View Full Version : Bottles of Water

10 October 2003, 03:49 AM
Hey guys,
Im wondering how would I go about setting up a dynamics simulation for a bottle that contains liquid? It has to react to the animation of the bottle whether it bends down or moves side to side so that we see the liquid swishing with the bottle? Im doing this in 3ds Max 5.1 and I have access to programs like RealFlow and RealWave. Any instruction or references would be great and muchly appreciated!


10 October 2003, 09:38 AM
Yep RF will def. do the job

1. RTM
2. Go to and check the tuts
3. Go to their forum and ask


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