XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Realtime Archviz Walkthrough

04-29-2011, 11:26 AM
this is my first try in UDK. the goal was to create an interactive archviz walkthrough, so the potential client can walk around and examine the space as he wish.
for the first try, i call it good. yet still there is a lot to improve and learn
the goal for the future is photoreal graphics, and interactive objects.


video preview:
(apologize those weird magenta colors, low resolution and jerky framerate. its due to the Fraps screen recording - in reality it runs perfectly smooth)

viewport screenshots (real time, no post processing):



hope you like it.

04-29-2011, 07:44 PM
Good architectural realtime work , I like it ,
did you used RTT ? or it was the realtime shadows ?
I like water shader and HDR , It seems UDK is a great engine to working on architect projects !
any exe to run ?

04-30-2011, 12:42 PM
basically everything is baked from vray. exe was a huge struggle and it seemed to be crashing everytime, so that was a somewhat failure

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