View Full Version : hair dynamic rigging question

05 May 2011, 12:38 PM
Hello, I have very simple hair mesh which I want to make it dynamical, so when head is moving, hair moves too.

I tryed used cloth for hair but I didnt get proper result, it was very lagging and probably didnt make right settings...
Now I tryed with dynamic curve and I almost get proper result, but hair goes now over head.
Is there any options to stop hair goes over head?
Also if there is any better option for hair feel free to write it.

Program is: autodesk maya
Target: it will be for real time animation, engine



05 May 2011, 03:32 PM
Take a look at this: (

The idea is to use NURBS planes to model the hair and use nCloth for hair dynamics.

05 May 2011, 04:46 AM You'll need Max to use this plugin, however it's one of the best.

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05 May 2011, 04:46 AM
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