View Full Version : Morph Target problem (Morpher)

04 April 2011, 05:36 PM

I'm having troubles using Morpher in 3Ds Max. I have my rigged character in the scene with Morphtargets applied to him and he is rigged using biped.
The problem occurs after repositioning the biped within the scene, when I animate the Morpher spinners the mesh moves back into the place of where the biped was positioned previously.

The biped was moved using its Bip, and was key-framed using character studio.

If anyone knows of a solution to this problem I would greatly appreciate your help.

04 April 2011, 06:43 PM
your morpher must be below your skin modifier! now it should work!

04 April 2011, 06:49 PM
Ocin.. I cannot thank you enough.. :thumbsup:

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04 April 2011, 06:49 PM
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