fantstic, i love it so much. its become my new desktop!

I was thinking, maybe some depth of field would help. or maybe not, just an idea.

Great stuff, love it!

10-29-2003, 12:17 AM
yup yup, realy nice...2 things that kinda buggs me is, some places where u really see the lowpoly model...like the arched roof beams and in the closeups.. oh and then just some small texture issues...but nothing major on that part....but donīt get me wrong...really nice :beer:

10-29-2003, 12:51 AM
perfect :eek: :eek:

Un saludo

Jonatan | sytron

10-29-2003, 01:00 AM
Excelent Work man :thumbsup:
Wish you the best:love:

10-29-2003, 01:07 AM
absolutely AMAZING!

Wonderfull! Great Work!

10-29-2003, 01:14 AM

10-29-2003, 01:26 AM
This is a truly superb image, juanjgon :)

The lighting is really well done (and creates a great mood), although I must admit that it makes some of the trees look a little flat. This could be from the fact that you rendered the volumetric lighting in a different pass though...

Also, the light on the clouds doesn't entirely match the lighting on the building.

The coolness of the shade on the left side of the image is particularly inviting, for some reason :)

Minor flaws aside, this is great work! Enjoy the front page plug :)

10-29-2003, 01:35 AM
this is 'Evocative' quality!

how about the interior now... :buttrock:

10-29-2003, 02:11 AM
didn't read the whole thread..but it looks like http://img-fan.theonering.net/rolozo/images/nasmith/tirion.jpg

Looks very cool..but it reminded me off that...

10-29-2003, 03:14 AM
This is really nice, I dont know what to say about it but I am really enjoying looking at it.

It is inspirational.

10-29-2003, 03:34 AM
wow!!! superb images!!!:buttrock:

how long does it take to render? any light setup ? pleaseeee................................................

10-29-2003, 03:45 AM
Love the detail and weathering on the buildings, DISTRESS ROCKS!!! Do you have any other work posted???:buttrock:

10-29-2003, 04:25 AM
Excellent job, :D

10-29-2003, 04:27 AM
WOW!!! that's awesome!!! great work dude.... can share more bout the lighting technique u used?

View my ALIENWARE Challenge (http://www.cgtalk.com/showthread.php?s=&threadid=96214)

10-29-2003, 04:39 AM
Its not Constantinople , Its Istanbul

10-29-2003, 05:02 AM
really wonderful pic. em... the classical castles which were added such beautiful lighting are very impressive!

10-29-2003, 05:08 AM
I love the modelling on this

10-29-2003, 05:39 AM
Fellow LWer:
I like it,.... I like it a lot. Hermano, que bueno. Me encanta!
I love those details. On the detail pics you posted, the details of the chipped corner of the exterior wall in just great. Love the textures and lighting too! It's all good.
Roll on!

10-29-2003, 05:43 AM
great piece, but i wonder if i am the only one that can't see any difference before and after the volumetric lighting compositing? i don't know much about this technique, but it just seemed odd to me that none of the standard appearance of volumetric lighting shows up in the final.

could you show some full res comparison crops, and/or explain what the reason was for the volumetric lighting step?



10-29-2003, 05:47 AM
I am a fan of these type of images.

And for Sheep Factory Constantinopol was named in Instambul after the muslims conquered it. so it is both correct

10-29-2003, 06:48 AM
my good god.

i love buildings and stuff..... thats just my thing.... but hole Crap dude. this is amazing. honestly if it wasnt for the models (no textures) thatu showd i wouldnt believe u that it wasnt a pick.

10-29-2003, 07:07 AM
fantastic modeling.. texturing... lighting... well, how about just fantastic everything! awesome work :)

10-29-2003, 07:32 AM
:thumbsup: you are quite a man:thumbsup:

10-29-2003, 07:49 AM
Very fine the work that you have there Juanjo,
I notice that the modeling doesn't have a high resolution, however the texturing work make it look very nice; baking textures or radiosity? How long of render? procedurals or bitmaps? skytracer or sky-dome? Do you have thought making a tutorial?
Buen trabajo!



10-29-2003, 08:03 AM
tu tambien estas en asturias... a ver si nos vemos un dia de estos.. bueno yo prefiero max.. que no?.. ;)

10-29-2003, 08:04 AM
Very good! I really enjoy looking at 3D architecture. :thumbsup:
And thanx for the different render passes and example images!! Could be of much help.. :D

10-29-2003, 08:11 AM
great work..everything is fine..model..lighting..rendering..except one thing .. it's not constantinople ... city's name is "ISTANBUL" ..
thanks for sharing this work..

