View Full Version : How to start?

06 June 2002, 09:23 AM

what is a good way to start making a face...what tool to use and what geometry to start with if im doing subdivision and nurbs. any tutorials about this??


06 June 2002, 01:49 PM
Sorry in advance for this sarcastic post.
Have you tried Get>Primitive>Model>Face?


06 June 2002, 02:08 PM
You can start with a cube and extrude some parts, refines others, moving points....

There is a good tutorial about this on the Cumbria Training CDs, perhaps you could order the first CD (modeling) to check this out.

Hope this helps
Salutations - Cheers
Bernard Lebel

06 June 2002, 03:33 PM
besides what atyss said you can also start with the polygon tool and draw a region (like the mouth) and the refine it etc.
or you start with NURBS and later concert them to mesh.

06 June 2002, 03:45 PM
some people start from the eye and work they're way out.

06 June 2002, 01:04 AM
I'll try...


06 June 2002, 10:08 AM
To start xsi? Go to Subscribe and receive a free xsi vtm explaining the basics of xsi. In the futher there will be more.:applause:

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