View Full Version : Bottles of Water
10-27-2003, 03:49 AM
Im wondering how would I go about setting up a dynamics simulation for a bottle that contains liquid? It has to react to the animation of the bottle whether it bends down or moves side to side so that we see the liquid swishing with the bottle? Im doing this in 3ds Max 5.1 and I have access to programs like RealFlow and RealWave. Any instruction or references would be great and muchly appreciated!
10-29-2003, 09:38 AM
Yep RF will def. do the job
2. Go to http://www.nextlimit.com/ and check the tuts
3. Go to their forum and ask
01-16-2006, 01:00 PM
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