10-29-2003, 08:17 AM
Great work paisano!

I love the detail on the textures, the lighting, the design of the building... everything. Keep it up.

Oviedo power! :thumbsup:


10-29-2003, 08:18 AM
It's wonderful!!! :thumbsup:

10-29-2003, 08:45 AM
A real masterpiece !

Love your homepage pictures too :applause:

10-29-2003, 08:49 AM
Wow ...

Thank you for everybody who spent his time writing posts about my work ... :applause:

I am very happy with all your comments :beer: and of course with all your "small" ideas to improve the scene ... i will consider all of them in my next work ....

When i have some time, i am going to write a small notes about production details to answer all your technical questions ....

Thank you and best regards,

10-29-2003, 09:01 AM
Nice man, very natural feeling :thumbsup:

10-29-2003, 09:21 AM
awesome work !! :thumbsup:

Kel Solaar
10-29-2003, 09:32 AM
Impressive level of detail, this is an awesome work, very beautifull!

10-29-2003, 09:44 AM
Everything is said before but I also must tell you that this is one of the best architectual renderings I have ever seen. I realy love everything in your work: textures, lighting, modeling ...
Only one word: brilliant :thumbsup: .

10-29-2003, 10:31 AM
Fantastic work:beer:

10-29-2003, 10:58 AM
5 stars with cherry on top.


10-29-2003, 11:10 AM
You got some amazing stuff on youre website!!!!! :surprised :drool: I'm really impressed. Especially the architecture at night is very cool!
How did you make the textures?

10-29-2003, 11:14 AM
Superb work! :applause:

Keep it up!

Best regards.

10-29-2003, 12:05 PM
juanjgon: Could you please explain how did u do those roof tiles(i don't know how they call them)

10-29-2003, 12:16 PM
waww!!! excellent work!! :beer: :buttrock:

10-29-2003, 01:04 PM
Amazing work, i have no words for it!


10-29-2003, 01:19 PM
ooh my god !
I love the islamic architecture !

that's awesome work.. great piece of art !


10-29-2003, 02:28 PM
it is not islamic architecture, it is byzantian. the era about architecture history. (1-Parthenon 2-Pantheon 3-Hagia Sophia)

10-29-2003, 02:55 PM
Hi juanjgon, I'm looking your work and i think that's an impressive project.You obtained great results in very few time.bravo!
What's your full time job?


10-29-2003, 03:29 PM
i've seen these before does it call Blue mosque also? or maybe I mistaken it with the original one:hmm:

But...Awesome work man. Deserved to be in the header!

10-29-2003, 03:36 PM
very nice work
great lighting, it establishes a nice mood

10-29-2003, 04:47 PM
Awesome work! :thumbsup:

10-29-2003, 05:32 PM
Hi Neighbour (Spain) :thumbsup:

very very nice work, and the textures are very real and cartooninsh at the same time, strange but very beautiful.

Congratularions! :buttrock:

10-29-2003, 05:46 PM

I am interested how you created the only volumetric Lighting rendering and how to do the composition to combine them into one.

10-29-2003, 06:04 PM
thats very nice. :)
very good attention to detail.

10-29-2003, 06:07 PM
Incredible detail on the model and the textures. I can definitely see a lot...a lot of hard work has been put into this image....awesome

10-29-2003, 06:39 PM
Beautiful work, Juanjgon!!! Any chance of posting an image that is around 1280 pixels in width? I want to use this image as the wallpaper on my computer at home. :applause:

Awesome image!

Michael Duffy

10-29-2003, 07:35 PM
Wowowowow :eek:
Totally insane job done! :buttrock:

No critics. :eek: :thumbsup:

10-29-2003, 08:05 PM
Originally posted by amrgo
ooh my god !
I love the islamic architecture !
that's awesome work.. great piece of art !

The architecture of the temple is Byzantine, and the four towers at the corners which are Islamic contrary to the temple that is Christian were build after the fall of Constantinople (Now called Istanbul).
Beautifull image, but sad nevertheles to those who know the history of it.

10-29-2003, 08:50 PM
great work man!!! :applause: :applause:

10-29-2003, 09:23 PM
Thats some awesome work there.

