XM Magdalena 3D print, GGeorgy (3D)
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View Full Version : Daniele Animation Reel...

04-26-2011, 06:28 PM
Hi forum,
this is daniele, it's a long time since i posted something
I just reedited my animation reel with some new animations and i'd be really happy to receive some advices and thoughts! I feel like it's a bit too long...Is there anything you'd cut from it?

here it is

Thanks very much in advance!


04-26-2011, 09:29 PM
I am far from an expert on reviewing anim reels, but i would have to say you show the technical side of your work very well. The facial expressions, the sense of gravitational physics, and the speed was all done with a great deal of thought. One thing i heard from a game portfolio reviewer is that for his specifications, (and i dont think he's alone on this) He looks for the animations in the background, the non focused animations. He said that the main animation is important, but its the background animations that make the scene believable. I hope this helps for your future in animation. :)


04-27-2011, 01:02 AM
Awesome work! I love the lizard stuff. Really cool style overall, good luck on the job hunt!

04-28-2011, 01:55 AM
very very nice !!!
I saw that you did stuff for team to, are you still employed there ?
love the stuff on 1īs !!

04-28-2011, 03:05 AM
Its really refreshing to see some good animation posted on these forums. I'm honestly tired of seeing excellent artwork thats poorly animated.

04-28-2011, 08:43 PM
Thanks everybody!! i appreciate your comments..

timnendza, i worked at teamto for about 8 months..i'm not working there anymore, i'm now working at aardman animations..but teamto was a lot of fun as well!

by the way if you, animators and not, have any kind of advice on the reel i'd be more than happy to ear them :)

thanks again


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04-28-2011, 08:43 PM
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