View Full Version : Fetch node in mantra

05 May 2011, 01:10 PM
Hi, say I rop out geometry sequence and I want to render those sequence out, can I put a fetch node in OUT level and source for that rop geometry node and must I connect the fetch node to mantra? if so, shld I put before mantra node or after?

Thank you.

05 May 2011, 08:25 AM
in the out context drop a geometry node, it needs a path to a sop and a path to disk, now You can write out geometry. if You want it to render from disk You can use the either load it in at object level or the delayed load procedural. for the last one You need a geometry object at the objectlevel. in the rendertab of this object look for the procedural shader parameter and asign a delayed load procedural, that You must create before in a shop context. this procedural needs just a path to geometry on disk
now Your object, even if it is empty renders You geo from disk.

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05 May 2011, 08:25 AM
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