Digital Backlot
10-29-2003, 09:27 PM
Wonderful work!, Coul you do a night version? I'd love to see this lit up:applause:

10-29-2003, 09:52 PM
fantastic! :beer:

10-29-2003, 10:46 PM
Very well done! Congratulations for your work! ;)

btw,... here you have another from Asturias... :beer:

(lots of years I didn't post here...)

10-30-2003, 12:23 AM
That's really AWESOME :buttrock:

10-30-2003, 12:54 AM
That. Is. Freakin. Incredible.

/me scurries off to study up on shader techniques because /me sucks in comparison.

10-30-2003, 01:42 AM
Really very cool. Just... a little bit dim in the sky...
:applause: :applause: :applause:

10-30-2003, 04:37 AM
Nice job~

what software you used?

10-30-2003, 06:28 AM
Sorry to echo what everyone else is saying but this is fantastic! :thumbsup: I keep coming back and looking at it over and over again, truly stunning.

Edit\ Let me also echo that if you have a higher res render of this I'd love to see it as it's a bit pixelated on my desktop as it is ;-)

10-30-2003, 06:31 AM
Its my country!!! :)

10-30-2003, 07:37 AM
Just WOOOOOOOOW! :thumbsup:

10-30-2003, 07:37 AM
great design

texture mapping ? how did u do it ? i mean did u made them or imported from somewhere.....

if u made them can u give us a tips ? just general idea.....

10-30-2003, 10:20 AM
this is very good stuff :thumbsup:
Keep this good work :thumbsup: :thumbsup:

10-30-2003, 01:03 PM
I think he did the volumetrics with a Distant Light.

Distant Lights render really fast, it need just one pass, and the settings don't need to be that high...

Try this: just one Light in scene (Distant, just out of view) set the Height and Radius so that the light cone covers your entire camera view, set luminosity pretty low, reasonably high Attenuation.
Set all the objects to Matte Object (found under the Render panel in Object Properties).
Turn on Raytrace, render...

Add pic with screen/lighten/colordodge to your original in your favourite post soft, tweak a bit...done

(A scene with about 400K polys at Full Pal res (768 x 576) took about 29 seconds on my P3-733MHz machine...)

10-30-2003, 01:15 PM
Either that, or he uses some nice plugin (like Frischluft's (http://www.frischluft.com/) flAIR Volumetric plugin)

10-30-2003, 01:33 PM
wow..I love the modeling and lighting...amazing pic

10-30-2003, 02:52 PM
Originally posted by Sheep Factory
Its not Constantinople , Its Istanbul

Constantinople is the old name of Istanbul it's the same thing!


And Jual GREAT image :applause:

10-30-2003, 03:01 PM

awesome, I love it!!, what time did you spend in matte painting??? and, do you use a wacom tablet or mouse for do that??

thx, and sorry but my english is very bad

JL Ramos

10-30-2003, 03:32 PM
Hi :beer:

One more time thank you for your comments ....

Volumetric light has been made with one spotlight rendered with standar Lightwave volumentrics setting matte objetcs like red_oddity say...

There is not any kind of matte painting in this work ... i only know to work in 3D ... no 2D work here ...


10-30-2003, 03:53 PM
Man!! i got 3 words to say: I LOVE IT !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! it's beautiful! :love:

10-30-2003, 07:22 PM
I would love to see the high-res version of this masterpeice. Beautiful work!

10-30-2003, 07:49 PM
A real masterpiece. Fantastic! Excellent detail.

The sky doesn't really match the lighting but it's impressive all the same. A deserved front page!! :thumbsup:

10-30-2003, 10:27 PM
Absolutely beautiful!
Looks like a painting you would find in a museum.
Very nice!

10-30-2003, 10:28 PM
Really nice work. Love the look and feel. Nicely modeled too and good use of texture.

Don't forget when copying different elements to mix up your textures a bit. I notice some "mirroring" of textures on some of the towers and other copied pieces.

I might add just a bit more haze and volumetric lighting to help seat the building into the environment.

Well done though. Nice work.

11-03-2003, 07:05 AM
wow. i want to have your baby. ....oh wait that isn't physically possible. nevermind. nice work. stunningly evocative and architecturally breath-taking.

11-07-2003, 12:53 AM
You've been awarded the CG Talk Choice Award, and your image has been added to the CG Networks/CG Talk Gallery (http://www.cgnetworks.com/gallery/).


If you'd like the PSD file of this award (for your own website or wherever), please email me and I'll send it to you.

Great work!

