View Full Version : New Unity Training for Maya and ZBrush

04 April 2011, 09:37 PM
i3DTutorials™ releases “Next-Gen Game Development with Unity3D Volume II: Maya and ZBrush Production Pipeline ™”

Miami, FL - April 2011 – i3DTutorials™ announces their latest training product for the Unity game engine, “Next-Gen Game Development with Unity3D Volume II: Maya and ZBrush Production Pipeline ™". This new offering from i3DTutorials™ teaches the advanced concepts and production workflows needed to create triple AAA next-gen games with the powerful Unity3D engine. The latest i3DTutorials offering of high end training for the Unity engine covers the production pipeline workflow between Unity, Autodesk Maya, and Pixologic ZBrush. Discover production workflows, techniques, tips, and tricks designed for speed, ease, and efficiency. Learn how to create low poly realtime assets for games through the eyes of an artist, while also adhering to technical restraints that are crucial to developing proper and efficient geometry. Integrating ZBrush into your workflow, considered by many as a crucial component of game production pipelines in today’s industry, learn and understand how to take advantage of the raw power of ZBrush to import models from Maya and sculpt them to create high resolution objects that can be used to create stellar graphics for your Unity productions. Data asset exchange, the process of moving and piping data from one software environment to another, is also covered, showing you how to successfully get your models across all of these powerful pieces of software easily, efficiently, and painlessly. Addressing the need and demand for professional Unity3D training, “Next-Gen Game Development with Unity3D Volume II: Maya and ZBrush Production Pipeline ™” teaches the techniques needed to truly take advantage of the power of the Unity3D engine and bring your games to life- in AAA next-gen quality.

NOTE: To celebrate the release of this incredible training product, we are making an irresistible offer- For a limited time, buy Next-Gen Game Development with Unity volumes I & II and get 40% off of volume II! This discount also applies if you have already purchased volume I at any time in the past! Hurry as this is a limited time offer, and once it’s done- it’s done.

For more information about “Next-Gen Game Development with Unity3D Volume II: Maya and ZBrush Production Pipeline ™”, please visit:

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About i3DTutorials™

i3DTutorials™ is a digital content creation training company focused on creating the latest cutting edge training material for a broad range of computer graphics software. With a growing library of training titles for the most popular software, i3DTutorials™ is one of the fastest growing companies creating hi-end training material for Autodesk Media and Entertainment software, including Autodesk Softimage, Autodesk Maya, and Autodesk 3dsMax. With an emphasis on teaching industry techniques, i3DTutorials™ has training products designed for hobbyists, professionals, students, and professors. i3DTutorials™ training products cover a wide array of topics and features within computer graphics that are designed to have even students creating hi-end professional projects. For more information about i3DTutorials™, please visit (

About Unity Technologies

Unity Technologies is revolutionizing the game industry, was named one of the top five game companies of 2009 by Gamasutra after just four years on the market and received Develop Magazine's coveted Grand Prix and Technical Innovation Awards in 2010. Today Unity Technologies has more than 200,000 registered users worldwide – including Bigpoint, Cartoon Network, Coca-Cola, Disney, Electronic Arts, LEGO, Microsoft, NASA, Ubisoft, Warner Bros., large and small studios, independent professionals, students and hobbyists – using the Unity platform to develop high-quality interactive 3D content for the web, mobile and console. Unity Technologies is one of the fastest growing software companies and is aggressively innovating to expand usability, power and platform reach so that it can deliver on its vision of democratizing interactive 3D technology. Unity Technologies is headquartered in San Francisco and has development offices worldwide. For more information, visit (

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