View Full Version : Suggestions for rigging this character?

04-08-2011, 04:17 PM
Based on a great painting, The Biting Pear of Salamanca (

I'd rather rely on bones for most of the lip action, rather than morph/blendshapes. Although probably the curl in the upper lip will have to rely on the latter technique. Apart from that, what would you put in this character rig?

04-18-2011, 09:07 PM
One suggestion I'd make is, before you start any rigging on this mesh, take out any tension in the mouth expression. Put it into a neutral 'expressionless' pose as its default state. You'll find it very hard to reverse that upwards curl at the corners of the mouth to pull them down into a frown from the current state.

Other than that, he looks like a squishy kind of character that's going to be doing a lot of bouncing so you'll need a solid squash and stretch setup.

Oh yeah and he needs a nasty tongue!!

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04-18-2011, 09:07 PM
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