11-07-2003, 10:56 AM
Thank you Leigh ... :beer:

Best regards,

11-07-2003, 02:18 PM
Hi Juan,

Great Stuff!

I tried emailing you about some freelance work, but you email keeps bouncing.

If you could drop me a line at brian@rustmonkey.com
I'd like to chat.


11-07-2003, 03:01 PM
Hi Juan,

Great Stuff!

I tried emailing you about some freelance work, but you email keeps bouncing.

If you could drop me a line at brian@rustmonkey.com
I'd like to chat.


11-09-2003, 11:38 AM
nice work :eek:

11-17-2003, 08:19 PM

Am I Crazy? It's possible?... really, that's fantastic ThreeD...


Please... send me your mouse... :thumbsup:

Fer... From Spain

11-24-2003, 12:41 PM
This really is incredible work. :cool:

12-17-2003, 06:45 PM
Holy Sh*t! Two monster thumbs up. I can't wait to watch/play/record this...whatever...it rocks!

01-02-2004, 06:09 AM
This is quite simply film quality. And that's all there is to say. Great work.:thumbsup:

01-02-2004, 03:41 PM
Cool :D

01-15-2004, 12:35 PM
Its not Constantinople , Its Istanbul
great work..everything is fine..model..lighting..rendering..except one thing .. it's not constantinople ... city's name is "ISTANBUL" ..

Absolutely right. FACT is that the name of the city today (and for some hundreds of years) IS Istanbul and not Constantinople anymore

Constantinople is the old name of Istanbul it's the same thing!
And for Sheep Factory Constantinopol was named in Instambul after the muslims conquered it. so it is both correct

Not quite right since today it is called Istanbul.
But some people still live in the past i guess.

Why donīt you even call it Byzantion?
That is what Constantinople was called before it became Constantinople.
It was founded in 660 b.c.
So if we still use the old and past names we should use the real old ones.

But maybe some people insist in using Constantinople because this is the Christian name of the city?
Canīt bear it was conquered by muslims?
Come on, thatīs happend hundreds of years ago?

Just wondering how some of you would call it if it had been the other way round.
Imagine it had been islamic Istanbul before and later conquered by christians and renamed to Constantinople!
Would you still insist in using the old name then?
I donīt think you would.

just my 2c

01-15-2004, 12:48 PM
Hi ...

RentaLLMay ... the only reason what i say that builing is in Constantinople is because this is the information that comes with the old drawing that i use like reference to make the scene. I dont know so much about city story, and i agree that today it is called Istanbul .... in fact i learn a lot of things about this city and her story after complete this work ...

Sorry for my poor knowledge of Islamic countries :beer:


01-21-2004, 09:59 AM
woah...if only i could be as good as you...

01-21-2004, 10:54 AM
totally wow,
amazing work

48hr render? massive piece!

01-21-2004, 10:59 AM
Originally posted by amrgo
ooh my god !
I love the islamic architecture !

that's awesome work.. great piece of art !


its not islamic its byzantine architecture. the cathedral was build by greeks before the place was conquered by turks (thats why the author of this image refer to the place as constantinople cause thats the original name of the city before it got conquered). it couldn't be islamic and still called Hagia Sophia right? (in Greek Hagia=Saint).

Anyway nuff with the history.

this image is indeed very nice. not extremely complicated to model but it must have taken ages to texture.

Samael no Oni
01-29-2004, 11:25 PM
You certainly went all out on the detail, and it looks like it paid off. :D :thumbsup:

01-30-2004, 09:54 AM
:thumbsup: wonderful work!!

01-30-2004, 11:18 PM
Wow great work...^_^~~


02-12-2004, 11:57 PM
yeah ur good ur work is very BEAUTIFULL:thumbsup:

09-15-2004, 12:34 AM
I like your renderings. It is really nice to get an influence from a old sketch of Hagia Sophia and re-model it. I had been Hagia Sophia in Istanbul several times. I can suggest you to look at the original building too. I have to say that the original building is kind of different in terms of mass articulation (proportions) and architectural character when I compare with your renderings.

Here you can find a good information. There are photograps and 3d images (interior and exterior).


Thanks for your work.

The Witch King
09-29-2004, 11:01 PM
Wow great job man. The textures and lights are too good.

01-10-2005, 10:24 AM
Hi, your work is great absolutely fantastic. I was wondering if i could purchase your 3d model so that I can use it in Bryce and play around with it. Please let me know if this is [possible. My address is jay_ccna@hotmail.com


I look forward to a favourable reply.



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