View Full Version : 3DsMAX 2011 missing directX shader

05 May 2011, 01:34 PM
My problem is that my directX shader in material library is missing. In fact, I cant find it in 2011 version, but i remember using it in 2009 version.

I miss it on this location - material editor (m) >> "standard" button >> than it is missing in material library.
thanks for answers.

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05 May 2011, 01:34 PM
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