View Full Version : Dead Island Trailer - Behind the Scenes

Robert Magee
04 April 2011, 05:25 PM

Learn how Houdini was used by Axis Animation to create lots of blood and gore for the Dead Island video game trailer!


04 April 2011, 10:58 PM
I've said it before and i'll say it again, those kids at axis make some sweet cg.. a very talented bunch. :)

04 April 2011, 10:20 AM
They did a really good job. The best character is the father, the daughter is less real than the others imho.

04 April 2011, 11:16 AM
i just love this short from top to bottom - exceptional work! plus: houdini's »one-for-all« approach of doing things seems to be superior to other packages which often seem to be incomplete clusters of different and among themselves incompatible approaches...

04 April 2011, 11:48 AM
Very good article, I like how they went quite in-depth about the technical side, some very useful information to derive some workflow changes from.

04 April 2011, 03:05 PM
nice idea, but I think the animation is really really bad, imho

CGTalk Moderation
04 April 2011, 03:05 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.