I've been fiddling around with Syflex inside ICE, and I must say it looks impressive ! I've been reading through the official manual online, but somethings I still can't wrap my mind around.
The Pin / Nail tutorials were fairly straight forward in their explanation. I know the Nail constraint is only useful with static objects like flags.
Syflex does the trick if I wanted to create a shirt without Pin Constraints. A shirt doesn't fall off your character's body. But what if I wanted to add Syflex (ICE) to my character's pants ?
According to the manual, you'd assume that you need to create a Pin constraint. But it only seems to screw things up for me and doesn't seem to provide me with the flexibility that I need.
Does anybody know their way around it ? Or to ask the right question, does any one know the golden rule behind it to create a solid solution. How do I make it work ?
Thank you kindly,